Fallout 76 General Thread - Bethesda does it again!

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Holy fuck bethesda. A $13/month (or $100/year) subscription for a non-dedicated private server, a stash box, a fast travel point, an a costume from New Vegas? From a game that isn't free-to-play? That they still sell for $40?

This is the stuff you get out the door while pushing back content patches? These niggas are retarted.
The private server bit essentially makes you pay to have the option of single player.
 
Has Bethesda just decided they don't like money or something?

I mean, it'd be one thing if FO76 had launched without so much as a hiccup and was... y'know... good. But holy shit.
 
The private server bit essentially makes you pay to have the option of single player.

Well, they frame it like a private server like most people think of private dedicated servers (like TF2, CS:GO, Minecraft, ect) but the actual description says.

"Only the owner of a private world is required to be a Fallout 1st member. Head into your private world, open your Social menu once you’re in-game, and start inviting your friends to kick off the party. You can also create a squad outside of your private world and then switch to it to bring everyone along at once. Should the owner of the private world leave, the world will still stay active as long as one other player in the world is a Fallout 1st member. "

These aren't even persistant worlds you're paying $100/year for.

Minecraft sells persistent worlds for less money (in addition to being playable offline, hosting your own server, and being cross-play enabled). For fucks sake.
 
Aah, the good old "IT'S FUN WITH FRIENDS" argument comes to my mind again.

Is this shit going to be fun with friends too???
 
Aah, the good old "IT'S FUN WITH FRIENDS" argument comes to my mind again.

Is this shit going to be fun with friends too???

Yes - but it only has the potiential to be slightly more fun* than the current existing game.

- 8 players is way too few for the map size but you can't easily communicate with more than 3 other players at a time anyway (via voice chat, the only chat you have). This isn't super different than all just joining the same server and using discord for voice chat (which everyone does already).
- Other players aren't a problem in the current game and it's very helpful to have thier bases on the map so you can restock on water/supplies/remove rads/refresh buffs/whatever else.
- Other players are also part of FO76's game play loop (and most of the reason to build defenses for workshops and camps). Without them FO76 just becomes a really boring camping trip.

* = Provided one of your friends is paying $13/month (or $100/year), plays a lot**, always invites you, has a good internet connection and never crashes.
** = And by "plays a lot", the normal game and not the Nuclear Winter mode.
 
I guess anything is fun with friends if you have so little free time to grasp the quality or lack thereof.

I can imagine anyone with a woeful and unfulfilling daytime routine will end up loving a game like Fallout 76.
 
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  • Agree
Reactions: Adamska
I take it Bethesda are just throwing continuity out the window at this point

I think that people are so angry and baffled at their decision no one's asked how a set of armor from the west coast and 180 years in the future ended up in West Virginia. Granted, technically it's pre-war riot armor so it could be there. I just think it's funny that one of the carrots they use is an iconic outfit from a beloved game that they didn't create. I mean, the people who loved New Vegas aren't playing Fallout 76!

Oh, but you also get 1,650 free atoms a month! What I wanna know is why the oddly specific number? Why not 1,500 atoms, or 1,776 atoms?
 
I think that people are so angry and baffled at their decision no one's asked how a set of armor from the west coast and 180 years in the future ended up in West Virginia. Granted, technically it's pre-war riot armor so it could be there. I just think it's funny that one of the carrots they use is an iconic outfit from a beloved game that they didn't create. I mean, the people who loved New Vegas aren't playing Fallout 76!

Oh, but you also get 1,650 free atoms a month! What I wanna know is why the oddly specific number? Why not 1,500 atoms, or 1,776 atoms?
The weird quantity of gifted premium currency is an old psychological trick. They give you just enough premium currency to buy the cheapest item in the digital shop, leaving you with a sizable quantity of "change" that is just too little to buy anything in the shop. Instead, every time you boot the game up, you will see that not-insignificant amount of "change" at the top of your screen, which will eventually induce you to buy more premium currency so that you can use up the "change" that was uselessly sitting in your digital wallet. They bank on taking advantage of people's OCD neurosis to get them to round out the odd number in their digital wallet
 
So, about Bethesda's new subscription service for Fallout 76.... they kind of forgot to register a website for it...

Don't worry, an anon from /v/ noticed!





For posterity sake.
 
I'm feeling more and more confident in my assessment at launch that F76 exists solely as some sort of stupid Trojan horse to normalize even more ridiculous nickle and diming for their next games. Despite all this shit the press will slobber all over and everyone is still going to rush out and preorder Elder scrolls 6 or Fallout 5 or the Todd Howard Butt Plug VR special. And when they are selling a subscription service for the right to purchase horse armor lootcrates, they'll be able to say "this is in line with our established base monetization policies."

People act like them going back on their "we are only going to monetize cosmetics" as a result of them being spineless and greedy in the short term. But I'm pretty sure this was the plan all along, so they can get the wholly predictable backlash out of the way with a game that doesn't really matter
 
I'm feeling more and more confident in my assessment at launch that F76 exists solely as some sort of stupid Trojan horse to normalize even more ridiculous nickle and diming for their next games. Despite all this shit the press will slobber all over and everyone is still going to rush out and preorder Elder scrolls 6 or Fallout 5 or the Todd Howard Butt Plug VR special. And when they are selling a subscription service for the right to purchase horse armor lootcrates, they'll be able to say "this is in line with our established base monetization policies."

People act like them going back on their "we are only going to monetize cosmetics" as a result of them being spineless and greedy in the short term. But I'm pretty sure this was the plan all along, so they can get the wholly predictable backlash out of the way with a game that doesn't really matter
No, I honestly think they're just taking the piss out people at this point. Firstly, this move will make the product look more successful to shareholders who will blindly look at it as a good move to expand business because they dont play video games and secondly (but closely), Bethesda is lowkey doing this as a joke mainly. Sure, they'll get good marketing analytics but with their level of money, they're likely doing this to laugh their asses off.
 
  • Agree
Reactions: Syaoran Li
This game is truly the gift that keeps on giving. I mean, with the duffel kerfluffle, leaking private info, the Nuka rum, going back on cosmetics only, moldy helmets, etc all they had to do is just release a free private server mode with third party mod support, and ALL would've been forgiven! But no, it's almost like they WANT to be the most hated company. I mean, I know they want to make money but I don't see how alienating potential customers is a sound business strategy.
 
I've seen some speculation that this ridiculous nonsense is a way for Beth to shift the news cycle towards them and away from The Outer Worlds since they don't have a new release to distract everyone.
 
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