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The depth people are talking about isn't really backstory depth. More likely the depth other games like Warcraft have in having non-hostile NPCs.B-but it has DEPTH and IMMERSION
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I imagine that that's probably just things left over from the last time Bethesda messed with the engine which was probably Skyrim Special Edition.
I imagine that that's probably just things left over from the last time Bethesda messed with the engine which was probably Skyrim Special Edition.
Absolutely not disappointed!Previously, I was looking forward to this game. Now, I'm looking forward to see how much it'll blow up in Bethesda's collective face.
Yeah, no surprise there. You can find a RadiationMarker reference and some fragments of VATS code in Skyrim Special Edition, and all the older games had similar stuff, with Fallout 3 having some Oblivion references in the editor as well.
55 would be average if Fallout 76 were a movie but it is a video game, and the metric the "games journalists" have agreed on uses 75 as average.Told you guys the shills would push it into average territory.
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You know Fallout '76 is a failure when Brotherhood of Steel was still more of a game than '76Previously, in June 2018:
Absolutely not disappointed!
Also, congratulations to FO76 for being ranked lower than the previous worst Fallout game!
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Judging by the bottom achievement, it also tells us that 30% of people who bought the game didn't even finish the introductory tutorial section and leave the vaultSomething strange that baffled the hell out of me was seeing the strange achievement unlock ratio between leaving Vault 76 (the first thing you do) to finishing 5 Challenges, something that unlock WHEN you leave the vault.
There shouldn't be a 10% difference between exiting the Vault and killing radroaches.
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EDIT: This came bundled with my new Xbox, so I didn't pay money for it.