I'll take your advice to heart
Jesus Christ, I'd sooner take Bethesda at its greediest than nuObsidian. Tyranny was half-finished meh, PoE was hyped up only to crash and burn, Outer Worlds was regular meh, and Deadfire made Numenara look like a proper sequel. Nothing but hit or miss with the most painfully mediocre hits with their own fair bit of cringe.
That's another problem I have with the Obsidian fanbase. I love KOTOR 2. I love New Vegas. But the Obsidian that made those games is gone for good. Guys like Chris Avellone left, while the current crop of writers they have at Obsidian make the Frontier devs look like Donald fucking Trump. KOTOR 2 questioned the moral absolutes of the SW universe, New Vegas allowed you to justify democracy, corporatism, and/or fascism with each side having its own bright spots and flaws.
Outer Worlds was supposed to be Hegelian Dialectics 2: Space Mojave Boogaloo, but it can't even manage that. It's just "WAAAH, CAPITALIST MAN BAD!" OK, we get it, capitalism has flaws. Horrible, horrible flaws. We've all read the histories of robber barons utterly screwing over the country and the common man. But you know what's worse? Communism and socialism. Why didn't we see both sides being flawed, like human beings are? Instead, Pickle Rick can properly thaw people from cryo-stasis when the corporate scientists can't, and the corporate idiots also can't figure out that eating nothing but saltuna will utterly fuck your body over-something that even cavemen can figure out. If the enemy is this stupid, why would I feel anything when I triumph over such numbskulls? It's like shooting retarded people in the face, you don't feel like a conqueror, you feel more like a janitor.
In KOTOR 2, both the Jedi and the Sith have flaws. In New Vegas, both the New California Republic and Caesar's Legion are flawed. Both sides have their justifications, and both sides are flawed as fuck, allowing you to justify joining one side or another. Meanwhile, Outer Worlds threw that away and gave us a straightforward good-vs-evil plot with a villain faction that makes the Empire from Star Wars look downright magnanimous and saintly.
Yeah, I'm not too keen on people saying that Fallout needs to be handed over to Obsidian after how lousy The Outer Worlds was. The best I'd give them would be having them & inXile assist Bethesda on the next game and maybe handle the DLC afterward (not ragging on inXile, they just don't yet have experience in making a game like modern Fallout).
Until they can prove themselves with games like Avowed, I don't trust Obsidian to handle Fallout by themselves.
You wouldn't know that from the horde of Obsidian fans who want Fallout to be handed back to Obsidian right away. I can't wait for Microsoft to actually do that, only so that these fans would shut up once nuObsidian cranks out a new Fallout that's basically as woke as Outer Worlds while not even being as good in gameplay as New Vegas or Fallout 3.
The Outer Worlds isn't really lousy, it's safe. obsidian wanted to set up a solid base for them to go through. that's why it resembles fallout, that's why it has kapitalism bad message and it's somewhat tame with it being the administrators being shit and dumb because the frozen popsicles end up helping the colony to survive and they only figure that out once phineas is arrested or you manage to oust them, that's why people are corporats, it's on the 1st worldo you get to "notice" that.
media loved it, they didn't get much criticism... then microsoft bought their asses.
The problem is, they sold it as a spiritual successor to Fallout. If it was just its own thing with the makers not blaring their horns about how they made the OG Fallout, people wouldn't have cared, because there's lots of video games that revolve around asshole corporations making life shit for everyone. The problem is, they kept tooting their horn about how they made the OG Fallout and New Vegas, which then created a certain............expectation from them. People were expecting nuanced storytelling. People were expecting different sides to a conflict that each have their own justifications and flaws.
Instead, the Outer Worlds told the same story that Star Wars Episode I: The Phantom Menace was telling, with asshole corporations screwing up border worlds, except the asshole corporations are even less sympathetic than the Trade Federation, not to mention stupider, too. It's hard to root for or sympathize with bad guys that are so stupid that they'd freeze most of their colonists when they don't even know how to thaw them out properly, or that a diet of fish only can be detrimental to good health. A good bad guy should be charismatic, powerful, and badass in their own right, so when you conquer them, you feel like you've accomplished something worth talking about.
Just look at the Enclave from Fallout 3 and Caesar's Legion from Fallout New Vegas. Both factions are tough enough to keep the good guys at their toes, both factions have cool aesthetics and a feel to them that gives them this badass aura, and both factions have leaders that can seduce you over to their side with silver tongues and charismatic speeches. John Henry Eden's promise of a reborn America and Caesar's promise of a stronger, better society untouched by greed and corruption are iconic enough to sway players over to their side. The Legion infiltrates and sabotages the NCR's war effort like it's no biggie, while the Enclave blew up the pet robot that the Lyons Brotherhood relied upon for their war efforts.
The Halcyon Holdings Board doesn't have that feel. They feel more like a stupider, more pointlessly cruel version of the Trade Federation from Star Wars, where they force humans to do the gruntwork for meager wages, in comparison to the Trade Federation where the organics are just doing comfy jobs on the ship or on the corporate office while the robots handle all the dirty work. And while a Commie might get a kick out of gunning them down, the Board doesn't really feel that epic in terms of faction power outside of their resources and manpower, and they just seem like any other tyrannical faction that can easily be replaced without losing anything. With them not being that smart, badass, or charismatic, I don't really feel a sense of "pride and accomplishment" in defeating them. It's like drilling holes in retarded people, it feels like mundane work at most.