Fallout series

how raiders in f3 are just generic in every way in contrast to the khans in F1
to be fair you also have a fuck load more enemies in fallout 3 altogether, the khans don't make another appearance once you rescue Tandi, outside of a very rare encounter. People act like the raiders in the fallout 1 are like the gangs in San Andreas or Saints Row and have unique stuff instead of being random enemies. in general the combat in Fallout 1 isn't the strong suit and it really feels like they want you to solve things non-violently thats why outside of the end game the enemies are so few and far between. Aren't there only like 4 supermutants at the place you get the water chip and maybe a dozen in the entire fucking game?

All these so called staples of Fallout really were a lot fewer in number than people make them out to be, its fairly fucking obvious that they'd have to massively increase the enemy count for their game, not to shit on NV but that was one of the bad parts of the base game, the amount of enemies is a lot smaller than you'd think. a fuckload of it is wild life too. in general the base NV game has very few "locations" as well and the NV metro area doesn't have many enemies in general. as bad as the random encounters are, its neat that something would happen and you couldn't just run all over, my last playthrough of NV i altered the time so it was 1:6 instead of 1:20 and i ran out of shit to do while waiting for ED-E to come back to me. in the span of 3 in game days i completed every quest on the north half of the map (meaning all the ones i didn't do by that point), went to every location and was ready to do the battle of hoover dam by the time he was ready.

No wonder everyone plays with mods
 
to be fair you also have a fuck load more enemies in fallout 3 altogether, the khans don't make another appearance once you rescue Tandi, outside of a very rare encounter.
Yeah F3 does have a lot more enemies, reminded me how theres an entire town of slavers but outside of that town I dont think theres pretty much any slaves in the game? It's basically like aside from the main story areas, and factions, they just let a few groups of devs and writers form little disconnected towns and stories without much thought, ie republic of dave, tenpenny tower, aforementioned slavers the two nuka cola quantum spergs etc.

There some generic trade caravans, generic super mutants and generic raiders wherever you go, an abandoned town full of death claws which I dont think ever gets explained why they're all around that town. Just a bunch of disconnected shit and unbelievable things all in one little wasteland.
 
i ran out of shit to do while waiting for ED-E to come back to me. in the span of 3 in game days i completed every quest on the north half of the map
I figure that the lack of creatures or map/environments to explore/quests had something to do with the short (18 month) development cycle of FNV, which was partly due to Bethesda not wanting FNV to compete with Skyrim (which was nearing the end of the development cycle at the time). I assume if the game wasn't made out of assets from F3, then more content would have been cut or left out altogether.

It's really sad that quite a bit was cut from the main game, but at least the DLCs have enough content to keep the majority of players happy.
 
Everyone who knew what they were doing at Obsidian left after South Park: The Stick of Truth due to financial mismanagement. Phil Spencer loves buying studios that used to be good a decade ago, so he decided to buy Obsidian.

In typical Phil Spencer fashion (dumb nigger business), he decided not to rehire any of the old employees that made the great games Obsidian is known for.
 
Everyone who knew what they were doing at Obsidian left after South Park: The Stick of Truth due to financial mismanagement. Phil Spencer loves buying studios that used to be good a decade ago, so he decided to buy Obsidian.

In typical Phil Spencer fashion (dumb nigger business), he decided not to rehire any of the old employees that made the great games Obsidian is known for.
The last Obsidian game I enjoyed was Pillars of Eternity. After beating it I decided to try 2 and I had to quit after 4 hours due to how much lower quality the writing was. It's like they changed their entire writing team to a bunch of redditors.
 
I mean Oblivion is still pretty good, worse than Morrowind obviously but it isn't two decades old just yet. I think we have a year or two until then.
Honestly dont hate oblivion, game is a gigantic meme, but the level scaling absolutely kills it for me, maybe eventually when I feel like playing it again Ill mod the fuck out of it.
 
  • Feels
Reactions: Kulmeister
I hate that they play the Fallout 4 theme when Lucy is checking out NCR's flag. The reason being that they aren't related whatsoever, the NCR was barely mentioned in 4. They wanted they should have gone with the FNV theme or the F4 theme should have been used if Lucy found a reference to the Minuteman, implying they still exist back in the commonwealth.

This is just a confirmation this series truly is made for F4 normies who at most know the lore thanks to the wikis.
 
(they are supposed to last 200 years of active use since they are miniature, self sufficient nuclear reactors)
Only 100 years, actually.
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I can fully imagine that 200+ years after use with little to no maintenance they're on their last legs.
Fallout New Vegas has honestly been in a modding renaissance lately. It's insane how good the quality of the mods has gotten. I could go on Nexus for New Vegas and find some great mods that improve the quality of life, add new gameplay features or mechanics, fix bugs or dev oversight, or improves stability. It's really a shame how the modding community for Fallout 4 has pretty much given up at this point since the tacticool scene took over. Though I am itching to try out the Attack of the Lobotomites mod since it brings back a lot of the cool stuff from Old World Blues.
Ironically a lot of that is the tacticool/coomer stuff. Shit like kNVSE for animations and the Sound Extender were for weapons mods, the former animations and the latter weapon sounds. A ton of the scripting expansion has been for shit like guns, movement with guns, bullet time, etc.
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The duality of modders. Making incredibly useful scripting extension plugins on the one hand, on the other letting you run around the Mojave Desert ass-naked. A massive list of shit uses ShowOff xNVSE, and not just guns or coombait, even simple QoL stuff like an esp-less menu to exchange caps and chips at casinos.
Its insane how nearly every part of Project Nevada is so outdated that people went and remade each individual aspect of it as standalone mods so you can get which parts you like such as the cyberware or whatever and not need to include the dozens of bloat options it has and ancient scripts that mess with so many things you can never know what it might have issues with nowadays.
The cyberwear shit is great and someone even made all the fancy gear as a standalone, too. Yeah, the Advanced Recon Armor is OP as fuck but considering there's a ton of Cazadors between it and you I'd say that's fair. As nice as the Dinner Bell is fuck Red Lucy for making me fight past Deathclaws to get it, so its nice to get something more along the way.
At this point, this shit is so badly written I expect them to reveal next season that prewar America used bottle caps for currency.
Attention all base personnel:

The automated Commissary system has been locked down until further notice. It turns out that the "counterfeit-proof" pay chits we've been issuing to you are exactly the same size and shape as ordinary bottlecaps. Until we can correct the problem, you'll have to make your purchases the old-fashioned way.

-SSGT Lansky
Can you really tell me a contractor wouldn't cheap out and use bottle caps as the basis for the "counterfeit-proof" automated service system they sell the US Army?
 
  • Thunk-Provoking
Reactions: Polyboros2
didn't really leave the internet, he just quit his Fallout persona for one reason or another
Leftist fans were literally trying to out him as a pedophile to destroy him for being too based. Pretty good reason to call it quits.
fallout 3 gets really fucking close and I wish more people would give adam adamowicz and bethesda the credit for honestly doing the best they could with the
2d to 3d conversion
I've said this before but I actually really like Fallout 3 for bringing that grim, off-kilter and menacing tone back to the franchise following 2. Van-Buren honestly would have sucked ass and been even more ridiculous and goofy than 2.
but outside of that town I dont think theres pretty much any slaves in the game
You can see them around in random encounters. This is actually explained though, as most of The Capital Wasteland slavers sell their stock to The Pitt.
hate that they play the Fallout 4 theme when Lucy is checking out NCR's flag.
Oh my God this drove me fucking nuts and it is perfectly emblematic of how much of a careless, fat, dump the show takes on all of the west coast lore. Fallout 4's theme has nothing to do with the NCR, New Vegas HAD a fucking theme for the faction and it doesn't get used there because someone said "put the game's main theme over this reveal for nostalgia" and nobody bothered to figure out which game it actually came from. They saw "New Vegas is the 4th mainline entry in the series" so they slapped 4's theme on and nobody checked, nobody noticed, or nobody cared because "you can't please the fans anyway."
 
So is it just me or did Schizoid Elijah just delete his channel? I just started watching his vids from the earlier mention.
 
  • Thunk-Provoking
Reactions: TVB
Can't be throwing around the G word with the hard R around here buddy.
Goober

The only thing they did right was letting Obsidian make FNV, aside from that bethesda hasnt made a single good thing in two decades.
This is just plain wrong lmao. You “Bethesda hasn’t made anything good since Morrowind” people HAVE to be trolling.
Emil and Todd whenever they start developing destroying a new game
I will agree that Emil is terrible and Todd enables him. I do feel Todd could be corrected and put back on the good path.
We’ll see how the Machine Games, Todd produced Indiana Jones game goes to know.
When haven’t I said anything to the contrary?
Exactly
I've never compared those two games and I've always thought they both suck lol.
But morons like you have compared those two and then pulled the hypocrisy crap.
Either different types of games can be compared or they can’t.
 
Got nothing important to add but my biggest wish for whenever theres a new fallout game is that we don't start out in a another fucking vault.
I'm seriously tired of seeing characters coming out of the vaults.
It'd be nice if they either did a fallout 2 thing where you're just some tribal retard or some random slave with no place to be. But just for the love of god please stop with "some retard leaving the vault".
I'd rather start of as some fuck off junkie that passed out in the wasteland who just got done furiously masturbating in some radioactive crack shack.
 
So is it just me or did Schizoid Elijah just delete his channel? I just started watching his vids from the earlier mention.
Sneedclave (which is basically just Soyjak Party except wearing a costume like some sort of K. Rool boss fight) held up a mirror to Schizo and he came to the conclusion he was being a little faggot. The bellringer seems to be Schizo praising Mexico because it's "trad" and "Christian".
 
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