Fallout series

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Might be old news but the guy who made all of those Millenia weapon mods for New Vegas trooned out lmao
Disappointing, very disappointing, but predictable I guess.
I was a fan of his work since the days of Counter-Strike: Source; modelling, texturing, animating- the guy could do it all and he had full-length tutorials for getting people into modelling in 3DSMax, complete with UV mapping and exporting tools for various popular games at the time (Grand Theft Auto: San Andreas/FarCry/Counter-Strike/etc).

Given his trade and his skill, him ending up a tranny was inevitable. A shame nevertheless.
I wonder how Darkelfa's doing...
 
Melee companions are objectively trash. On Hardcore they are pointless. Veronica is the trashest since you need to invest in armor for her to be less useless. As for her character she's just an annoying libtard woman but in the fallout universe.
Boone>Cass>Raul>Arcade>Lilly>Veronica
ED-E>Rex
>putting Lilly this low
RESPECT YOUR ELDERS BOY
But seriously she is pretty good despite being the least developed out of all the companions. Wish she had more to her, and her story is pretty sad.
 
What is the best order to play the NV DLCs in? I'm currently at level 11, I ended up killing Mr. House because i didn't want to do his quest yet but refusing causes him to attack, so he dead now, I'm gonna ignore the main quest for a bit
 
What is the best order to play the NV DLCs in? I'm currently at level 11, I ended up killing Mr. House because i didn't want to do his quest yet but refusing causes him to attack, so he dead now, I'm gonna ignore the main quest for a bit
Lonesome Road, Old World Blues, Dead Money then Honest Hearts. Don't worry about the level requirement it's only for show.
 
Lonesome Road, Old World Blues, Dead Money then Honest Hearts. Don't worry about the level requirement it's only for show.
I would recommend Old World Blues, THEN Lonesome Road, mainly for the story-telling reasons, unless you want a particular piece of gear from the DLC for your playthrough.
OWB have backstory on the events tied to the Divide, as well as tidbits on Ulysses's background.
 
I usually do Dead Money first because the ghost people have a habit of becoming quite tanky as you level. It's not the end of the world though; more levels means it's easier to defeat evil santa in different ways.

The free 1300 chips every few days is great too for general gameplay
 
Charisma's completely pointless in fallout new Vegas seriously just get 9 intelligence get comprehension go find all the skill books unite the enclave remnants convince them to fight for the legion
make fun of the wispy homosexual companion who bitch off because destroying the Ncr which massacred his family members is not cool because he's a tree hugging liberal
do all of the side quests for the NCr to get their weapons then hide in the bushes above camp forlorn hope
then walk back to Hoover Dam and buy more ammunition to kill the rest of the NCr


also does anybody know any good mods that make the settlements better I really wanna start a new game in fallout 4 I need some good mods to make the settlements less lame and add quests a mod that would also make it so I could send Preston Garvey out to do my bidding would be good

I didn't even did a melee run for this one, and still that digital axe is one of the best weapons to use here. I hate the lobotomites having a perfect aiming, they're most annoying than scary.

Also, exploring the Father Elijah camps before Dead Money gives me a lot of hype for playing it, also with the tapes containing the first voices of Ulysses.
Thermal Lance all the critical hit buffs luck 10 endurance 10 you are basically indestructible
unless you're being shot at then that really sucks

also mini nuke builds are amazing same with missile launchers you will explode your face constantly though I did that in fallout 4 when I accidentally pulled out big boy with the splitter mini nuke mod when doing Claire's quest

also the fusion core perk that lets you blow them up like mini nukes is extremely annoying cause I accidentally constantly do it and blow myself up
 
also does anybody know any good mods that make the settlements better I really wanna start a new game in fallout 4 I need some good mods to make the settlements less lame and add quests a mod that would also make it so I could send Preston Garvey out to do my bidding would be good
There's the sim settlements (1 and 2) that make settlements alive and let them grow with or without you input, I imagine it works with mods that add in new settlements too.
I'm gonna start on a mod list right now so I can make a full Enclave-Minuteman controlled Commonwealth.
 
I finally finished Old World Blues in its entirety. The last part of the ending is unironically one of the most beautiful written texts I've seen in a videogame.

1714780214747.png


"There is an expression in the Wasteland: "Old World Blues."
It refers to those so obsessed with the past they can't see the present, much less the future, for what it is. They stare into the what-was, eyes like pilot lights, guttering and spent, as the realities of their world continue on around them.Science is a long, steady progression into the future. What may seem a sudden event often isn't felt for years, even centuries, to come.
In the times following the Second Battle of Hoover Dam, however, Old World Blues took on a new meaning.
Where once it was viewed as a form of sadness, nostalgia, it became an expression describing the potential for the future.
It can be easy to see Science as evil, technology unchecked as the source of all ills, all misfortunes.
With the Courier at the helm, Science became a beacon for the future. There was Old World Blues, and New World Hope. And hope ruled the day at Big MT."


1714780408831.png


Man...
 
I finally finished Old World Blues in its entirety. The last part of the ending is unironically one of the most beautiful written texts I've seen in a videogame.



Man...
A lot of OWB is pretty goofy, but a lot of its ending slides have the Sink personalities going on to do good things for the wasteland, or at least helping undo some of the worse excesses of the Think Tank like the toxins

When a bunch of mentats addicted maniacs like the Think Tank and a bunch of like, toasters (except the actual toaster) are a more positive influence* on the world than say, the Institute you know someone messed up somewhere.

*discounting Cazadores, the worst thing ever.
 
(except the actual toaster)
I love him. He's an evil villain with no pretensions of anything but evil for evil's sake. I also love that even in his dying moments he gets the last laugh, cursing the other personalities to be forever toast-less without him around.
"There is an expression in the Wasteland: "Old World Blues."
It refers to those so obsessed with the past they can't see the present, much less the future, for what it is. They stare into the what-was, eyes like pilot lights, guttering and spent, as the realities of their world continue on around them.Science is a long, steady progression into the future. What may seem a sudden event often isn't felt for years, even centuries, to come.
In the times following the Second Battle of Hoover Dam, however, Old World Blues took on a new meaning.
Where once it was viewed as a form of sadness, nostalgia, it became an expression describing the potential for the future.
It can be easy to see Science as evil, technology unchecked as the source of all ills, all misfortunes.
With the Courier at the helm, Science became a beacon for the future. There was Old World Blues, and New World Hope. And hope ruled the day at Big MT."
Lonesome Road is, despite the earlier THE BEAR AND THE BULL talk from Ulysses, also similarly rewarding at the end.
 
I love him. He's an evil villain with no pretensions of anything but evil for evil's sake. I also love that even in his dying moments he gets the last laugh, cursing the other personalities to be forever toast-less without him around.
He's an agent of chaos and destruction, he's more evil and twisted than the Fiends.
 
It seems pretty obvious the 'upgrade' to FO4 has been a disaster. The dev of Sim Settlements aka the mod that has kept FO4 alive has confirmed he has downgraded and will stay at 1.10.163 until he is forced by Bethesda to upgrade. His reasoning being that all .163 mods work with the new version and not the other way. Also hearing rumblings that the f4se dev is having more issues than expected and low level bugs that have never been seen are popping up. Combine that with the issue of long dead f4se mods needing a recompile it's going to be a mess.
 
I once knew a guy who who would download a fuckton of modern day tacti-cool mods, and random shit like lightsabers/Stormtrooper armor, and then try to tell me it wasn't immersion breaking and in fact actually enhanced the role play and fit in to the world. He wasn't trollin'..
I still feel like I'm being fucked with when I think about this.
 
it's more difficult than I remembered
its the only place with level scaling and it hits you with multiple waves of enemies. trying to play it with bleed was a hassle.
. Speech and charisma aren't totally useless
they are though, the way speech works you can save scum the few times you need a check (not that they matter mostly) you put a 1 in speech and now you're averaging 6 for the other stats. When i used to play a non-TTW fallout 3 i'd always put luck at an even number and use intense training to increase it because it gives all skills another point which makes it the optimal decision vs any other perk which just raises two skills by +5 plus it feels thematic because your first level up will be when you leave the vault. a 1 in charisma and 2 in luck means the rest of the special will be at least 7.
 
It seems pretty obvious the 'upgrade' to FO4 has been a disaster. The dev of Sim Settlements aka the mod that has kept FO4 alive has confirmed he has downgraded and will stay at 1.10.163 until he is forced by Bethesda to upgrade. His reasoning being that all .163 mods work with the new version and not the other way. Also hearing rumblings that the f4se dev is having more issues than expected and low level bugs that have never been seen are popping up. Combine that with the issue of long dead f4se mods needing a recompile it's going to be a mess.
Had a friend playing vanilla and he couldn't even get it runing long enough to see the creation club.
Does Bethesda allow you to downgrade your version like Paradox does?
 
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