Fallout series

PSA: If you ever replay Red Dead Redemption 2. Turn the minimap OFF. It changes the game so much, it is amazing. I am a habitual minimap looker, and spend most of the game looking at the minimap, it has too much easily accessible information. Simple landscape layout, enemy location, your POV. It honestly needs to be dumbed down to be less distracting.
i have it on dynamic where it vanishes unless i tap a button that allows it to pop up. useful for those story missions where i need to go to the clearly marked on the map place the game wants me to go and not just fumbling around with my cock out
 
Disappointed we can only side with the insane computer and not Autumn.
To be fair, there is little reason for your character to do so. He did just show up and kill your dad after all, later he shows up and kidnaps, nearly kills you. Your ass would be grass if it wasn't for the insane computer. Plus, what makes you think he would even let you work with him? He might just hate you for all the trouble your dad made him go thru and cap your ass anyways. I know it's an RPG so you should have a choice to side with him, but think about this: Do you gain anything from helping Benny escape the Fort? Absolutely not, you only earn the ire of Ceasar. Cut content also shows that even if you did help him, he would just track you down somewhere in the wasteland and try to shoot your dumbass anyways as he mocked you, there doesn't exist a universe where you can side with him.

Besides, if you're playing as the Enclave, you have to accept that you're the baddy. The "nuanced, principled" Enclave is a relatively new idea, F2 Enclave were just genocidal dicks and so were the F3 Enclave, but at least they had better PR this time around. Autumn is an outlier, even the fan made America Rising mod ends up with you helping them spread the FEV to kill people, their original plan from Fallout 2.
 
How the hell does the Republic of Dave exist?
based on where annandale and bethesda is on the map technically that small distance is like a dozen miles. so thats why the republic of dave can exist, he's no where near the fucking place.
Fallout 3 map was increased in size since the devs thought it was too small.
and they're sort of right. IIRC the beltway was supposed to be a massive wall around the map, and annadale near the lowest left of the map, so in theory the entirety of the game took place in like 100 square miles, not exactly big compared to 2's literally all of northern california and parts of nevada.

EDIT: turns out that was some bullshit someone said on a forum. they just increased the map by 50% meaning instead of 14x14 it was now 17x17, which doesn't make it make more sense overall.
 
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That one actually isn't too bad: The fungus explains their food, they have water, and due to their self sufficient nature the kids can take care of themselves out in the wasteland. Their cave is well hidden away to protect them from dangers, but then again, if Paradise Falls knows where they're from(since they send a slaver to wait outside when you kidnap that little girl), why didn't they just storm the town and get all the kids? I guess you could say this for every small "settlement" like this, there is no answer because Fallout 3 is Oblivion with guns

The settlements are very small representations of how many people live there, due to engine limitations we only see a handful of people, but for example little lamplight is like the cave full of children (like 200) depicted in Mad Max... Same with Megaton or Rivetcity, fully populated settlements that with their own economy, resources and trading.

FNV does a better job at showcasing society rebuilding like a quarry or the irrigation system for farms and brahmin.


Also yes the walk between areas in Fallout is very barren. Not even a fun , world-building type of barren, just landscape.

It helps the atmosphere. However I find that I can't walk more than 2 minutes with someone shooting at someone (or at me). It breaks immersion where you are in the post apocalypse and every single time you go out you get attacked by Sentry Bots or raiders.

Is there any mod for fallout 3 like Fallout: Dust?

Fallout 3 modding scene is absolutely dog shit. Best mods are for FNV.
 
It helps the atmosphere. However I find that I can't walk more than 2 minutes with someone shooting at someone (or at me). It breaks immersion where you are in the post apocalypse and every single time you go out you get attacked by Sentry Bots or raiders.
I like this about Capital Wasteland: It's the Africa equivalent of the post-nuclear America, where you can't walk 2 feet without some tribal warlord or a wild animal that wants to kill you. Add feral zombies and super mutants as well as radiation into the mix and you wonder why the only settlements that survived are those with good protection like Megaton and Rivet City or ones hidden away like The Underworld or Little Lamplight. I like this bit of worldbuilding, altho I bet it's unintentional considering what kind of hack the writer is.
I dunno how I feel about them reusing this idea for Commonwealth. Sure, the region is as much of a hellhole, but at least there is farms and more drinking water here. Why are there only two or three "cities" then? I guess it's because Todd wanted people to make their OWN cities using the new Settlement feature! Fuck right off.
 
Basically the Mauler of Fallout.
He's like a more vocal patrician TV
It's like PatricianTV, you play the video in the background when you gayme or do other stuff.
I just watch all of his videos on like three times speed

Bethesda's Fallout is in a BRUTAL State..​

Tom Howard has such an ego on him that he won't let Leonard bernardsky Tim kaine Chris avalone who all aren't doing anything right now to work on a fallout game you know why because it would be a masterpiece and it would prove that Todd doesn't know what he's doing when it comes to fallout and he never has and it would show the whole world that he's a massive hack
 
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Bethesda's Fallout is in a BRUTAL State..​

Just a reminder that this guy supported the Burn Loot Murder riots of 2020
He's also been known to shill various games in a way that SkillUp and friends do, with his main "content" literally just browsing twitter for something to make a video on. He's yet another clickbait "news" channel like YoungYea, take everything he says with a grain of salt.
 
The first week of the show's airing was a battlefield on /fog/, between actual fans of Fallout and normalfags/Bethesda fans/paid shills. After that, you could tell that everybody involved stopped caring about it, aside from content creators who creamed themselves at how much of a good product it is and how lore friendly it is and how they can't wait for Season 2. On /fog/, this show only got mentioned later when lore spergery comes around, and there is a few people there left that genuinely get angry when it and Fallout 76 are laughed as fanfiction.
That's really the only legacy this show will have to me and I can't see Season 2 changing that. If anything, inclusion of Vegas will make people go back to playing the actual game, and be shocked at how different it is compared to Bethesda slop.
Remember how when the TV show aired, Fallout 4 had this awful update that broke all the mods and exposed tens of thousands of people to incompetency of Bethesda? I see this happening again, except for the eternal argument of "is New Vegas better than Fallout 3/4?". There is only so many times the LGBT friendly Bethesda fans can call it "Fallout Troon Vegas" before they have to face facts that their favorite games are either not RPGs, or barely count as such, not to mention all the other flaws their games have. Now imagine a new wave of normals having to face those facts, too.
The funniest part is that the TV show wouldn't be as hated as it is now by actual Fallout fans if they just set the story to be anywhere else except the West Coast. If it wasn't for that I'm pretty sure actual fans would've treated the show as an odd yet inoffensive commodity.
 
The funniest part is that the TV show wouldn't be as hated as it is now by actual Fallout fans if they just set the story to be anywhere else except the West Coast. If it wasn't for that I'm pretty sure actual fans would've treated the show as an odd yet inoffensive commodity.
they had the entirety of the East Coast and the fly over sates but for some reason, they HAD to have it set on the West Coast. this was a clear power move from bethesda (Todd) to hijack the entire series for themselves.

 
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Is there a list of mods that fix New Vegas on PC? I have installed a bunch of them and the game still crashes randomly or the framerate dips and the buildings start flickering.
FNV mods.jpg
 
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