Fallout series

  • 🐕 I am attempting to get the site runnning as fast as possible. If you are experiencing slow page load times, please report it.
Was FO:London good, people say it was good but I admit I am skeptical
I've written an indepth review on it here
I finally finished Fallout London the other day.
If you can stomach Fallout 4 and want more nuanced RPG mechanics and quests, you might like this one. The real winner is the setting of London. If you excuse the jank and technical problems, it's about the closest thing we will get to a proper Fallout game at this time, and it's highly modifiable too if you know what you're doing.
If you do try it, make sure to download my mod that disables body type shit at the start and other things here and there. The game isn't overtly woke, but they did sneak in a few things, which I removed. The level of writing itself is above Bethesda's level but not quite on the level of Obsidian, Quality Fallout 2 mods like Nevada/Sonora or Black Isle. It is very much "modder writing", if you play a lot of fanmade Fallout content you will know what I am talking about. Before you ask, there is no weird fetish shit like in Frontier or New California, altho there is fish people you will just have to get used to. At the very least, they are explained as part of the game's background lore, and they also serve to justify why you can't swim in this mod at all(you can, but only for a few seconds before you die of radiation, just like in the Pitt DLC if you jump off the bridge).
 
Was FO:London good, people say it was good but I admit I am skeptical
In my time with it, it was fine but dreadfully boring at points. There wasn't anything comedically bad about it like The Frontier, afaik it didn't try rewrite the prior games in retarded ways like New Califronia, it just exists and is mediocre. I'll be honest I couldn't actually beat it, I lost all interest after the first 10 hours. Its neat they let you join a fascist paramilitary without constant handwringing and people saying your evil for joining them. (From what I saw, as I said I didn't actually beat the mod so for all I know it ends with you being killed for being objectively evil and a monster.)
 
In other modding news, cancelled fallout vault 13 discord is about to implode because the devs still have not released the "dev build" of all the unfinished content after months when it was supposed to take a few weeks...and the devs have abandoned ship

Screenshot_20250208_121639_Discord.jpg
Screenshot_20250208_121703_Discord.jpg
Screenshot_20250208_121725_Discord.jpg
Screenshot_20250208_122009_Discord.jpg
 
>Watch New Vegas mod showcase
>Oh boy this one is really cool, I'm gonna do-
>Download link is an invitation to some groomercord server

1721225705624619.gif

Over the years I grew to fucking LOATHE Vegas mods and the modding scene in general, it's one of the biggest gathering of narcisstic, talentless, thin-skinned faggots on the internet.
My biggest grievances are:
-"balance"/"realism" mods whose main purpose is to inconvenience the player. Every Fallout's economy was broken in multiple ways, and making every weapon cost absurd amount of caps is not a fix.
-Stupid "gimmick" mods that are pushed by everyone because they add oh so much detail and realism. Oh, a mod adding washing yourself as a mechanic? I'm sure keeping track of it won't get annoying after 15 minutes!
-"vanilla+" mods who are not vanilla at all. If a layman can tell something is a mod by glancing at it then it isn't vanilla+.
-Locations that are twice as big and/or detailed as they should be. If I walk into a modded crackshack interior then I don't want to see it more decorated that a vanilla luxury suite.
-Terrible quest-mod writing. The bar is so low that after 11 years Someguy Series is still considered unbeatable peak of mod storytelling.
-Follower mods that are just author's thinly-disguised masturbation object (thats like 95% of them smh)
-With bigger mods, there being 20 artists/idea guys for every person who actually knows how to code.
-Any serious contact regarding problems with the mod HAS to be trough some Discord server, and you better pray the devs aren't busy doing NSFW roleplay or discussing how Dr.Dala is a trans icon.
-overengineered reload animations with absurd "bouncing" which last 3 times longer than they should. I'm talking about Hitman47101 in particural, you can tell this guy never held a gun in his life.


-retards who insist that the uncanny 8k texture graphics they assembled on 2010 game's engine are somehow better than vanilla ones. This is probably the biggest offender, nobody will gaslight me that their ugly barbie doll with makeup and custom vagina model running around Gamebryo world is and improvement over vanilla. "Uncanny" is the keyword here, say what you want about Vegas' graphics but you can't deny that it had consistent art direction and style. Meanwhile idiots like the one below ruin it by adding multiple clashing animations, textures and models which ruin the vibe of the game, and then have the AUDACITY to tell me that NV is an ugly game and this "vanilla friendly" crap is better:

"No bro you don't understand you NEED this 8000 polygon feet model mod, game is unplayable without it!"

-Xilandro, just Xilandro, a gigantic faggot who promised to make standalone Frontier cars mod and then had a meltdown when after months of waiting someone did the job for him.
-Nexus Mods, with its pissy jannies and jewish business model. "Oh you want download speed to be faster than 1.5 fucking MB? Pay up!" (I could swear it was 2MB before lmao)
-General holier-than-thou attitude almost every modder has. "No, stalker child, if you add a single mod to my perfect little modlist I will NOT help you with the issue you have, I'm so busy grooming children that I absolutely can't be bothered. Enjoy broken game."

Anyway, unpopular opinion but New Vegas is not and "ugly" game by any means, I think it is less ugly than Fallout 4 with its shitty blur and rubber-skinned NPCs. Anything more than lightweight lighting or texture mods is like putting lipstick on a pig - its a 2010 Bethesda game bro, you aren't turning it into second Crysis no matter what, just embrace the jank and shut up.
 
-Xilandro, just Xilandro, a gigantic faggot who promised to make standalone Frontier cars mod and then had a meltdown when after months of waiting someone did the job for him.
Xilandro and his sycophants really do deserve a thread on here, he treats modding as if he has God complex. It is very important for you to know that his creations are ATTACHED to his name, his ego and his soul no matter what apperantly!
 
"No bro you don't understand you NEED this 8000 polygon feet model mod, game is unplayable without it!"
Oh hey it's Mutant Mods...oh no it's Mutant Mods.
The bar is so low that after 11 years Someguy Series is still considered unbeatable peak of mod storytelling.
You know what, that's pretty accurate, even on this thread I don't see anyone shit talking it much. There a page or two IIRC but not much before or after.
 
Last edited:
  • Like
Reactions: Nameless One
Over the years I grew to fucking LOATHE Vegas mods and the modding scene in general, it's one of the biggest gathering of narcisstic, talentless, thin-skinned faggots on the internet.
No mod is worth going to discord for. If it's not freely available, it doesn't matter, simple as.
Fallout New Vegas modding community is a complete dumpster fire, it was never good but at least there used to be some decent projects in the works. Now, we have people making meme mods, overly complex overhaul mods so they can turn Fallout into not Fallout, retarded animation mods so you can immersively scratch your ass in first person and forever-Frontier like projects that will never get released. Even a basic glance shows you there is a good deal of lolcowdom within the community, which is why people who equate New Vegas modding community to trannies are retarded. There is so much more than trannies in this mixed bag of degeneracy, and trannies make up a tiny portion of it. Most of the tranny/LGBT groomer fandom is found in the Bethesda side of the community, which is why when people repeat the "FNV tranny" meme they are either:
1) tourists who don't play games
2) /v/irgins who don't play games
3) seething bethesda-droids who project(as they always do)

Fallout New Vegas is perfect at this point. You are not going to improve it, all the weapon and quest mods that were going to be released are already out, nothing is going to revolutionize the game so you can experience it for the first time again. Trying to heavily mod the game from scratch at this point is a waste of time, might as well work with what you have available. Just look at Nuevo Mexico, how many hours of manlabor were wasted just because the lead had a "mental health crisis" and cancelled it?
 
Good fucking lord. That was the most retarded shit ever. I wish women as le strong soldier/criminal would stop already. It's just embarassing. As if these tards have never met an actual woman. They write dickless men.
No you don't get it chuddie. Every franchise has to have a badass girl boss or else or else or else...

I don't mind the idea of a criminal mastermind lady, but they're never written like how those actually act. They just write a generic tough guy and say it's a woman. It's missing out on stuff that would make it interesting. Like she looks and acts like a sweet old woman to your face but she's manipulating and blackmailing to get her way, and keeping it a secret.
TR is damage controlling
View attachment 6926313
View attachment 6926314
Its overrun with trannies as per the case with every mod project, I don't know why people act like Morrowind is somehow free of it.
"Perceived 'wokeness'" says it all.
 
Last edited:
For the dozens of failed "Fo1 and 2 remake on 3d", gonna be honest, all I think should be done for a remake would be to fix bugs, add cut content, a better tutorial and some graphics overhaul, I just dont think the stye of game of 1 and 2 works on a 3d, real time model.

Now, I finished Fallout London, done the 3 main quests and man, it really shows why the battles in 4 are so small. With all of Westminster full of enemies the engine just cant handle it, instead of doing what im supposed and advance together with the npcs to the last of the contested areas, I just ran from the gate into the broadcast building, and getting there I had like half a minute of the enemies just standing still, their AI innactive, so I killed all the super clones and the legendary guy before they started reacting.
 
To expand upon my previous post, I started another Vegas run so here are my modded graphics. I wanted them to be as close to vanilla as possible, most notable change being no Mexican piss filter. I recommend Yellow Goodbye to achieve this, its the only weather/lighting mod I could find that doesn't completely change the game's atmosphere.
sunrise.jpgnoon.jpgsunset.jpgmidnight.jpg
If you think this is "ugly" then you're a nigger.

Screenshot_2.pngScreenshot_3.pngScreenshot_4.png

My overall modlist has 193 plugins active, but ~60% of them are bug fixes and performace mods, the rest being reasonably lightweight. I didn't notice any decreased performance compared to the unmodded game (60 fps most of the time, however it slows down to 40-50 in certain areas, I don't know if its my computer being shit or just Vegas being Vegas) and it doesn't crash every 30 minutes, so thats a win for me.

Simple Explosive Entry - allows you to open locks using explosives like in the classic games, highly customizeable.
NPCs Sprint In Combat - what it says, makes melee enemies way more dangerous.
Titans of the New West - overhauls the power armors' looks and behavior to make them walking tanks they are supposed to be.
1st Recon beret Cowboy Hats alternatives - want to play a crit chance cowboy build but don't want to give up the cowboy hat? Now you don't have to!
Classic Fallout Weapons Remastered - Adds dozens of weapons from older Fallouts and injects them into the level list via script. Each weapon can be removed or added in the installer, so if you don't like certain ones or want only a particular one then that's not an issue.
Menace of the New West - overhauls the Super Mutants to look like in older games, including wielding certain weapons with one hand.
The Final Resting Place - modifies the room with Mr.House's chamber to look more like the concept art, looks way more "dignified" now.
Rina's Novac Motel Room - one of my favorite mods, it makes Novac motel room more liveable without turning it into a another Average Bethesda Game Modded Mansion. Also, its very cozy.
Gaius Magnus And Colonel Royez in The Divide - when you want their armor but don't feel like nuking the world.
Harder final batte hoover dam enhanced - makes the final battle feel like an actual battle by greatly increasing number of NPCs, its an old mod but it stil works (Warning: sheer number of enemies can decrease framerate.)
Real NPC Ulysses - makes my nigga finally able to blink, also now he looks way better in my opinion.
Unique Think Tank Members - makes Think Tank even more uncanny.
Arizona Slave Army - overhauls Legion to look like and actual raider army instead of a bunch of goofs in football gear, and unlike Ceasar's New Regime it's lore-friendly (also author accidentally made Lucius a niggo, make sure to download the update.)
ARIZONA SLAVE ARMY - Reduced Threshold Values Addon - makes armors from mod above less busted, highly recommended if you plan on using it.
J3X Flesh Burnificating Plasma - turns enemies killed with plasma into glowing skeletons and ones killed with laser into burning husks, just like in the classics.
Hymn of the New West - changes tracks in certain location to the ones from Fallout 1 & 2, and from mods Sonora and Nevada. It fits so well, its a must-have for me now.

Anyway, tax:
 
Why does there need to be a mod for a place that is only entered once for about 30 seconds per playthrough?
From what I have seen it's actually big enough to be your new base of operations, if it's what I am thinking about. Your own pool, safes, bed, everything.
Speaking of New Vegas, I am actually playing it right now, too. Raw, on my xbox, no mods. Still holds up quite well(technical issues aside), which can't be said for Fallout 3. That shit is unplayable without TTW at least.
 
  • Like
Reactions: Tri-Tachyon'sClown
Did Sonora ever get a proper English translation?
nobody will gaslight me that their ugly barbie doll with makeup and custom vagina model running around Gamebryo world is and improvement over vanilla. "Uncanny" is the keyword here
Honestly I stopped trying to pretty up New Vegas a while ago and it made modding far less stressful. Even getting distant land textures to load properly is a pain in the ass I just couldn't be fucked with anymore. The only thing I hold onto are better character faces, and even those tend to be a nightmare with character skin randomly changing race or aggressive neck seams. Despite being the least complex, graphical mods for New Vegas seem to be the biggest pain in the ass for me personally. All you really get out of it is a game that looks slightly better but still massively jank. Not worth it imo.
 
I would like to give a shootout to a tabletop campaign book that takes the ideals of vanburen and makes it cannon to NV. Even if you don't play tabletop games I think worth a read for how well written it is. I would personally like see this get converted to a mod for f1 or f2. The biggest changes from the original van buren
-main plot is about trying to stop a giant death robot and destroy the van buren prison
-brotherhood ncr war hasn't happened yet but the brotherhood has a small outpost in the region. Because of the concerns of the growing power of the NCR and Shi empire
 
  • Like
Reactions: Mound Dweller
Back