Fallout series

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The modern Fallout franchise is just deathly allergic to the idea of Post-post-apocalyptic settings as they periodically hit the big reset button to have the nukes keep falling again and again just so the nu-player and tourists can still see blown-out ruins in the year 4077 or whatever. Fallout 3 sort of gets a pass since of course the Capital would be a giant crater, however, even that was pushing it in a lot of areas.
I think what gets me is you could set Fallout 3 in like 2177 or maybe 2127, have FO4 set 10-15 years after that and it would solve so many of the timing issues. sure, you'd need to rewrite some stuff like the Enclave in 3, but those needed rewrites anyways (How does 3-Dog even know enough about them to hate them? So stupid) The games all give reasonings as to WHY the quality of life in the regions suck. But it would help if the sense of time matched better. No matter what reason there is I find it hard to believe that while the WC has moved on beyond the War, the EC is pretty much living like it was yesterday.

It is quite sad how FO2 is the only game I would consider Post-post. FNV gets there a little bit but a large part of that games identity is Vegas being the new wild west so it relies on the setting being a little more post-apoc as opposed to post-post, plus it reuses FO3 assets and those fit a post-apoc bill more than post-post. Overall though NV does good at showing how the regions outside of Vegas have gone to being post-post.

Also I should note that I think doing the whole "lets destroy everything!" idea was stupid even when Avellone tried it with Lonesome Road. I just hate that trope in general, regardless of where it is.

They could have been smarter and had the NCR go into a major non-nuclear Civil War a hundred years after winning the battle of Hoover Dam due to overextension and maybe Mr.House being a conniving asshole on the side too, but nah, it's just way easier to drop an H-bomb again just so we can have everything look like a West Coast Rivet City.
I don't WANT to know what happens in Vegas post FNV, I think its better that FO games don't have canon outcomes. As stated before I hate when people do the whole "everything sucks again!" schtick.

But yes, I cannot deny that if you HAVE to do it there are far smarter ways of doing it. Member when the Enclave/Vault-Tec was supposed to dead? I member.

One story, one setting, one game, over and over again forever.
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Maybe it's just to time to picrel and move on.
 
It is quite sad how FO2 is the only game I would consider Post-post. FNV gets there a little bit but a large part of that games identity is Vegas being the new wild west so it relies on the setting being a little more post-apoc as opposed to post-post, plus it reuses FO3 assets and those fit a post-apoc bill more than post-post. Overall though NV does good at showing how the regions outside of Vegas have gone to being post-post.

New Vegas managed to do the best it could despite having to work off of time restrictions and a subpar Fallout 3 basis. Focusing on the frontier aspects as you said lets it get away with more when compared to 4 or 76, but I still download mods that replace the out-of-place borrowed assets with Adobe or Sandstone buildings since it just makes more sense thematically and logically. Vegas itself being more developed would have been nice to see too since it was supposedly perfectly preserved yet the re-used assets just don't do it justice enough. Again mods have fixed that with them replacing the textures and adding a lot more neon signs or NPCs. Having all that added on more or less returns the FO2 vibe for me at least. If only they were there at launch however no use crying over what could have been for an almost 20-year-old game now. God, I feel old typing that.

Maybe it's just to time to picrel and move on.

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On one hand, snitches get stitches, whoever reported him deserves an ass kicking
Look, man, we're in bad economic times and ICE is offering those bounties for information on the foreign invaders raping our economy (and our women and children), and also, it's really fucking funny. Snitching on them is morally the correct thing to do, and you get a fat check for it.
 
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Vegas itself being more developed would have been nice to see too since it was supposedly perfectly preserved yet the re-used assets just don't do it justice enough. Again mods have fixed that with them replacing the textures and adding a lot more neon signs or NPCs. Having all that added on more or less returns the FO2 vibe for me at least.
I somewhat like that Vegas isn't perfectly preserved, it adds a little bit to the recurring theme of House possibly not being able to 100% achieve his vision like he says he can. I do wish the ersatz pre-war vibe wasn't constrained solely to the Strip, I still like the idea of the Strip being separate from Freeside, but I wish it was more like a medieval kingdom with sort of a "noble" district with the larger "peasant" district outside but still within the walls of the city. It's always bothered me since the game seems to imply that people live in the Strip but outside of the hotels I don't see where that would happen.
If only they were there at launch however no use crying over what could have been for an almost 20-year-old game now. God, I feel old typing that.
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GUESS AGAIN. Believe it or not the real answer is even funnier. It turns out he was an illegal alien and ICE caught him and deported him.

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He weirdly posted about being an illegal alien openly on Discord.
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His entire twitter thread is here.
inb4 Journalists start calling us "Entitled Gamers" over this mod fiasco
 
I somewhat like that Vegas isn't perfectly preserved, it adds a little bit to the recurring theme of House possibly not being able to 100% achieve his vision like he says he can. I do wish the ersatz pre-war vibe wasn't constrained solely to the Strip, I still like the idea of the Strip being separate from Freeside, but I wish it was more like a medieval kingdom with sort of a "noble" district with the larger "peasant" district outside but still within the walls of the city. It's always bothered me since the game seems to imply that people live in the Strip but outside of the hotels I don't see where that would happen.
This comes from a mod, so it is not 100% canon, but it fits well enough:

In Fallout Nevada, Vegas is actually a location. It's not New Vegas yet and the mod takes place waaay before New Vegas, hell before even the first game. What we see there is that Vegas itself is actually 100% preserved, just like House promised. It's called "Clean City" and it's like the war never happened there: Clean streets, food vendors, law and order, casinos and politicians doing their thing as people go about their merry way. Area outside of Clean City is also rather civilized, well for a wasteland anyways: Hoover Dam is populated by independent engineers and there is a bit of political struggle between them and Clean City, the area with Cook Cook was also perfectly preserved but it held a slaver hub, and somewhere around that area is a perfectly operational pizzeria, that not only makes real food but delivers it all over the Vegas area too. Hell if you are a Barter oriented character, you can become a Nuka Cola salesman by getting an official license in Salt Lake City and the pizzeria is one of the places you can sign a franchise agreement with, refilling their Nuka Cola machines. All of these locations are relatively peaceful, and they're guarded by a functioning Clean City police force, you can't even sell or buy chems unless you want to go to prison.

In other words, there is an actual society living there over a hundred years before House wakes up. How does it all go to shit? Well, like I said, this is quite a bit before New Vegas, and at a certain point, society there collapses and returns to monke, hence why the Vegas area is run down and inhabited by tribes by the time House wakes up and by Fiends after. We don't know what happened, and to a certain extend, it doesn't matter: There was a civilization there once after a war, perhaps even more than one, but now you would be hard pressed to hear anything about it. Just like that, even if House or NCR or Legion plant their flag within Vegas, their rule likely isn't going to last forever either, and another civilization will take it's place. Pretty deep, huh?

Obviously, none of this is actually canon, as it came from a mod, but I like to think this actually happened before events of New Vegas. Enhances the experience, you could say. Much better than what the TV show will do with Season 2, I can tell you that for free.
 
On one hand, snitches get stitches, whoever reported him deserves an ass kicking.
>Makes a mod literally converting Nevada into Mexico
>Is an illegal Mexican alien irl

Dude was asking for it, that's some Riddler level hint dropping.

Assuming of course this is all real.
 
In Fallout Nevada, Vegas is actually a location. It's not New Vegas yet and the mod takes place waaay before New Vegas, hell before even the first game. What we see there is that Vegas itself is actually 100% preserved, just like House promised. It's called "Clean City" and it's like the war never happened there: Clean streets, food vendors, law and order, casinos and politicians doing their thing as people go about their merry way. Area outside of Clean City is also rather civilized, well for a wasteland anyways: Hoover Dam is populated by independent engineers and there is a bit of political struggle between them and Clean City, the area with Cook Cook was also perfectly preserved but it held a slaver hub, and somewhere around that area is a perfectly operational pizzeria, that not only makes real food but delivers it all over the Vegas area too. Hell if you are a Barter oriented character, you can become a Nuka Cola salesman by getting an official license in Salt Lake City and the pizzeria is one of the places you can sign a franchise agreement with, refilling their Nuka Cola machines. All of these locations are relatively peaceful, and they're guarded by a functioning Clean City police force, you can't even sell or buy chems unless you want to go to prison.
I wish the original fallout and these mods were remade in 3D 😥
 
It's arrogance. "We can do better than Bethesda!" Welll i guess not, since 90% of large scale mods in fallouts nv and 4 are dogshit.

The big issue is tha serious SERIOUS lack of coordination and cooperation. The smaller the team, the more work cut out for them they have, however, as the team gets bigger, that increased productivity begins to go down again because people cant get along even if their lives depend on it and given how modders tend to be terminally online weirdos, politics and ideology will start getting thrown into the conversation and, oh look, the team is fractured between those that want to suck the tranny dick and those that dont. And to make matters worse, there is a chance your most productive knowledgeable member is a petty idiot that will demand that other members be removed or else they are out (and they'll take theri code with them).

It starts to become a shitshow very hard to tard wrangle, composed of people already known for their lack of emotional intelligence. Doesnt help its all through online means which does mean less productivity compared to a team in a physical location (and far more likely to be forced to make ammends or just learn to co-exist). Ah yes, there is also the fact most aint getting paid shit so they dont have much motivation to stick around in case things dont go their way.

At least with a conventional gaming team, there are payments and deadlines, with any employee being a pain in the ass gettingly silently fired. So the team is forced to be tard wrangled into productivity.
 
unless they're already working on a big project like Miami
Didn't know about that one, looks almost like a completely new fallout unlike cascadia which looks practically the same as F4.
The big issue is tha serious SERIOUS lack of coordination and cooperation. The smaller the team, the more work cut out for them they have, however, as the team gets bigger, that increased productivity begins to go down again because people cant get along even if their lives depend on it and given how modders tend to be terminally online weirdos, politics and ideology will start getting thrown into the conversation and, oh look, the team is fractured between those that want to suck the tranny dick and those that dont. And to make matters worse, there is a chance your most productive knowledgeable member is a petty idiot that will demand that other members be removed or else they are out (and they'll take theri code with them).

It starts to become a shitshow very hard to tard wrangle, composed of people already known for their lack of emotional intelligence. Doesnt help its all through online means which does mean less productivity compared to a team in a physical location (and far more likely to be forced to make ammends or just learn to co-exist). Ah yes, there is also the fact most aint getting paid shit so they dont have much motivation to stick around in case things dont go their way.

At least with a conventional gaming team, there are payments and deadlines, with any employee being a pain in the ass gettingly silently fired. So the team is forced to be tard wrangled into productivity.
Always been like this, tho the tranny plague in IT and gaming took it to 11.
 
I wish the original fallout and these mods were remade in 3D 😥
honestly wish NV was made in isometric, the small amount of locations combined with the few encounters screams isometric, from the quests to the lack of real combat for most of the game it feels like it should translate over pretty well, beyond that it would probably take a lot less fucking time than trying to make a whole game based off the original fallout, how the fuck would that even work? everything would be way too close together.
 
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