- Joined
- Sep 27, 2023
I know this is a GZDOOM game, but theoretically speaking, they could just straight up remake the whole game in this engine if they wanted to, not just provide us an FPS. Strife offered limited RPG elements so it has certainly been done before, and what has been done in the engine has been pushed to the limit over the years, so it's not like the engine is too primitive for it. Set up a skill/XP system, make skill checks context sensitive(for example, press the action button near the water pump. If you have the skill and parts, you repair it, if not the game tells you that you need parts/aren't good enough to fix it). Adding in different characters shouldn't be hard altho you would need to create assets for their UI head and sounds(you would also need to edit cutscenes, depending on how they work). Armor wouldn't be hard to program in either, altho again it would take some extra art assets. Companions might be a bust but they were always a gimmick in the first Fallout anyways, world travel system would also need to be thought thru but cutting it out entirely and letting you teleport around locations wouldn't be too much of an issue either. Looks like they already got speech system taken care of, you would just need to program in speech checks(chance to fail, what happens when you fail, what skills or conditions are needed to pass ect.)
Even if they just release a short shooter game it will be amazing, but if they take it all the way, they could genuinely beat everyone to re-mastering the original Fallout. Vault 13 was the last dedicated project if I remember correctly, there is still a Fallout 2 project for Fallout 4(Project Arroyo) but nothing is being done for the original game.
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