Fallout series

New Vegas got put on a pedestal because it was a much better and more fun game than Fallout 3. Not that they deserve all the credit, as they built it on the back of an already existing great game with a shit engine (and ending).

And let's not pretend that there was no fuckery going on on the part of Bethesda, there's strong evidence they fucked with review in order to having to avoid paying millions in bonuses to Obsidian if they reached the 85% threshold on metacritic.
I know this is like two weeks late but Chris Avalone stated awhile ago that the bonus wasn't even really a part of Obsidian's contract, it was mostly a thing Bethesda offered on top after all was written out, and Obsidian wasn't super bummed when they didn't get it because they didn't ask for it in the first place. It wasn't anything like Dead Space 2 where EA wrote a bonus into Visceral's contract if they hit a similar rating and they were heartbroken when they fell just as short.

Honestly, I bet New Vegas would've made it had Obsidian had a slightly less grand vision and gave their employees time to double-check their work, their daily workload was insane and a bit of time to iron out the bugs would've made an even stronger first impression. Plus, if Caravan was actually good, NV would've easily hit 100%.
 
I know this is like two weeks late but Chris Avalone stated awhile ago that the bonus wasn't even really a part of Obsidian's contract, it was mostly a thing Bethesda offered on top after all was written out, and Obsidian wasn't super bummed when they didn't get it because they didn't ask for it in the first place. It wasn't anything like Dead Space 2 where EA wrote a bonus into Visceral's contract if they hit a similar rating and they were heartbroken when they fell just as short.

Honestly, I bet New Vegas would've made it had Obsidian had a slightly less grand vision and gave their employees time to double-check their work, their daily workload was insane and a bit of time to iron out the bugs would've made an even stronger first impression. Plus, if Caravan was actually good, NV would've easily hit 100%.
Caravan is good you retarded Mong. Just into 7s, 9s, and 10s.
 
Caravan is good you exceptional Mong. Just into 7s, 9s, and 10s.
Sixes, tens, kings, etc. But good luck finding enough cards to make things tolerable.

Actually, more like good luck trying to even play it if you don't do Sunny's tutorial, the only deck you ever get is from Ringo. Roulette may be boring but at least there's multiple places to play it.

Shoulda had Old Maid or something else. Caravan feels too obtuse for bored merchants to fuck around with.
 
IIRC, it removes all of that suit and/or number on the field. It’s more of a hindrance than a help, like Queens.
At least Queens can change the current suit to let you use other cards, Jokers just seem idiotic.
 
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autistic concept art
 
I know this is like two weeks late but Chris Avalone stated awhile ago that the bonus wasn't even really a part of Obsidian's contract, it was mostly a thing Bethesda offered on top after all was written out, and Obsidian wasn't super bummed when they didn't get it because they didn't ask for it in the first place. It wasn't anything like Dead Space 2 where EA wrote a bonus into Visceral's contract if they hit a similar rating and they were heartbroken when they fell just as short.

Honestly, I bet New Vegas would've made it had Obsidian had a slightly less grand vision and gave their employees time to double-check their work, their daily workload was insane and a bit of time to iron out the bugs would've made an even stronger first impression. Plus, if Caravan was actually good, NV would've easily hit 100%.
Most of the metacritic critic negative reviews that tanked the scores talked about writing and bad mechanics. I don't think the minor bugs were that big of a deal.
 
Am I the only one that feels that F4 seems to take place in some universe where the Lone Wanderer never existed? And Im left wondering if this was all an example of Bethesda writing or they wanted to imply/setup something that ultimately never had a payoff. They just want you to go along with these changes that feel rather forced so they can have their desired setup without having to address too much the events of F3. The Lone Wanderer isnt mentioned once and the BOS assumes all credit for defeating the Enclave...and Maxon's "awesome accomplishments" were also things done constantly by the Wanderer him/herself.

It almost makes me wonder if Bethesda didnt intend a "written by the winners" situation with the BOS or/and Sarah Lyons was actually still alive somewhere (since her off screen death by a terminal felt extremely contrived to the point I felt like it was impossible to not be setting up something).

Yeah, I think the voice protag has the biggest influence on lack of mods.
You know what I find weird? That Fallout 4's modding scene is so goddamn dead. I constantly run into mods that were created years ago, got 1 or 2 updates, then were never bothered with again. Meanwhile I see mods for New Vegas made even longer ago still getting updates.

What is it about Fallout 4 or it's creation kit that is such a turn off to the modders?

With F3 and NV, you could write LW/TC's dialogue and you arent suppose to hear it, all that the modder had to do is worry about the NPC's reply. Most mods I have seen of these two usually have "silent" conversations more akin to Classic Fallout conversations with non mugshot characters.

In F4, you have two options, use some creativity with the pre-recorded lines or just have the SS just "talk" muted...which feels very awkward.

In retrospect, having a voice protagonist robbed a lot of the experience. I feel like Bethesda thought too much if they could and not if they should. It restrained the roleplaying aspect, I almost dare say it that the SS is the most "linear" of all Bethesda's protagonists, because there are a lot of stuff about him/her that its just out of your control.
Also i'm amazed 76 has enough of a playerbase that bethesda can keep releasing updates 3 years on. i know that "keep on trucking" bullshit helped make TESO reach close to WoW in terms of subs, but between the backlash and slow drip of content i'm just surprised there is still enough of a userbase to justify releasing updates. a shitload of MMOs back during the age of MMOs (2000s) didn't even make it 3 years despite being well liked. Matrix online only lasted 4.5 years.

I almost applaud Bethesda in their persistant to a sinking ship
Tgspy just quit the Fallout modding scene. Twitter announcements on the official Frontier and his personal Twitter accounts. Those damn dirty alt-right trolls!

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By God, they always throw the "muh mental health" card. How long until these people realise no one actually gives a fuck? For me, thats just saying you cant handle the real world because it will always put pressure on ya weak ass.

"I couldnt pay the bills to focus on my mental health", yeah, try that one in real life

Besides, its basically "I know my modding career is over so I will pretend that Im quitting on my own terms to save face and make people feel sorry for me."
 
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Am I the only one that feels that F4 seems to take place in some universe where the Lone Wanderer never existed? And Im left wondering if this was all an example of Bethesda writing or they wanted to imply/setup something that ultimately never had a payoff. They just want you to go along with these changes that feel rather forced so they can have their desired setup without having to address too much the events of F3. The Lone Wanderer isnt mentioned once and the BOS assumes all credit for defeating the Enclave...and Maxon's "awesome accomplishments" were also things done constantly by the Wanderer him/herself.

It almost makes me wonder if Bethesda didnt intend a "written by the winners" situation with the BOS or/and Sarah Lyons was actually still alive somewhere (since her off screen death by a terminal felt extremely contrived to the point I felt like it was impossible to not be setting up something).
I never noticed that , my best guess is that it was done to explain away why the lone wanderer wasnt with the BOS since in theory the lone wanderer would still be a part of the BOS , and not only that but also be the best warrior in their ranks.

My head canon now is that broken steel happened , Sarah ended up either dying in some battle or just left (probably the former) and the lone wanderer left the BOS to go do something else , who knows probably became a mail man in nevada or something. BOS or ex outcast scribes decided to write the lone wanderer out of the tales to make the BOS look stronger , and thats how we got here.
 
I never noticed that , my best guess is that it was done to explain away why the lone wanderer wasnt with the BOS since in theory the lone wanderer would still be a part of the BOS , and not only that but also be the best warrior in their ranks.

My head canon now is that broken steel happened , Sarah ended up either dying in some battle or just left (probably the former) and the lone wanderer left the BOS to go do something else , who knows probably became a mail man in nevada or something. BOS or ex outcast scribes decided to write the lone wanderer out of the tales to make the BOS look stronger , and thats how we got here.

I honestly think this is a recurrent issue with Bethesda. They dont tend to treat their protagonists very well into future entries. Either having their exploits and fates rarely touched upon but almost implying their presence didnt matter at all. Just look at The Elder Scrolls. At least with classic fallout, they made sure to let you know the previous protagonist are well remembered and had a major impact on the setting. Bethesda usually is like "Yeah, stuff happened but who cares, lets focus on the now", perhaps its to make it so you dont HAVE to play previous games to understand things but I feel like we would appreciate better consistency and an actual vision rather than whatever they feel like in this particular entry.
 
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Am I the only one that feels that F4 seems to take place in some universe where the Lone Wanderer never existed? And Im left wondering if this was all an example of Bethesda writing or they wanted to imply/setup something that ultimately never had a payoff. They just want you to go along with these changes that feel rather forced so they can have their desired setup without having to address too much the events of F3. The Lone Wanderer isnt mentioned once and the BOS assumes all credit for defeating the Enclave...and Maxon's "awesome accomplishments" were also things done constantly by the Wanderer him/herself.
Bethesda doesn't reference past protagonists beyond some easter eggs or giving a reason for why they don't return (like the Nerevarine going on a voyage to Akavir in Oblivion). The sole exception was the Hero of Kvatch in Skyrim, and even then that was a technicality since he long since transformed into Sheogorath.

The Sole Survivor likely won't be referenced much in the next Fallout if Bethesda helms it, it's just one of their quirks.
 
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Where should the next one take place?
If in US I vote for Louisiana.
If outside- China.
I do not think China will happen because of well it's China.
 
Am I the only one that feels that F4 seems to take place in some universe where the Lone Wanderer never existed? And Im left wondering if this was all an example of Bethesda writing or they wanted to imply/setup something that ultimately never had a payoff. They just want you to go along with these changes that feel rather forced so they can have their desired setup without having to address too much the events of F3. The Lone Wanderer isnt mentioned once and the BOS assumes all credit for defeating the Enclave...and Maxon's "awesome accomplishments" were also things done constantly by the Wanderer him/herself.

It almost makes me wonder if Bethesda didnt intend a "written by the winners" situation with the BOS or/and Sarah Lyons was actually still alive somewhere (since her off screen death by a terminal felt extremely contrived to the point I felt like it was impossible to not be setting up something).




With F3 and NV, you could write LW/TC's dialogue and you arent suppose to hear it, all that the modder had to do is worry about the NPC's reply. Most mods I have seen of these two usually have "silent" conversations more akin to Classic Fallout conversations with non mugshot characters.

In F4, you have two options, use some creativity with the pre-recorded lines or just have the SS just "talk" muted...which feels very awkward.

In retrospect, having a voice protagonist robbed a lot of the experience. I feel like Bethesda thought too much if they could and not if they should. It restrained the roleplaying aspect, I almost dare say it that the SS is the most "linear" of all Bethesda's protagonists, because there are a lot of stuff about him/her that its just out of your control.


I almost applaud Bethesda in their persistant to a sinking ship


By God, they always throw the "muh mental health" card. How long until these people realise no one actually gives a fuck? For me, thats just saying you cant handle the real world because it will always put pressure on ya weak ass.

"I couldnt pay the bills to focus on my mental health", yeah, try that one in real life

Besides, its basically "I know my modding career is over so I will pretend that Im quitting on my own terms to save face and make people feel sorry for me."
Maxon is really arrogant and a huge egomaniac. It seems pretty consistent to me that he would take credit for the sole survivor's accomplishments.
 
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Where should the next one take place?
I'd be good if it was New York, San Francisco, Chicago, Salt Lake City, Miami, Dallas, or New Orleans.

Each is a unique experience with good DLC possibilities for surrounding areas, like Canada or Mexico.
 
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Maxon is really arrogant and a huge egomaniac. It seems pretty consistent to me that he would take credit for the sole survivor's accomplishments.

Which is why I always felt like Bethesda was setting up some sort of "written by the winners" situation and that the current BOS was the result of a coup. Maxon felt too much like King Arthur's BOS equivalent to the point that had to have an element of image. Say whatever you want about F3's BOS, they didnt feel like a copy and paste from their distant counterparts (the older I get, the more I appreciate it wasnt a copy and paste) and they still have the OG BOS ideals in the form of the Outcasts (in retrospect, I wish more was done with them, maybe you could create peace between through fighting the Enclave together or have the Outcasts take over again). But in F4, they are kind of back in square 1, except without an NCR to restrain their developtment.

Now the BOS has this very "holier than thou" mentality without the capacity to find a compromise. A smart writer would state that this is a result of a power play and that Maxon was groomed to be in his position while the real people behind him are actually running the show.

I'd be good if it was New York, San Francisco, Chicago, Salt Lake City, Miami, Dallas, or New Orleans.

Each is a unique experience with good DLC possibilities for surrounding areas, like Canada or Mexico.

If anyone asks, I tell them we go to 'Lantic city.

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Im not gay or anything, you can smell my breath....

I do not think China will happen because of well it's China.

Its implied China was bombed EVEN harder than the US so its likely there isnt much left of that country. Sure, there might be survivors here and there (and you never know, there might be some Chinese Vaults because Vault Tec maybe wouldnt resist working with the commies for the sake of scientific/sociopathic curiosity) but I just dont think there is much to see there. The fact that the rest of the world has been pretty quiet even after 200 years is a very concerning sign that, if there is life out there, its something akin to a worse Capital Wasteland if you can believe that.
 
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I'd be good if it was New York, San Francisco, Chicago, Salt Lake City, Miami, Dallas, or New Orleans.

Each is a unique experience with good DLC possibilities for surrounding areas, like Canada or Mexico.
We already had San Fran in FO2. I don't think anyone would notice if Chicago or New Orleans got bombed, SLC took a direct hit (judging by Randall Clark's logs), and the Mormons out of Ogden had done a rather good job of keeping the peace in their area, so those three are off the table. That leaves NYC (which probably got glassed harder than DC because of course Communists would go after Wall Street), Dallas, and Miami.
 
We already had San Fran in FO2. I don't think anyone would notice if Chicago or New Orleans got bombed, SLC took a direct hit (judging by Randall Clark's logs), and the Mormons out of Ogden had done a rather good job of keeping the peace in their area, so those three are off the table. That leaves NYC (which probably got glassed harder than DC because of course Communists would go after Wall Street), Dallas, and Miami.
We haven't seen San Francisco depicted in 3D, and Bethesda made several references to it in 4 and asked Obsidian to omit some dialogue with Colonel Hsu stating that the Enclave bombed it after 2. Given that, the potential of conflict between the NCR and the Shi, and DLC possibilities for other West Coast locations, I think San Francisco has a solid chance.

The rest I chose for potential DLC jumping points and the chance to examine old factions, like SLC with the Legion.
 
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