Fallout series

Assuming the sole survivor didn't exist as a man/women on the inside wouldn't the institute inevitably win the war? They have teleportation and molecular replication technology similar to the dead money vending machines and the think tank so they can produce a virtually unlimited number of soldiers.

All of the other factions have limited resources and manpower, hell the west coast brotherhood lost the brotherhood NCR war precisely because they didn't have enough personnel to overcome the waves of NCR consented forces.

In the Dead Money bad ending Elijah uses technology very similar to what the Institute has to single handedly defeat the NCR.

That depends, their biggest threat would be the brotherhood of steel and it would depend if the brotherhood could figure out where they are located and how they move around without the solo survivor. And then if they activate Prime without a hitch. If they are able to do both of these things, then the BOS has won as all that remains is go in guns blazing and nuke the place from orbit.

So I guess its a giant "Depends if the brotherhood can manage to do these two things on their own"
 
Losing 20 pounds of carrying weight sucks ass, but I can stomach that for turning into a nuclear-powered Wolverine.
Watch your limb health. Rad Child doesn't heal those, only your main.
Assuming the sole survivor didn't exist as a man/women on the inside wouldn't the institute inevitably win the war? They have teleportation and molecular replication technology similar to the dead money vending machines and the think tank so they can produce a virtually unlimited number of soldiers.

All of the other factions have limited resources and manpower, hell the west coast brotherhood lost the brotherhood NCR war precisely because they didn't have enough personnel to overcome the waves of NCR consented forces.

In the Dead Money bad ending Elijah uses technology very similar to what the Institute has to single handedly defeat the NCR.
And na, they've got very finite resources. IIRC they've started running low on food by the time of FO4 (given dialogue about missing food whatevers from that one guy), and their power supplies are getting shorter as well (hence the need to take the beryllium agitator to get their big reactor project going).
 
Assuming the sole survivor didn't exist as a man/women on the inside wouldn't the institute inevitably win the war? They have teleportation and molecular replication technology similar to the dead money vending machines and the think tank so they can produce a virtually unlimited number of soldiers.

All of the other factions have limited resources and manpower, hell the west coast brotherhood lost the brotherhood NCR war precisely because they didn't have enough personnel to overcome the waves of NCR consented forces.

In the Dead Money bad ending Elijah uses technology very similar to what the Institute has to single handedly defeat the NCR.
It would depend if they could take out the hurdle the brotherhood represents in a few surgical strikes, which would have been doable, and make use of their equipment before they got bogged down in a fight with them. It's not really fair to compare them to Elijah though since he was just breaking whatever was in his way were the institute would be wrecking future territory/resources by blitzing through so they wouldn't be able to apply the same strategy.
 
Also I agree that Fallout 3 and 4 feel like the take place like a few years after the nukes, how in the hell in 200 years people live in places filled to the brim with trash, apparently the art of taking out the trash was lost to the nukes
Also the landscape would be very green. Being a desert wasteland works for 1 and New Vegas since it’s, well, set in a desert, but Massachusetts is a coastal and temperate area. Maybe the raiders like to just burn everything for the fuck of it though, I don’t know
 
Also the landscape would be very green. Being a desert wasteland works for 1 and New Vegas since it’s, well, set in a desert, but Massachusetts is a coastal and temperate area. Maybe the raiders like to just burn everything for the fuck of it though, I don’t know

I think the lore behind that is that a lot of the bombs sent to the east coast were designed to "Salt the earth" with long lasting radioactive material.

This in particular is why DC is such a wasteland even by fallout standards.

Boston... Barring the glowing sea, probably should be a bit greener, but it is autumn when you come out of the vault, and the place still gets radioactive rain on a regular basis...

Far harbor seems pretty green though, lots of plant life there!
 
Playing through New Vegas for the dozenth time. Just want to say how unique Honest Hearts is. You might think NV is Woke bullshit since Felicia Day plays a wacky lesbian, them BAM. Righteous killer Mormon DLC.
We can't expect god to do all the work.

Graham might be my favorite npc in fallout due to him having such a uniquely varied roller coaster of a background.
 
I'm not even a big fan of the DLC of New Vegas, but Joshua Graham is quite the badass. Good luck having someone like him made nowadays without making him out to be a bad guy.
 
Yeah, Honest Hearts is truly a underloved DLC.
The thing i always liked from that is how Joshua Graham is the concept of the Old Testament and Daniel the New Testament.

The problem with Honest Hearts is that it's a few extremely well written (and in Joshua Graham's case extremely well acted) characters, some incredible background writing (the Survivalist's story is one of the best things in Fallout), and a beautiful fun-to-explore locale ... plastered to some incredibly boring fetch quests.
 
The problem with Honest Hearts is that it's a few extremely well written (and in Joshua Graham's case extremely well acted) characters, some incredible background writing (the Survivalist's story is one of the best things in Fallout), and a beautiful fun-to-explore locale ... plastered to some incredibly boring fetch quests.
And yet, I feel that it has the least "baggage" of the New Vegas DLCs. Dead Money had the collar, the Cloud, repetitive environments (and ugly as sin, I swear to god one of them had a shit-brown filter), and dull enemies to fight (didn't help that it was mainly one type with three variants). Old World Blues, in spite of its overall quality, had overly long dialogue sequences (amusing though it may be, over half an hour long is too much for an intro) and bullet sponge enemies. Lonesome Road had an utter dumbass talk your ear off over and over in the slowest manner possible, bullet sponge enemies, cheap enemy placements (I love the one where Deathclaws ambush you for going into a cramped trailer), and far too many demolition charges meant to irritate you.
 
A new discovery of mine this morning is Fallout: Nuevo Mexico, a total conversion mod for New Vegas that takes place in New Mexico and possibly Chihuahua state in Mexico.

Now, large New Vegas mods haven't had the best reception. The Frontier, New California, Boulder Dome...but this looks kinda cool. Especially when they start showing off the different locales.
 
It's easy to also forget but at least Fallout 1 didn't push 'it's the 50s, just in the future' nearly as much as especially the 3D games did. These older games also kind of did "the world moved on in ways" better. The first village you stumble upon in Fallout 1 is a proper Village - with fields, proper clean buildings people built after the war and everything. As contrast, in Fallout 4 200 years passed since the war and people are still hunching down in bombed-out and half-collapsed houses next door to similarily bombed out and abandoned houses with skeletons all over the place and former shops where parts of the (edible) product is still on the shelves. It's ridiculous and feels like the bombs dropped weeks, maybe months ago. Humanity conquered the planet by cooperation.

This dog-eats-dog lawlessness fits better into a time frame of Mad Max (the franchise Fallout borrowed aesthetically heavily form) where the big one was at best years ago and there's still chaos everywhere. After 200 years you'd have governments, law enforcement, societies, taxes, entertainment and even people that never did anything physical seriously working white collar jobs back. There'd be metropolitan areas. It might look very different from what was there before, but it'd be there. It just wouldn't be like this. Especially with the robust technology of the Fallout universe where some random asshole can stumble across a factory that was abandoned for hundreds of years and just flip a switch to get things running again, or build fully autonomous robots in his garage. I don't know. Fallout never really felt that consistent to me, although I love most of the games.
A TV show that I liked had a neat explanation for why everything was still crap after the apocalypse even though people tried to build it up. It was called Jeremiah and was a bit like Fallout/Wasteland. The apocalypse was a virus, everyone that had entered or gone through puberty died, leaving just kids. The show starts maybe 20 years after that as Jeremiah, the main character, travels through a world that was built by people with, at best, a fourth grade education and it could be pretty interesting here and there. One settlement was a military base populated by now adult army brats LARPing at being the Enclave of sorts because they had tons of military gear and weapons.

Old skeletons being all over the place in Fallout 3 was strange and you're right on the money with the rest.
 
A new discovery of mine this morning is Fallout: Nuevo Mexico, a total conversion mod for New Vegas that takes place in New Mexico and possibly Chihuahua state in Mexico.

Now, large New Vegas mods haven't had the best reception. The Frontier, New California, Boulder Dome...but this looks kinda cool. Especially when they start showing off the different locales.
Unpopular opinion but I liked the Frontier more than New California. It was incredibly dumb and hilariously edgy but the combat, environments, and stupid shit the npcs said kept me entertained. New California was so boring I quite after about five hours.
 
Unpopular opinion but I liked the Frontier more than New California. It was incredibly dumb and hilariously edgy but the combat, environments, and stupid shit the npcs said kept me entertained. New California was so boring I quite after about five hours.
Frontier in my opinion also did better at not losing the fallout look , ignoring the sci-fi shit the actual map for the mod was pretty decent and didnt have many stand out items that were totally out of place.
 
Frontier in my opinion also did better at not losing the fallout look , ignoring the sci-fi shit the actual map for the mod was pretty decent and didnt have many stand out items that were totally out of place.
The Enclave space station had a lot of stolen/out of place assets but Portland proper actually looked really good and had a very Fallouty art direction.

Pity the writing team were such tards.
 
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I'm currently doing a run of new vegas as basically handsome jack from borderlands and I'm still unsure if I should go as either an evil yes man run as just canon handsome jack or a good Mr house run as 'jack the hero' I'm mostly trying to make it like his moral compass is being eroded by the ugliness of the wasteland sort of like in the pre sequel
 
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