Fallout series

That's one of the things that makes me really detest the Institute. Why eliminate the entire family, why not just leave the synth there? Not like it costs them anything to just let the fucker keep pretending. Hell, it's why after Preston has me resettle the Institute scientists in an empty settlement I actually give them absolutely no protection and actively build a dozen Super Mutant cages there. Once the cages have enough Muties I let them out, without building the device that causes them to not go hostile, then watch the Institute fucks get torn apart by their own creations.

I only give the evacuation order so people don't bitch at me, and maybe because the children are innocent of their parents crimes. After that I'm killing any former Institute personnel I find, hostile or not.
As I said: it's lampooning snobby academics. What do they care about these above ground subhuman hicks? Test that kill order out by making the meat synth slaughter them.
 
As I said: it's lampooning snobby academics. What do they care about these above ground subhuman hicks? Test that kill order out by making the meat synth slaughter them.
The thing that bugged me most was the hamfisted attempts to humanize them. Like, you walk up to one to talk to him and the very first thing he says to you is "I love my work, but I love my family even more."
What kind of fucking retard starts a conversation with a complete stranger that way? One written by Bethesda, that's what.
 
The thing that bugged me most was the hamfisted attempts to humanize them. Like, you walk up to one to talk to him and the very first thing he says to you is "I love my work, but I love my family even more."
What kind of fucking retard starts a conversation with a complete stranger that way? One written by Bethesda, that's what.
I think it was supposed to be a sort of nuance (badly done nuance). The farmer that was replaced, Roger Warwick, was a drunken lout who was careless with the family and that it is the Synth Infiltrator that is actually kind to the family.

When you interact with Synth Warwick for the Institute, he explains how he has come to love the family that this is supposed to give nuance to the Institute.

That nuance of course dies when you read in a terminal that once the plant experiment ends, Synth Warwick is supposed to eliminate all evidence of the experiment, including purging the family.

Even the Synth Warwick supposedly loving the family he was placed in is meaningless since regardless of what Synth Warwick wants the Institute can just read off the Recall code, factory reset Synth Warwick, and have him turn terminator on the family.

It all comes from the fact that the Institute is one of the most unlikable factions in the wasteland that you really struggle to sympathize with beyond the fact that your son is the leader of faction. I always destroy those academic sociopaths with Liberty Prime and enjoy seeing them get comeuppance for all their atrocities.
 
I think it was supposed to be a sort of nuance (badly done nuance). The farmer that was replaced, Roger Warwick, was a drunken lout who was careless with the family and that it is the Synth Infiltrator that is actually kind to the family.

When you interact with Synth Warwick for the Institute, he explains how he has come to love the family that this is supposed to give nuance to the Institute.

That nuance of course dies when you read in a terminal that once the plant experiment ends, Synth Warwick is supposed to eliminate all evidence of the experiment, including purging the family.

Even the Synth Warwick supposedly loving the family he was placed in is meaningless since regardless of what Synth Warwick wants the Institute can just read off the Recall code, factory reset Synth Warwick, and have him turn terminator on the family.

It all comes from the fact that the Institute is one of the most unlikable factions in the wasteland that you really struggle to sympathize with beyond the fact that your son is the leader of faction. I always destroy those academic sociopaths with Liberty Prime and enjoy seeing them get comeuppance for all their atrocities.
All of 4's factions are unlikeable.

The Institute are mad scientists
The Railroad are a bunch of SJWs.
The BoS are stupid, blind, arrogant and lead by a petulant child.
Fuck Preston Garvey.
 
Replayed Fallout 1 for a stream, I did some pro-active stuff early on to get myself P.A and other companions. It was pretty awesome. But then I go to Necropolis and find everyone already dead by the super mutants. Cue me being legit frustrated that I skipped out on content because I legit through the invasion could only happen after the waterchip was delivered. And given how Fallout 1 has a limited number of save files, I had to overwrite over all of them to make space for more so reloading an older save and doing stuff off stream isnt an option (and starting over isnt one either).

So I missed Seth, missed Harry, the water pump repair and so on, what a kick in the head. This is why people remove these time limits in F1 and why most RPGs dont bother because, while it is eyebrow raising we can do all this stuff while the big bad is out there, gameplay it will just frustrate you. I legit should have removed it in Fixt but, again, thought it would only start counting after the water chip quest was done.

So now there isnt much point besides just going for end game stuff since I solved the stuff with most of the settlements anyway and Im OP as shot (I get no damage when S.M empty their miniguns on me). I legit wanted to have more to show but I guess it wasnt meant to be.

I guess the only bright side is that this IS technically canon, S.M destroying Necropolis that is, I just really wanted to fix the water pump first and expose that conundrum of stealing from Ghouls for the sake of your vault or not.


Edit:
On a lighter note, I joined Fallout Discord server (the farms was out, soo....) and I did a DSP joke about "chris avellone world order" and I made it clear it was a joke.

Didnt stop them from muting me for a day because, and I quote

"You were warned in The Fallout Network. Reason: Violating Rule 03 concerning dev bashing and bypassing said censor to commit to the dev bashing and insulting behavior towards said dev."

"You were muted in The Fallout Network for 1 day. Reason: Violating Rule 03 concerning dev bashing and bypassing said censor to commit to the dev bashing and insulting behavior towards said dev."

Fuck off with that shit, thats why no one respects Discord mods
 
you knew what you were in for

Avellone, Sawyer.... All disappointments really. Certain the Vegas team is scattered, never to return, at this point. The way game development works from what I know ensures quality is unstable as fuck among companies. One game will turn out to be okay and the next dogshit. Just look at CD Project Red.
 
Replayed Fallout 1 for a stream, I did some pro-active stuff early on to get myself P.A and other companions. It was pretty awesome. But then I go to Necropolis and find everyone already dead by the super mutants. Cue me being legit frustrated that I skipped out on content because I legit through the invasion could only happen after the waterchip was delivered. And given how Fallout 1 has a limited number of save files, I had to overwrite over all of them to make space for more so reloading an older save and doing stuff off stream isnt an option (and starting over isnt one either).

So I missed Seth, missed Harry, the water pump repair and so on, what a kick in the head. This is why people remove these time limits in F1 and why most RPGs dont bother because, while it is eyebrow raising we can do all this stuff while the big bad is out there, gameplay it will just frustrate you. I legit should have removed it in Fixt but, again, thought it would only start counting after the water chip quest was done.

So now there isnt much point besides just going for end game stuff since I solved the stuff with most of the settlements anyway and Im OP as shot (I get no damage when S.M empty their miniguns on me). I legit wanted to have more to show but I guess it wasnt meant to be.

I guess the only bright side is that this IS technically canon, S.M destroying Necropolis that is, I just really wanted to fix the water pump first and expose that conundrum of stealing from Ghouls for the sake of your vault or not.


Edit:
On a lighter note, I joined Fallout Discord server (the farms was out, soo....) and I did a DSP joke about "chris avellone world order" and I made it clear it was a joke.

Didnt stop them from muting me for a day because, and I quote

"You were warned in The Fallout Network. Reason: Violating Rule 03 concerning dev bashing and bypassing said censor to commit to the dev bashing and insulting behavior towards said dev."

"You were muted in The Fallout Network for 1 day. Reason: Violating Rule 03 concerning dev bashing and bypassing said censor to commit to the dev bashing and insulting behavior towards said dev."

Fuck off with that shit, thats why no one respects Discord mods
Just go to TTW discord and talk to Roy about the same thing.
Idk, i fucking hate that place, full of furfags and troons.
 
One of the under appreciated aspects of the Fallout 4 Brotherhood is how they are a response to how the Lyons Brotherhood and Mojave Brotherhood operated.

One of the Lyons' Brotherhood most major flaws is how the organization is far too charitable for it's own good. It's main mission is to search the ruins of Washington DC for tech salvage yet Lyons immediately turns to hunt down the Super Mutants for little gain for the organization (mass loss of manpower due to causalities and Outcast mutiny) and when the Jefferson Memorial Purifier is activated the Brotherhood begins running water caravans to the Capital Wasteland settlements for free. No one compensates the Brotherhood for hunting the Super Mutants or giving out water for free and you can see how that might strain resources if continues unabated.

The F4 Brotherhood however has tempered this suicidal charity for an actual fair trade. Brotherhood Vertibirds are to help trade caravans in exchange for favorable trade deals. You can just see Lyons ordering Vertibirds to help traders with no thought of compensation even in the event of loss of material or manpower.

This is also seen in how the F4 Brotherhood addresses criticism of the Mojave Brotherhood.

House directly states that the Brotherhood doesn't care for technology unless it has a military application and would generally leave ruins like hospitals alone. In Fallout 4 you help Senior Scribe Neriah develop a more advanced form of RadAway that is twice as strong. Not a new gun or better armor but medicine.

Veronica states that the Brotherhood wouldn't care about the Vault 22 research data because the Brotherhood aren't gardeners or farmers. The F4 Brotherhood, aboard the Prydwen, has planters with crops that they are experimenting on to increase crop yields.

Veronica also complains that the Brotherhood has hidden away and are waiting for the surface world to die away, the F4 Brotherhood are active and conducting a major campaign to both secure technology and deal with the pricks that are the Institute. The F4 Brotherhood are the most active Brotherhood chapter to date.

It's why I always see the F4 Brotherhood as the ideal evolution of the Lyons' Brotherhood once the suicidal charity has been tempered with a pragmatic and realistic outlook.
 
  • Like
  • Winner
Reactions: Ser Prize and Conan
All of 4's factions are unlikeable.

The Institute are mad scientists
The Railroad are a bunch of SJWs.
The BoS are stupid, blind, arrogant and lead by a petulant child.
Fuck Preston Garvey.
Then in Nuka-World, when you finally get to be "evil", you have:
Selfish assholes that are just theater kids larping as raiders
Gay furries that like to spray paint everything bright colors
Sadistic whores that have no personality beyond being sadistic whores
 
  • Agree
Reactions: CWCissey
One of the under appreciated aspects of the Fallout 4 Brotherhood is how they are a response to how the Lyons Brotherhood and Mojave Brotherhood operated.

One of the Lyons' Brotherhood most major flaws is how the organization is far too charitable for it's own good. It's main mission is to search the ruins of Washington DC for tech salvage yet Lyons immediately turns to hunt down the Super Mutants for little gain for the organization (mass loss of manpower due to causalities and Outcast mutiny) and when the Jefferson Memorial Purifier is activated the Brotherhood begins running water caravans to the Capital Wasteland settlements for free. No one compensates the Brotherhood for hunting the Super Mutants or giving out water for free and you can see how that might strain resources if continues unabated.

The F4 Brotherhood however has tempered this suicidal charity for an actual fair trade. Brotherhood Vertibirds are to help trade caravans in exchange for favorable trade deals. You can just see Lyons ordering Vertibirds to help traders with no thought of compensation even in the event of loss of material or manpower.

This is also seen in how the F4 Brotherhood addresses criticism of the Mojave Brotherhood.

House directly states that the Brotherhood doesn't care for technology unless it has a military application and would generally leave ruins like hospitals alone. In Fallout 4 you help Senior Scribe Neriah develop a more advanced form of RadAway that is twice as strong. Not a new gun or better armor but medicine.

Veronica states that the Brotherhood wouldn't care about the Vault 22 research data because the Brotherhood aren't gardeners or farmers. The F4 Brotherhood, aboard the Prydwen, has planters with crops that they are experimenting on to increase crop yields.

Veronica also complains that the Brotherhood has hidden away and are waiting for the surface world to die away, the F4 Brotherhood are active and conducting a major campaign to both secure technology and deal with the pricks that are the Institute. The F4 Brotherhood are the most active Brotherhood chapter to date.

It's why I always see the F4 Brotherhood as the ideal evolution of the Lyons' Brotherhood once the suicidal charity has been tempered with a pragmatic and realistic outlook.
I'll defend Lyons a bit here. What the Brotherhood got long term for Lyons' altruism would be the loyalty and gratitude of the people of the Capitol wasteland. Think about it, for almost 200 years the Super Mutants ravaged the wasteland and dragged people off to make them mutants or eat them. Almost everyone in Capitol would have known someone who was taken by the bastards.

Then one day here come some power armored badasses, pushing them back and killing a ton of them. These guys would be your fucking saviors already, but then they also kick the shit out of a bunch of fascists masquerading as the rightful government and trying to force everyone to join them or die, and to boot they start bringing you free water.

You'd be ready to kiss these dude's asses and give them as much hospitality as you can afford. Shit, the names Sarah and Owen are probably very popular names for babies in DC nowadays.

The Brotherhood still has the Citadel, and DC is a stronghold of their power. It's likely that the people there are willing to accept their authority because they remember these guys as fucking heroes.

So Elder Lyon's crusade got the Brotherhood a grateful populace and likely lots of new recruits (what kid wouldn't grow up wanting to join the Brotherhood?), a base of power, and a buttload of Enclave tech. Perhaps he paid a bit much for it, but it was well bought.
 
Last edited:
I'll defend Lyons a bit here. What the Brotherhood got long term for Lyons' altruism would be the loyalty and gratitude of the people of the Capitol wasteland. Think about it, for almost 200 years the Super Mutants ravaged the wasteland and dragged people off to make them mutants or eat them. Almost everyone in Capitol would have known someone who was taken by the bastards.

Then one day here come some power armored badasses, pushing them back and killing a ton of them. These guys would be your fucking saviors already, but then they also kick the shit out of a bunch of fascists masquerading as the rightful government and trying to force everyone to join them or die, and to boot they start bringing you free water.

You'd be ready to kiss these dude's asses and give them as much hospitality as you can afford. Shit, the names Sarah and Owen are probably very popular names for babies in DC nowadays.

The Brotherhood still has the Citadel, and DC is a stronghold of their power. It's likely that the people there are willing to accept their authority because they remember these guys as fucking heroes.

So Elder Lyon's crusade got the Brotherhood a grateful populace and likely lots of new recruits (what kid wouldn't grow up wanting to join the Brotherhood?), a base of power, and a buttload of Enclave tech. Perhaps he paid a bit much for it, but it was well bought.
I'm not saying that Lyons' charitable nature, decision to make the Brotherhood a more proactive force, or his reforms wasn't a good decision, they ultimately resulted in the Eastern Brotherhood being the most powerful chapter in the Wasteland. I'm just saying that Maxson is a more pragmatic adaption of those ideals.

Maxson still has Brotherhood go around wiping out Super Mutants, and has even expanded the kill operation to include Feral Ghouls, Raiders, Synths, and Children of Atom cultists. I'm saying that when a trade caravan is being harassed by a Raider Gang and a Vertibird wipes them off the face of the Earth, Maxson actually establishes a trade deal with the caravanners that would benefit the Brotherhood whereas Lyons would mandate that the Vertibirds continually help the caravan with no form of repayment beyond good publicity.

The Minutemen's downfall can even be seen as a repudiation of this overly charitable mindset. The Minutemen were basically the equivalent of Lyons' Brotherhood, helping the Commonwealth and militarily defending it against all threats with nothing really asked in return beyond volunteers for fighting.

But when a string of bad luck struck, the Commonwealth all but turned their back on the organization that was responsible for the stability of wasteland that allowed for advanced governance like the Commonwealth Provisional Government. Diamond City turned it's back on the Minutemen and Bunker Hill began gauging Minutemen fighters until they turned into the Libertalia Raiders just to make ends meet and actually make the Traders keep their end of the bargain.

This lack of help for the Minutemen of course was reciprocated with the gradual decline of the organization when members saw that when the chips were down, the Commonwealth wouldn't help the Minutemen like the Minutemen helped the Commonwealth and the organization gradually bleed out membership until all that was left was the Quincy detachment. And once Quincy fell it was all Preston who was depressed enough to follow the visions of a drugged out loon who got his group trapped by a Raider Gang and killed all but 5 members of the group.
 
  • Like
Reactions: wopirish
The F4 Brotherhood however has tempered this suicidal charity for an actual fair trade. Brotherhood Vertibirds are to help trade caravans in exchange for favorable trade deals. You can just see Lyons ordering Vertibirds to help traders with no thought of compensation even in the event of loss of material or manpower.
That argument falls apart a little when you remember that they're also raiding farmers.

It's literally a questline to go raid farms and threaten them for food, to the point the only way to pay them for their goods is to fail two skill checks.
 
  • Agree
Reactions: Atropos
That argument falls apart a little when you remember that they're also raiding farmers.

It's literally a questline to go raid farms and threaten them for food, to the point the only way to pay them for their goods is to fail two skill checks.
The option to pay for the crops is one of the first options you can choose, you don't have to fail a speech check you can pay right away.
 
The option to pay for the crops is one of the first options you can choose, you don't have to fail a speech check you can pay right away.
I'll have to double check this. But I remember that being a big stink for awhile.

If that's the case, then I retract my statement, but not my ridicule of the sky racists.
 
Are there any mod packs that help to make New Vegas more 'modern'? I doubt that the FO4 conversion will come out soon.

And to anyone that's going to chime in that "The game is still fine", I don't give a shit. I've played the game to death and while FO4 is shit, the gameplay differences are actually huge improvements.
 
Are there any mod packs that help to make New Vegas more 'modern'? I doubt that the FO4 conversion will come out soon.

And to anyone that's going to chime in that "The game is still fine", I don't give a shit. I've played the game to death and while FO4 is shit, the gameplay differences are actually huge improvements.
Solid Project turns you into John Wick if you also invest in melee and unarmed skills.
also gives you sprint
and rolling
and animations that add a lot to the feeling of the world
 
Back