Fallout series

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I would say stock up on Steady if you can at the SM vending machine. Maybe use That Gun with armor piercing rounds or Lil' Devil.


For my personal build I've discovered the joy of poisoning. It's fun using hit and run tactics to find an enemy with a lot of DT and health and throwing a poisoned spear at them from afar, then running back into cover. I like going into Dead Money to collect the ghost people's throwable knife spears to stock up and using cloud kiss on them.

Tremble is also good too as most of the ingredients can be found in the Big MT using the biological research station to make the horsenettles.
Lucky and That Gun are 100% great alternatives to use until you get ALSITD, if you are going full cowboy larp Lucky is definitely one of the best weapons to use. Otherwise don't forget the obvious pistol/revolver based perks and as a bonus no matter which of the three you use you will always have a hold out weapon on you.
Yeah, thanks for the info. I'll have a plan with it now.
Involves using Build to Destroy and Fast Shot as trait (like is said before, AP costs must be lowered).
1st Recon Beret, Lucky Shades and Elite Riot Gear armor.
I don't know if siding with the NCR or House this time.
Any ideas with the perks? I'm gonna use this time Jury Rigging for the armor and Hand Loader to having a specific custom ammo for Lucky.
 
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If we're talking about handguns in New Vegas, an underrated gem would be the base .44 Magnum with a scope. Ammo for the gun becomes very common in the mid game onwards and the scope gives it an interesting medium ranged niche for a pistol until 45-70 Gov becomes more common so you can use the Hunting Revolver for more damage. Moreover, .44 Magnum has some very good ammo types, with one being available for crafting with a mere 50 Survival check and that lets you do some serious damage if you collect those powders and casings
 
If we're talking about handguns in New Vegas, an underrated gem would be the base .44 Magnum with a scope. Ammo for the gun becomes very common in the mid game onwards and the scope gives it an interesting medium ranged niche for a pistol until 45-70 Gov becomes more common so you can use the Hunting Revolver for more damage. Moreover, .44 Magnum has some very good ammo types, with one being available for crafting with a mere 50 Survival check and that lets you do some serious damage if you collect those powders and casings
Unless you're that starved with skill points and perk levels, there's never a reason to not take hand loader because they're almost always better than any normal ammo. Just breakdown all ammo you loot always and make sure you're not carrying 50 pounds of lead. Keep the cases, powder, and primer with 10 pounds of lead and you'll never run out of hand loaded ammo with ED-E.
 
Unless you're that starved with skill points and perk levels, there's never a reason to not take hand loader because they're almost always better than any normal ammo. Just breakdown all ammo you loot always and make sure you're not carrying 50 pounds of lead. Keep the cases, powder, and primer with 10 pounds of lead and you'll never run out of hand loaded ammo with ED-E.
My only real complaint about New Vegas is that perks like Hand Loader and Jury Rigging mean that by the mid-game pretty much all difficulty is gone. Thanks to Jury Rigging you're going to be swimming in caps which means you can buy all the best uniques/GRA weapons, and Hand Loader/putting points into Science ASAP means that you're going to be running around with absolutely busted JFP hand load bullets and max charge energy cells. And thanks to Jury Rigging yet again, you're never going to have to worry about the increased degradation due to all that busted ammo.
 
My only real complaint about New Vegas is that perks like Hand Loader and Jury Rigging mean that by the mid-game pretty much all difficulty is gone. Thanks to Jury Rigging you're going to be swimming in caps which means you can buy all the best uniques/GRA weapons, and Hand Loader/putting points into Science ASAP means that you're going to be running around with absolutely busted JFP hand load bullets and max charge energy cells. And thanks to Jury Rigging yet again, you're never going to have to worry about the increased degradation due to all that busted ammo.
Jury Rigging is generally recognized as one of the most overpowered perks in the entire game. It is also thematically ridiculous. Yeah let me repair my nuclear laser rifle with a BB gun or whatever. Or my Power Armor with a tattered silk shirt. It breaks the economy in clearly unintended ways. As you can get extreme amounts of caps early on by turning the cheapest items into the most expensive ones with just 90 repair. It becomes more of an economic skill than anything combat or scavenging related.

So as long as you have high repair and barter early. You can amass a fortune pretty rapidly. The same as taking a high luck character and rushing through all of the casinos with blackjack early. Usually followed by getting all of the implants from the clinic.
 
Jury Rigging is generally recognized as one of the most overpowered perks in the entire game. It is also thematically ridiculous. Yeah let me repair my nuclear laser rifle with a BB gun or whatever. Or my Power Armor with a tattered silk shirt. It breaks the economy in clearly unintended ways. As you can get extreme amounts of caps early on by turning the cheapest items into the most expensive ones with just 90 repair. It becomes more of an economic skill than anything combat or scavenging related.

So as long as you have high repair and barter early. You can amass a fortune pretty rapidly. The same as taking a high luck character and rushing through all of the casinos with blackjack early. Usually followed by getting all of the implants from the clinic.

Reminds me how you can get the best weapons in F2 early on by just travelling to the top tier areas and wait for an encounter where two sides are fighting each other. You just gotta loot the good shiet from their bodies.
 
Reminds me how you can get the best weapons in F2 early on by just travelling to the top tier areas and wait for an encounter where two sides are fighting each other. You just gotta loot the good shiet from their bodies.
And you can make a fair bit of cash from it too which is really nice.
 
Reminds me how you can get the best weapons in F2 early on by just travelling to the top tier areas and wait for an encounter where two sides are fighting each other. You just gotta loot the good shiet from their bodies.
There is an encounter with Moonshiners very early on you can get, and they are not hostile to you. There is a chance some of them will spawn with a Pancor Jackhammer and/or Super Sledge. They can easily be dispatched with the weapons you already have, and accelerate thru the mid game encounters with those in hand. There is also nothing stopping you from running straight to Navarro to get your hands on the best weapons and armor in the entire game from the start.
 
Isn't the best gun in F2 based on 6> luck and a random encounter in new reno?

It's an automatic machine gun 50.cal sniper rifle. Range of a sniper with the rate of fire of a machine gun.
 
Isn't the best gun in F2 based on 6> luck and a random encounter in new reno?

It's an automatic machine gun 50.cal sniper rifle. Range of a sniper with the rate of fire of a machine gun.
You're thinking of Bozar, and it's an all around end game weapon found in many places towards the late stages of the game. The easiest way to obtain it is to actually steal it from a guard in NCR.
Marcus loves big guns and he tears enemies to shreds with it btw, good weapon to replace his dinky Minigun of his if you ever recruit him.

Other end-game weapons in that game include Gauss Rifle, Pulse Rifle, Vindicator Minigun, G11E, Turbo Plasma Rifle and .223 Pistol. Pancor Jackhammer is still king in the mid game, especially if you get it early from Moonshiners, due to the abundance of Shotgun Shells at that point in the game and the low armor enemies still wear.
 
You're thinking of Bozar, and it's an all around end game weapon found in many places towards the late stages of the game. The easiest way to obtain it is to actually steal it from a guard in NCR.
Marcus loves big guns and he tears enemies to shreds with it btw, good weapon to replace his dinky Minigun of his if you ever recruit him.

Other end-game weapons in that game include Gauss Rifle, Pulse Rifle, Vindicator Minigun, G11E, Turbo Plasma Rifle and .223 Pistol. Pancor Jackhammer is still king in the mid game, especially if you get it early from Moonshiners, due to the abundance of Shotgun Shells at that point in the game and the low armor enemies still wear.
I've done more than a dozen full play-throughs of Fallout 2 in my life, half a dozen were with modded maxxed chars (10 for special and 300% on all skills) and I only ever found the Bozar in New Reno. Gauss rifle was cool because it was a fun weapon design. Never thought of giving Marcus the Bozar though.

Can't say I remember the G11e though. Guess i'll have to play f2 again! Is there a mod where I can use a controller on it?
 
I've done more than a dozen full play-throughs of Fallout 2 in my life, half a dozen were with modded maxxed chars (10 for special and 300% on all skills) and I only ever found the Bozar in New Reno. Gauss rifle was cool because it was a fun weapon design. Never thought of giving Marcus the Bozar though.

Can't say I remember the G11e though. Guess i'll have to play f2 again! Is there a mod where I can use a controller on it?
G11E is a straight upgrade of G11, it does more damage. It was originally a halfway point between G11 and Vindicator(Heavy Variant of G11 basically, similar to LSW being a hybrid LMG and SMG) but the devs changed it last minute to be a small guns upgrade instead and made Vindicator even more powerful. You can find it in many end game locations and shops, notably in San Francisco(where as the base G11 is found on Frog Morton in Redding and received as a reward for doing all Vault City quests in the midgame)
If you're going to play Fallout 2 again, I recommend Restoration Project mod if you haven't played it before. Adds in cut content, new locations, and fixes a lot of bugs. This is basically what Fallout 2 was supposed to ship as.
 
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If you're going to play Fallout 2 again, I recommend Restoration Project mod if you haven't played it before. Adds in cut content, new locations, and fixes a lot of bugs. This is basically what Fallout 2 was supposed to ship as.
Oh man i never thought about mods for OG Fallout games. I've modded NV and attempted to play 4 again, and while it looks generations ahead of FNV, the perks system pisses me off too much.

I'll have to do a re-run of F1 and F2. Time to buy a proper desk so I can use a KB/M instead of being a big-screen control-padnigger
 
Oh man i never thought about mods for OG Fallout games. I've modded NV and attempted to play 4 again, and while it looks generations ahead of FNV, the perks system pisses me off too much.

I'll have to do a re-run of F1 and F2. Time to buy a proper desk so I can use a KB/M instead of being a big-screen control-padnigger
Fallout 1 has it's own restoration mod called Fallout Fixt. I believe there is an even newer restoration project, but I didn't play it yet so all I can do is recommend Fixt.
Really, there is no point in playing the original titles without these fan patches anymore, they fixed so much they might as well be the intended product
 
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Since we've been talking about fallout, I'm wondering if anybody has seen the fallout sunburst WIP by SODAZ:
For those who don't know, it's a 3d animation project depicting the battle for Helios one. It's been really cool so far and it's serving as an interesting prequel to NV.
 
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