- Joined
- Jul 4, 2022
I feel like Ulysses was the sum of everything that the metanarrative of New Vegas and its DLCs were trying to say. If it was a book/TV show/movie (I use this to compare because I don't think people really consider the intended narrative theme in games very much) I think the takeaway that would be that one ought to let go of the things behind you. Every major faction in New Vegas itself is in some way or another aping or wearing the flesh skinsuit of something from the past. The NCR is a pretender state with the same trappings of the Old Government, the Legion garbs itself in justifications based on Antiquity, and House is literally a rotting zombie in a test tube. The DLCs emphasize it a bit more, in my opinion, and I think Ulysses was intended to be a foil of the Courier. Someone who cannot let go of what was, which has consumed him so utterly that he blames a Mailman for the destruction of a town.Kreia actually had a point. I have no idea what he was going with Ulysses. His writing's all over the place. A frumentarius, but he doesn't see Caesar handling his tribe like he did every other tribe coming. Fancy view of people as agents of concepts yet doesn't see any in himself. Hates you for the unintentional consequences of your actions that supposedly happened while ignoring his own.
The other DLCs hype him up, and the payoff is...eh. His personal connection with you is easily the worst bit of writing. If he were just some renegade member of the Legion who decided to do his own thing, that would've been more interesting. Make all the mentions of a different courier have more weight. The guy could've been you, but he found his own Vegas or a way to make his own faction: one of the last stockpiles of nuclear weapons in America. He came to the west from the east and you went to the east from the west and other such poetic crap.
I finally finished the TV Show, by the way, and overall my feelings earlier in the thread are the same. My main gripe at the moment isn't wiping out the NCR or the weird Brotherhood obsession Bethesda has or placing Shady Sands in Los Angeles. Really my main issue is making Vault-Tec responsible for the Great War + them being the ones who nuked Shady Sands. While at least it's not aliens, which I'm sure they wanted to force, I think it really doesn't work narratively and is really shitty writing.