Fallout series

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Also is there a mod to make the NPC's from New Vegas not be bullet sponges when playing on Hardcore ?
 
Why have we never gotten fallout novels or Skyrim novels it seems like Bethesda is allergic to the idea of other forms of media I mean Halo has like 50 novels some of which are decent
Elder Scrolls has like one novel I think. Bethesda is just allergic to tie-in media and a book would require they have an actual writer on staff. Emil can barely handle penning a script for a videogame where you shoot people in the face. Can you imagine how badly he'd handle a whole novel?
 
in other news Warlockracy
it's still in annoying subhuman Russian communist and is angry that one of the original creators of fallout 2 a new Vegas thinks he's a whiny baby for thinking that fallout has an anti capitalist message and you need to understand media literacy or something something.
 
Elder Scrolls has like one novel I think. Bethesda is just allergic to tie-in media and a book would require they have an actual writer on staff. Emil can barely handle penning a script for a videogame where you shoot people in the face. Can you imagine how badly he'd handle a whole novel?

Two, Infernal City and Lord of Souls, both released between Oblivion and Skyrim. I don't remember either getting a good reception.

But I think it's for the best Elder Scrolls/ Bethesda in general doesn't have a multimedia project going on. The lore is great for their stuff, but the actual, efforted content always seems to be the most boring option they can take.
 
Two, Infernal City and Lord of Souls, both released between Oblivion and Skyrim. I don't remember either getting a good reception.

But I think it's for the best Elder Scrolls/ Bethesda in general doesn't have a multimedia project going on. The lore is great for their stuff, but the actual, efforted content always seems to be the most boring option they can take.
Wasn't one of them responsible for the translation error thing as to why Cyodril was a tropical forest in the original game and a freaking generic medevil fantasy land in Oblivion?
 
Is speech or science good in Tactics ?
There is no speech, you are a Brotherhood recruit so there isn't much roleplaying in this one aside from your builds. All dialogue is one sided and usually only triggered by important NPCs, the speech skill is replaced by Piloting skill since this game has vehicles(it's useless, all it does is determine how fast your car turns so there is less crashing into things. You don't get to bring vehicles into missions and there is only a couple of missions with vehicles in them, so most of the time your vehicles you keep are just mobile containers for your loot).
Science is only useful towards the end of the game. It is used to unlock electronically sealed doors, such as those inside military bases or vaults, but there is none that you need to open in order to finish the game. Aside from that, it's supposed to increase critical chance against robots, but I've never seen that confirmed. You shouldn't really specialize in the skill, but I guess if you have a party member that is specializing in things like lockpicking or repair, Science isn't the worst option if they have these skills high enough.
Also is there a mod to make the NPC's from New Vegas not be bullet sponges when playing on Hardcore ?
Hardcore mode doesn't change how difficult the enemies are. You must be thinking of Fallout 4's survival mode, in NV all it does is enable thirst/hunger/sleep needs and brings back classic game mechanics such as ammo having weight or needing doctor's bags to heal limbs instead of doing so with a stimpack. If you mean enemies being bullet sponges if you turn up the difficulty, as with all Bethesda games, there really is no solution. All those difficulties do is adjust numbers so that you do less damage but enemies do more, best thing you can do is turn the difficulty to normal(you and enemies both do base amount of damage to another) and then play around with the game balance to suit your needs.
Why have we never gotten fallout novels or Skyrim novels it seems like Bethesda is allergic to the idea of other forms of media I mean Halo has like 50 novels some of which are decent
Have you SEEN Bethesda's fanbase? Emil himself straight out said that they would rather rip out pages of a book and make paper planes with them. While this is what every normal person would do to anything Emil has written, he's right about Bethesda fans being impulsive ADHD riddled retards that can't read for shit and would rather shoot something in the face. That's why instead of tie in books we have a TV show aimed at actual retards who never played the games, the closest thing to a literary work we've gotten was that comic book that came with the LE editon of Fallout New Vegas or the artbook for LE of Fallout 3.
in other news Warlockracy
it's still in annoying subhuman Russian communist and is angry that one of the original creators of fallout 2 a new Vegas thinks he's a whiny baby for thinking that fallout has an anti capitalist message and you need to understand media literacy or something something.
God those thumbnails have been ass for him as of late. I think he hired some ukrainian cuckchanner/redditor to do those for him and you can tell.
 
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An update from a lead:
They're still retarded. Even more so now it seems.

Next gen update is massively broken. They KNOW its massively broken, yet , they're STILL going to release it on next gen.


"Xdi and other plugins still need work done" THERE IS NO WORK THAT IS GOING TO FIX THIS. THE UPDATE IS BROKEN FROM ITS VERY CODE. THERE. IS. NO. FIXING. IT.

oh and i finally took a look at their patreon. Well they have a reason to stall this out:
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Even if everyone is only on the basic membership they're making 3000 dollars a month. And you can't tell me they spend it all on this shitty mod.
 
Two, Infernal City and Lord of Souls, both released between Oblivion and Skyrim. I don't remember either getting a good reception.

But I think it's for the best Elder Scrolls/ Bethesda in general doesn't have a multimedia project going on. The lore is great for their stuff, but the actual, efforted content always seems to be the most boring option they can take.
I’ve probably said this before, but the strength of both the Elder Scrolls and Fallout is that they have next to no important central characters. The setting takes precedence. They couldn’t make a successful book because of it, but I’d rather good games anyways.
 
Reminder that Miami and Cascadia devs knew the update would be broken and prepped for it in advance. There is no excuses.
If London won't release yesterday, then I can't imagine being hyped for it. Frontier at least launched, this one will become a laughingstock before we even get to play it.
Even the fucking fallout 4 new vegas devs acknowledged it, who is nowhere near release, are prepared for if no update releases to fix its stuttering and shit.


But onto positive news:
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Project arroyo has a castingcall now.

Its only for one character right now but that alone is further than i would've expected.

I mean, america rising 2 had its casting call and it wasn't but like a year and half later and it was released. Does that guarantee this one's release? No. But be cautiously optimistic.
 
why do so many people think Fallout is Borderlands?
because it is outside of 1, NV, and tactics.

fallout 2 had a lot of silly shit in it and arguably started the trend and the "theme park" mentality of the franchise the last 20 years outside of one game all says its borderlands. Plus "comedy" is rather easy, look how many failed stand ups are amazing podcasters, if you can manage one joke in an hour than you are considered hilarious.
They never played the OG titles.
if you said 6 million people have played even one isometric game i'd say you're full of shit. even if Fallout 2 is the king of the genre, its still probably bullshit to say even a quarter million people played it back before Bethesda owned the IP
Second, the station was very tiny.
you sure from what i heard it was on par with the oil platform in 2 in terms of size and by your own words, for it to have sidequests and a robot and multiple floors. this space station had to be pretty fucking big (at least bigger than say Vault 15)
and certainly no Frank Horrigan clones
surprised more people don't whine about Frank, he literally makes any non-combat spec character completely fucked. imagine if Bethesda tried that.
Therefore it just felt narratively "natural" Dean kicks the bucket because he just couldnt help himself as to not be in control.
technically if you consider the tv show canon, Dean was right about everything when it came to the creator of the Sierra Madre. pre-show, he was just an insane narcissist who purposely tried to fuck over that guy because he's a thin skinned petty asshole and its also why he took Vera away from the dude. But the tv show paints the guy in the right (probably completely by accident) by showing the creator to be as much of an evil shithead as Dean said, whereas he's originally supposed to be a goodhearted rich guy a la Walt Disney and its why Dean's sabotaging of everything is supposed to be so vile. If you bother reading about all the things that lead to the downfall of the casino (there's an in-game achievement for it) Dean is basically the Iago of the backstory and is responsible for everything from the way the ghost people happen to how the holograms are programed to the need to reroute power to cause the casino to open.

But if you assume the tv show is canon, than Dean's just an asshole who keeps accusing a guy of things he knows for a fact is true and despite his nature is ultimately in the right, plus if he survives he helps in the final fight with elijah and lets you steal all the shit in the vault so he's not completely an asshole. Basically depending on if you take the tv show as cannon Dean is either the video game version of Maddox or Maddax.
so what gives?
my head canon always was that the leveling up in skills is just the courier getting back to his "pre-shot in head" awesomeness. like how if you wake up out of a coma you literally need to relearn how to walk or even talk, but eventually you'll end up back near 100%; the fact that a badass like Ulysses is a co-worker of the courier and presumably was not shot in the head, but clearly wasn't training before you meet him in lonesome road proves just the level of badass you need o be a courier.
The person who wrote the story for the TV series was a fallout fan back in college. He had only played fallout 1 & 2,
thats literally a lie, whomever told you that should be shot in the head and left for dead right next to goodsprings. SoCal in Fallout 2 was way more civilized to the point they paid with actual dollars for everything and considered bottle caps to be primitive and the population was nearing a million then you have guys like Merton who were 90s level social outcasts which should tell you how modern a lot of the wasteland had gotten by then.
in typical Fallout 1 and 2 fashion, the game doesn't tell you that (another gripe I have with the early games)
thats one of the worst parts about 90s games in general and is one of the reasons that its absurd when old fans whine about dumbing shit down. so much was about bullshit trial and error that you wouldn't need and they wouldn't bother with in modern games because you could literally just look them up.
 
surprised more people don't whine about Frank, he literally makes any non-combat spec character completely fucked. imagine if Bethesda tried that.
He doesn't, you can easily still beat him without a single kill or combat skill specced to your name.
Tell me more how much you never played the game. I see you've written more, but I don't think I will read it.
 
You just need to convince the other enclave members, and have already switched the turrets and have 5 companions all waiting in that area all focusing their firepower! great.
If you played the game, you would know that it easily kills him in a few turns. Turrets are all that's needed, companions and Granite squad are just icing on the cake.
It would not thematically make sense how a mountain of fuck like him would just let you pass if you talked to him. This was the best way to go about it. Plus, if you know the game well, you can make the fight even easier by feeding him a shitload of Jet and waiting for him to "overdose" so that he will be useless in a fight, but again you never knew about that because you never gotten to him.
 
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