Fallout series

Honestly he reminds me of Kreia from Star Wars: Knights of the Old Republic 2, another Chris Avellone character hilariously enough.
On the first playthrough she might fool you into thinking she's this deep and wise character but on any subsequent playthrough where you're actually paying attention to the things she says and does you realize she's a complete fucking retard and it begins to annoy you every time she opens her fucking mouth at you.

Bravo, Avellone. 👏
Kreia is alright because she pokes holes thru the bullshit aspects of the Star Wars lore, like "The Force". I don't mind that she doesn't like anything I do because I don't care what she thinks. You fight her as a boss at the end anyways, so it's not like there is much point anyways.
Ulysses is just a moron who has an actual, unironic mental meltdown because you destroyed some shitty little town by accident. If it wasn't you, he would hold a blood feud over something else and follow that person to the ends of the earth. If he was a real person, Ulysses would definitely be a lolcow.
Speaking of which, there is a mod that lets him be your companion, if you want to live dangerously. Haven't tried it yet, but Ulysses was originally going to be a base game companion, acting as one of the few Legion sympathetic companions and being a walking faction soundboard, letting you know what's going on and what to expect from the current situation and advising you on what you should do(and of course, judging you every step of the way). I wonder if he's anything like that in this mod or if he's back to ranting about the BULL AND THE BEAR anytime you encounter either faction.
 
  • Agree
Reactions: Bob Barbas
Kreia is alright because she pokes holes thru the bullshit aspects of the Star Wars lore, like "The Force". I don't mind that she doesn't like anything I do because I don't care what she thinks. You fight her as a boss at the end anyways, so it's not like there is much point anyways.
Honestly I think it's because you're forced to listen to her ramble for the entire fucking game is why I found her so particularly annoying on a second playthrough.
If he was a real person, Ulysses would definitely be a lolcow.
:story:

Honestly as autistic as it is, I do find it fun sometimes to imagine which characters would be lolcows were they to exist in reality.
I always imagined for instance Caesar would definitely be one. Especially considering his entire gimmick is the fact that he's actually a retard who doesn't know what he's talking about but is able to use his little charisma to trick even bigger retards into thinking he's some kind of genius.
Couple that with the fact that he gets comically pissed off any time he so much as smells disloyalty and I honestly think he would be a ragecow like Ethan.
Ironically he kind of reminds me of Ethan, I imagine he'd probably do similar things to him, waxing about muh loyalty before immediately backstabbing someone for petty reasons.
He strikes me as the type who hates not being taken seriously, so he'd probably hate the idea of a bunch of people online laughing at him.

That being said imagining Ulysses starting petty feuds with people over the dumbest shit is a funny one.

I think Mr. House himself would have some potential to be a lolcow too with how he flips his lid on you when you try to leverage the platinum chip against him. Ranting about how rich and cool he is.
EDIT: Nevermind actually. It was early in the morning when I wrote that, I'm a retard. Mr. House is probably the hardest character to troll considering how much he can tolerate your character's shenanigans.

I also have to mention, No-Bark would definitely be one of those shizo cows who is mostly harmless and you honestly might feel a little bad for him listening to him ramble all day about insane bullshit. You might even want to see him somehow recover since there is a glimmer of sanity in there considering some of the things he says aren't entirely untrue. They're just tainted by Noonan being a schizo.
 
Last edited:
  • Thunk-Provoking
Reactions: Friendly Primarina
I think Mr. House himself would have some potential to be a lolcow too with how he flips his lid on you when you try to leverage the platinum chip against him. Ranting about how rich and cool he is.
Eh, House is too reclusive to be a lolcow. Plus, the Platinum Chip is his life's work and it's right there. I'd be upset, too.

With the amount of money No-Bark blows on Caravan (up to 2000 caps!) he definitely has the spending habits of a lolcow.

Arcade would be a lolcow. He's a pseud with no self-awareness and no foresight (The White Wash). And he's a literal faggot.
 
Eh, House is too reclusive to be a lolcow. Plus, the Platinum Chip is his life's work and it's right there. I'd be upset, too.
Fair. I guess it's a good thing he stays up in his tower.
Beyond that though he does also have an incredibly high tolerence for your own shenanigans and almost never gets pissed off beyond that, so nevermind. It was early in the morning when I wrote that, I guess I wasn't thinking it through enough.
Arcade would be a lolcow. He's a pseud with no self-awareness and no foresight (The White Wash). And he's a literal faggot.
Arcade is a faggot and a FAGGOT.

With the amount of money No-Bark blows on Caravan (up to 2000 caps!) he definitely has the spending habits of a lolcow.
I'm pretty sure his caps regenerate too so he's also a really good source of easy money if you have the cheese deck.
Honestly reminds me of Bossman, dude somehow gets his hands on 2000 caps every couple of days and then is reckless enough to lose it all on a game of caravan five minutes later.

Honestly, I'd watch No-Bark streaming himself losing at Caravan.

"Ah fuck man, I just fucking lost it all to some courier fuck, man. Fuck my life, dude." :lossmanjack:
Maybe that's the reason why he's homeless. Because he always just pisses his caps away like that.
 
Ulysses was originally going to be a base game companion, acting as one of the few Legion sympathetic companions and being a walking faction soundboard, letting you know what's going on and what to expect from the current situation and advising you on what you should do(and of course, judging you every step of the way).
Apparently he had to be cut because he had the most lines of any NPC and there was no more room on the disc. Honestly I think we dodged a bullet by not having to listen to endless pretentious BEAR BULL BEAR BULL monologues outside of one DLC where it’s already far too much.

Also there’s literally no evidence of any recent settlement having been in the Divide, all you see is a destroyed pre-war military base. The Divide settlement might as well just been a figment of Ulysses’ imagination.
 
I usually do Lonesome Road last at the end of every run so by the time I reach Ulysses I can crit vaporize him in a single hit while he's ranting about nonsense, that's always fun.
 
  • Like
Reactions: Bob Barbas
Also there’s literally no evidence of any recent settlement having been in the Divide, all you see is a destroyed pre-war military base. The Divide settlement might as well just been a figment of Ulysses’ imagination.
There's a number of normal buildings you go through and see, I dunno what you mean. Also there'd be no reason people couldn't hunker down in the military base buildings, they're right there for the usage.
 
Having listened enough to Ulysses' bullshit I decided to learn how to use GECK to be able to tell him to kill himself, felt more satisfying than putting a .50MG round in his head.View attachment 6316476
Post the mod on Nexus or something, would be funny to see people's reactions.
The worst part is that the game doesn't let you tell Ulysses who your faction of choice really is, the game just kinda decides that for you in a really stupid way. When you're locked in, all you can really do is go along with it and be a good little boy for whomever the game thinks you're working for, or have this awkward "This is a big misunderstanding" blunder every single time you speak to Ulysses. It makes the whole thing even less coherent unless the stars align and you really do work for the NCR or Legion or whatever(House and Yes Man characters are usually out of luck unless both factions hate you or you never helped them). It gets better, every single one of the dusters actually has a unique effect and they're all powerful, so if the game chooses wrong then you're not just missing out on a cool cosmetic, you might be missing out on one of the best items for your build.
I've only "finished" this DLC once since I really just like the areas rather than Ulysses, holy shit I never noticed that. Was this rushed or something? I mean NV in its entirety was rushed but given some of the...odd choices in some of the other DLC it's hard to say if it was rushed or if the DLC writers or just Avellone are kinda fucking stupid. Probably mostly Avellone, this isn't the first time he tries to write a "wise" mouthpiece and just fails miserably because it only works on people less intelligent than he is...probably why I hear so much praise for his OCs.
Haven't tried it yet, but Ulysses was originally going to be a base game companion, acting as one of the few Legion sympathetic companions and being a walking faction soundboard, letting you know what's going on and what to expect from the current situation and advising you on what you should do(and of course, judging you every step of the way). I wonder if he's anything like that in this mod or if he's back to ranting about the BULL AND THE BEAR anytime you encounter either faction.
I used it when I beat Lonesome Road for the first time, was buggy and more "bear bull" from what I remember but was funnily enough less grating. I guess the idea of him preaching like that while blowing someone's head off with a .50 cal or whacking them with Old Glory is appealing to me, even then I think even the mod author toned his "bear bull" nonsense down. There's a few different versions out there so your mileage may vary. The newest one is Ulysses Re-Utilized which was last updated a few months ago, seems to be the best of both of the other Ulysses mods so I'd pick that one.
 
Last edited:
Honestly he reminds me of Kreia from Star Wars: Knights of the Old Republic 2, another Chris Avellone character hilariously enough.
On the first playthrough she might fool you into thinking she's this deep and wise character but on any subsequent playthrough where you're actually paying attention to the things she says and does you realize she's a complete fucking retard and it begins to annoy you every time she opens her fucking mouth at you.

Bravo, Avellone. 👏
kreia and ulysses are both people who look down on all sides for having faults while thinking the only solution is to destroy everything in the vain hopes something better will replace it
you know, instead of just what was already there coming back again, like it kind of did after a massive dark age and the literal apocalypse
 
  • Agree
Reactions: Bob Barbas
kreia and ulysses are both people who look down on all sides for having faults while thinking the only solution is to destroy everything in the vain hopes something better will replace it
you know, instead of just what was already there coming back again, like it kind of did after a massive dark age and the literal apocalypse
Both characters are literally pretentious. Whether intentionally or not.
Though I'm leaning more on unintentionally.
 
We Happy Few seems unironically more appealing than the very concept of Britbong Fallout.
We Happy Few also didn't have any niggers in it unlike in Fallout: London which somehow has perfect representation of 2024 London demographics rather than what a 1950s London would've looked like. Sure, WHF did have one hapa-pajeet woman in it but she sorta makes sense in context without going into spoilers.
 
I usually do Lonesome Road last at the end of every run.
It makes sense thematically to do Lonesome Road as close to the Battle for the Hoover Dam as possible. It should almost be impossible to get the radio message from The Divide until you are right at the final quest in the main story. I honestly can't think of any other way to play through that DLC other than it being the penultimate quest in your entire playthrough.
 
We Happy Few also didn't have any niggers in it unlike in Fallout: London which somehow has perfect representation of 2024 London demographics rather than what a 1950s London would've looked like. Sure, WHF did have one hapa-pajeet woman in it but she sorta makes sense in context without going into spoilers.
Fallout is 1950s aesthetic not attitudes (it could be possible this aesthetic is only limited to the US as well), so it's likely Britain still had mass immigration in that timeline (plus the devs would get absolutely crucified being a high profile mod and having a homogeneous London).
 
Last edited:
Fallout is 1950s aesthetic not attitudes (it could be possible this aesthetic is only limited to the US as well), so it's likely Britain still had mass immigration in that timeline (plus the devs would get absolutely crucified being a high profile mod and having a homogeneous London(.
Most of the justification and the people pushing mass immigration were trying to undermine every country and were all communists they would not be tolerated whatsoever they would be crucified by four people who would eventually forget about it
 
Apparently he had to be cut because he had the most lines of any NPC and there was no more room on the disc. Honestly I think we dodged a bullet by not having to listen to endless pretentious BEAR BULL BEAR BULL monologues outside of one DLC where it’s already far too much.

Also there’s literally no evidence of any recent settlement having been in the Divide, all you see is a destroyed pre-war military base. The Divide settlement might as well just been a figment of Ulysses’ imagination.
New California shows the settlement Ulysses was talking about in it's ending cutscene, but that's a fan project so I don't know how canon most people will see it as. There is no reason for him to lie about this, I just think he is an obsessive schizo that uses that as an excuse to have his little mental meltdown and blames you for it because you were there.
I usually do Lonesome Road last at the end of every run so by the time I reach Ulysses I can crit vaporize him in a single hit while he's ranting about nonsense, that's always fun.
Sonic Emitter-Tarantula always kills with a critical hit, so there is nothing stopping you from either sneaking up to him and one shotting him or killing him within seconds in normal combat. BTW this works on Rawr too, if you want to cheese him, as with every other NPC like the Tunneler Queen and various Marked Men bosses
I've only "finished" this DLC once since I really just like the areas rather than Ulysses, holy shit I never noticed that. Was this rushed or something? I mean NV in its entirety was rushed but given some of the...odd choices in some of the other DLC it's hard to say if it was rushed or if the DLC writers or just Avellone are kinda fucking stupid. Probably mostly Avellone, this isn't the first time he tries to write a "wise" mouthpiece and just fails miserably because it only works on people less intelligent than he is...probably why I hear so much praise for his OCs.
I think that lies more with the devs not really knowing how to use the engine that well, even towards the end. This leads to some wonky solutions that veterans of the GECK would facepalm at, especially towards the beginning of the development when quite literally nobody on the team knew how to work with the engine. A veteran Oblivion modder joined the team at some point and that's when things actually got rolling, Triangle City has some good documentaries on that.
We Happy Few also didn't have any niggers in it unlike in Fallout: London which somehow has perfect representation of 2024 London demographics rather than what a 1950s London would've looked like. Sure, WHF did have one hapa-pajeet woman in it but she sorta makes sense in context without going into spoilers.
I got to the part where you get inside St Paul's church and so far vast majority of NPCs are white. There is one pajeet in a turban and there is a few non-white NPCs from random encounters, but for the most part London is already looking whiter than DC or Boston. That said, the lore makes it clear that just like in our world, UK and Europe were infinitely shittier places than US, even before the war.
 
Even in Fallout 4, they drop the ball on that. Like that meme posted upthread, it doesn't look like a nuke hit Boston. Most of the city proper is still intact, and everything is still bright with a fresh coat of paint.

Another thing that bugs me: how do so many places still have electricity after 200 years of disuse, and a war that was fought over depleting resources? It makes sense in the Mojave with Hoover Dam and Helios One, but what about everywhere else?

And if it's all nuclear-powered, then why did we and China blow up the world? It flies in the face of the energy crisis backstory.

I get that it's a parody of American consumerism, corruption, and incompetence, but some things just seem so utterly retarded that they defy one's suspension of disbelief.

The only thing 76 and the show did right was have a setting closer in time to the Great War. It makes the trashpunk more plausible. The further away you get from that, the less it makes sense, as if after 200 years, the elements wouldn't take their toll and everyone who survived was just sitting around in rags with their thumbs up their asses.
tbf I think a lot of the problems the Bethesda games had would've been immediately fixed if Fallout 3, 4 and the TV Show (just retool the story a little, maybe have Shady Sands being damaged by a crappy dirty bomb instead of an actual nuke as a temporary set-back which halted NCR development and it's why they're in such a sorry state as of FNV rather than just killing them off outright) were all set around the time 76 was, aka being only set a few years after the end of the world. Literally 80% of scrutiny that real Fallout fans would have with those games would evaporate since they'd actually make sense in context.

Fallout 3 could easily be a game set in the late 2090s or early 2100s and Fallout 4 being sometime adjacent to Fallout 1 proper alongside the TV Show.
 
A veteran Oblivion modder joined the team at some point and that's when things actually got rolling, Triangle City has some good documentaries on that.
I don't think I was ready to hear "a modder for a completely different game from Bethesda had to carry the development team of New Vegas simply because he knew how to use modding tools similar to their engine better."
 
  • Agree
Reactions: gmax alcremie
Back