Fallout series

I just like playing NV, guys...
How fucking DARE you!? You are not allowed to like games I, personally, deem woke. It's the law.
Van Buren sucks. I'm gonna say it.
Based post. I always sort of got the faint impression that Van Buren was just not capitalizing on the potential of the setting or ideas like it should. New Vegas is the better alternative, if you ask me, though I can understand people being fascinated by and wanting to see a version of what might have been. I do the same thing with cut content and cancelled games. But it is very easy to imagine the perfect version of whatever didn't get made, especially when you're comparing it to a flawed version of something very similar.

Also I just get the impression Van Buren would have been even sillier than Fallout 2. You should never go to a big killer space station in a Fallout game, that idea alone is retarded.
 
Woke is the inclusion of leftist/liberal ideology, full stop. People like to obfuscate this with vagueries about quality or how 'forced' it is because they don't like to think the games they enjoy are woke and want to defend them.
Do you think inherently having non White or gay characters is woke? For example, the stupid debate that HL2 is woke because of Eli.
 
Do you think inherently having non White or gay characters is woke? For example, the stupid debate that HL2 is woke because of Eli.
How many nigger theoretical physicists do you think there are?

Yes, it's liberal ideology at work, normalization of negros and race mixing with his mutt daughter.

Do I like Eli? Yes. Do I want Gordon to bleach Alyx? Also yes. Is the game woke? Probably.
 
I have a question for any experienced Fallout 2 players:

I'm replaying FO2 and currently in the Den, doing an evil run and I'm thinking of going with the slavers and trading Sulik in, before I do however I would like to know specifically what this cuts me off from down the road. I ask here because every FO wiki I know of is extremely barebones when it comes to info about the classic games.

from what I know it
- makes me hostile with the NCR (?) I swear I've seen footage of people as slavers getting into the NCR
- cuts me off from a good number of companions, fine as I'm using jinxed anyways and have low charisma
- prevents me from getting into Sierra Army Depot, mostly fine as you become overpowered there but I will miss the extra special stat increase
-cuts me off from quests, though which ones specifically I have no idea.

Anyways I'm less looking for "is it worth it?" and more so "what does it cut me off from specifically?" and I'll judge from there.
 
Let's be real, Fallout hasn't had good writing since Fallout 1.
A lot of people seem to think that Fallout 3 turned the series into "post-apocalypse themepark" but the foundation for that was very much laid in Fallout 2.
Fallout 2 had quite a noticeable shift into things being wacky "fun", and while it was still fairly dark, it didn't even touch on the bleakness of Fallout 1.
Fallout 1 was a genuinely dark story about humanity struggling to get by in a world barely holding on. One of the ways to defeat the final boss is to destroy his hope for the future by pointing out the flaws in his plans.

Fallout 2 could have been that but with a little more hope but then the story gets confused as fuck and instead of the main threat being something properly built up throughout your adventure, the Enclave just sorta kidnaps your entire village, which you learn from a fucking wizard telling you in a psychic dream to get your ass back home. Then there's the talking Deathclaw stupidity too. (god bless Frank for wiping them out). Taking time to become an actual prizefighter, or a porn star, and all the goofy pop-culture references too.
I still like the game, and the additions are fun in their own right, it's just the writing leaves quite a bit to be desired for a serious post-apocalyptic story, and is almost certainly the root cause of the fact that things feel so lighthearted in every game released since.

The Enclave are a cool enemy in premise, but the reality that they just spent near on two entire centuries sitting on an oil rig with their thumbs up their asses is odd to say the least.

Also the Temple of Trials is absolute dogshit and I don't care if they were forced to add it in, they should have included some obtuse way to skip it.
 
The real genius of the peaceful way to beat the Master is that it's not as simple as just "lol speech 100", but you actually need to have a high speech level and you need to have gone out of your way to find this out by getting the evidence. Just dumping 100 points into speech isn't enough to dissuade somebody with true conviction that he's doing the correct thing.
In Fallout 2, Frank himself is immune to being talked down, so instead the "peaceful" approach is just getting an entire squad of Enclave troops to turn traitor because Frank is yucky.
Then in Fallout 3 it's "Go away." and the main villain says "Really? OK!" and also honorable mention to "Kill yourself angry computer >:("
And then in FNV, it's just "[Speech 100] EAST BIG, EAST BE WEST, EAST BIGGER! KABOOM!"
4 doesn't even have a speech option.

I guess the point I'm making is that unless the writing is very good, the peaceful speech approach to the game will feel unsatisfying.
 
Let's be real, Fallout hasn't had good writing since Fallout 1.
Stumbling upon centaurs for the first time in the game, completely unaware of their existence, was something that divided my life into "before" and "after".

Animcentaur.webp

[underground_trouble.mp3]

Fallout 1 is one of those experiences that are borderline impossible to replicate. In a way, it was expected that any other game in the franchise won't hit the same. However, I can't say that I'm truly disappointed, I can't really say that other games are bad. I'm a basic bitch so my #1 is New Vegas4life, even though it's something that is completely different from the first game. Yes, other games are not the same, but they had other charm that lured me in, even slops like Fo3 and Fo4. Bethesda seems to be really good at environmental storytelling and small quests while completely failing the main story...


One thing that I actually really liked which was introduced in Fo2/NV is something that currently puts the franchise under the fire, the idea that people revert into tribals and kind of reversing what "ancient" and "modern" cultures mean. Imo this juxtaposition of a more technically advanced society as "ancient" against tribal and basic "modern" people had a good ground for writing and exploration. For this same reason I wish Honest Hearts was a better made DLC than just being held on the backs of Joshua and Randall Clark. While the latter two are top tier storylines in the game, arguably the whole franchise, the whole setting they were made for is completely unfinished minus the pretty scenery and painfully boring. Would have been cooler if they were a part of the main game instead of the DLC, imagine Clark's story integrated into Red Canyon for example.

Anyways, going back to tribals, Boomers were done the best of them all I think. Pseudo Native American tribes both in 2 and NV were a bit in a bad taste, but what amuses me about "racism" accusations is that sjws seem to ignore that these walking caricatutes are for the most part white people going feral (except Res?)
 
Also I just get the impression Van Buren would have been even sillier than Fallout 2. You should never go to a big killer space station in a Fallout game, that idea alone is retarded.
Tastes are subjective, but how on earth would Van Buren be "silly" in any capacity? I went over the design docs religiously, and I can't recall off the top of my hat anything of the sort. Mind providing some examples for me? That is, assuming your idea of "silly" is the same as it is for most people, as your idea of "woke" is retarded and objectively wrong.

Also, the big finale is anything but "retarded". Maybe if you don't have any context why you're there, in reality the entire second half of the main quest has you trying to get a spaceship in operational condition to stop Presper. Keep in mind that the first half of the main quest had you uncover that you were infected with the New Plague and were unknowingly spreading it all thru out the map, potentially dooming the entire region unless you find the cure via a sidequest. BOMB-001 is fully armed with nuclear warheads, and Presper aims to use it to wipe the slate clean and begin again(much like Elijah, and I don't remember anyone calling him or his plan "wacky and hilarious"), even if nukes won't do the virus you spread will so this is a last ditch effort to stop him, not some sort of silly setpiece ala Frontier, if you knew anything about the design docs you would know this. At the end, even when you defeat Presper it turns out you can't stop the missile launch and you have to instead re-direct the missiles to select points on the gameworld map. In other words, you choose who dies and who lives, if I recall, there is no way to cancel the launch altogether or redirect the missiles to the ocean or something. This means that you will have to decide if a community you might have liked or even invested in(via trade routes sidequest) will be completely nuked off the face of the earth or not, and we know this plan works since if you freeze yourself in Boulder Dome, either you or the Reservation ghouls(if you helped them) wake you up to their new world order, with everyone else but them gone. This premise is similar to the final choice you make in Lonesome Road because it served as direct inspiration for it, so unless you think the entire concept of LR is also premier comedy, I don't see your point. If you want to see a "retarded" space adventure concept, look no further than Mothership Zeta in Fallout 3, which is just one big, long Wild Wasteland encounter. Funny how people who don't understand the Fallout setting don't understand it's tone either.
 
Last edited:
The real genius of the peaceful way to beat the Master is that it's not as simple as just "lol speech 100", but you actually need to have a high speech level and you need to have gone out of your way to find this out by getting the evidence. Just dumping 100 points into speech isn't enough to dissuade somebody with true conviction that he's doing the correct thing.
In Fallout 2, Frank himself is immune to being talked down, so instead the "peaceful" approach is just getting an entire squad of Enclave troops to turn traitor because Frank is yucky.
Then in Fallout 3 it's "Go away." and the main villain says "Really? OK!" and also honorable mention to "Kill yourself angry computer >:("
And then in FNV, it's just "[Speech 100] EAST BIG, EAST BE WEST, EAST BIGGER! KABOOM!"
4 doesn't even have a speech option.

I guess the point I'm making is that unless the writing is very good, the peaceful speech approach to the game will feel unsatisfying.
Reducing New Vegas's final dialogue with Lanius to Bethesda writing is stupid, it was very well written and there are chances to fuck it up for example mentioning retreat causes him to see through your ploy and initiate combat.
 
How many nigger theoretical physicists do you think there are?

Yes, it's liberal ideology at work, normalization of negros and race mixing with his mutt daughter.

Do I like Eli? Yes. Do I want Gordon to bleach Alyx? Also yes. Is the game woke? Probably.
There's more than zero, how many White theoretical physicists turned interdimensional super soldier are there?

Black Americans had been in the US since the start, before a lot of European population immigrated. Why is it woke for an American company to represent them?
What indication is there the game pushes a relationship with Alyx? Gordon is a lot older and from a different background to her, their relationship is much more like teacher-student.

Not even Synthetic Man considers HL2 to be woke.
 
Last edited:
Reducing New Vegas's final dialogue with Lanius to Bethesda writing is stupid, it was very well written and there are chances to fuck it up for example mentioning retreat causes him to see through your ploy and initiate combat.
Yeah, same with Ulysses in Lonesome Road.
Many options to pacify him and help you out against the Marked Men is fun. More with the post-DLC dialogue.
 
There's more than zero, how many White theoretical physicists turned interdimensional super soldier are there?
DBNB.webp
Lilbro unironically pulling this card in current year.
Black Americans had been in the US since the start, before a lot of European population immigrated. Why is it woke for an American company to represent them?
Muh niggerino representation, which is a default woke argument using woke terminology based on unironic we wuz here first shit. How is it woke? It's a Chinese riddle.
What indication is there the game pushes a relationship with Alyx?
Nigger, are you thick? She flirts with the mute, four-eyed nerd(you) constantly and even Eli says the two should get to fucking already once the anti-sex spacemagic device is destroyed to help repopulate Earth (also so he can have grandkids). She was a blasian waifu for nerds the same way Gordon was an action hero self-insert for nerds.
 
Then in Fallout 3 it's "Go away." and the main villain says "Really? OK!" and also honorable mention to "Kill yourself angry computer :("
And then in FNV, it's just "[Speech 100] EAST BIG, EAST BE WEST, EAST BIGGER! KABOOM!"
4 doesn't even have a speech option.
Reducing New Vegas's final dialogue with Lanius to Bethesda writing is stupid, it was very well written and there are chances to fuck it up for example mentioning retreat causes him to see through your ploy and initiate combat.
What's with dumb takes in this thread all of a sudden? First time I hear of Lanius being compared to "Bethesda writing" or "Bethesda villain". Are you retards just making things up to bitch about?
Let me spell it out for you: Legate isn't The Master. He's just a mook, you talk him down using terms and words he understands. Not everything has to be this grand finale, you have 100 in certain skill and you succeed, simple as that. It's an RPG, that's how it works, Hoover Dam battle was already so rushed that we should be glad that there is non-violent ways to deal with the baddies as is. Note how when you try to talk down Oliver in House/Independent path the dialogue also revolves around something you would realistically say to a general of an army, not a self proclaimed "savior" of mutant kind, which requires a whole different approach.

I will even go out to bat for Eden in Fallout 3, since he is a computer and you defeat him using facts and logic, the only language he knows. The writing in that sequence is dogshit and locking the password to kill him behind a 50 lockpick chest is just lazy(they forgot to put a unique 10mm pistol there too btw, making it unobtainable without exploits). Still, at least I see what they were going with there, shitty writing is a game wide problem in Fallout 3 but at least you can see what they were going with there occasionally.

BTW, there is technically a speech option to "talk down" the end boss in Fallout 4. If you assault the Institute and talk to Shaun on his deathbed, you can convince him to give you the password to his terminal, which will disable a few enemies and make the rest of the end game dungeon easier. Does it matter at the end of the day? Fuck no, and there is no way to talk down Brotherhood or Railroad either, but at least it's *something*.
 
View attachment 7418241
Lilbro unironically pulling this card in current year.

Muh niggerino representation, which is a default woke argument using woke terminology based on unironic we wuz here first shit. How is it woke? It's a Chinese riddle.

Nigger, are you thick? She flirts with the mute, four-eyed nerd(you) constantly and even Eli says the two should get to fucking already once the anti-sex spacemagic device is destroyed to help repopulate Earth (also so he can have grandkids). She was a blasian waifu for nerds the same way Gordon was an action hero self-insert for nerds.

1. The first argument doesn't work in the context of Half Life. A modern car doesn't make sense/is out of place in a fantasy setting however an African American scientist in 1990s/2000s America isn't really, sure it's rare but it's not comparable to how out of place the car is.

2. I don't believe companies should be forced to represent anyone however I'm just saying an American company representing African Americans isn't abnormal. They are the companies primary historic minority and the majority of them are descended from the slaves brought in before the 1800s which is when Europe began mass immigrating to the country. Yes Whites were the first settlers, I'm not denying that, I'm just arguing an American company creating a piece of media with African Americans inherently isn't woke, if the piece of media has an anti White message sure or replaces historic Whites with Africans like Hamilton yes or if it's done as a reaction to leftist pressure tactics yes but inherently having them I disagree that that's woke.

3. I haven't played the game in a while so I can't really remember the dialogue. Is it mainly from the episodes?
 
Back