Fallout: The Frontier - Done, and it's a hilarious shitshow

>"Crusaders" of Steel
>Mormon
At least understand the difference between Catholics and Mormons. The devs did absolutely no research, did they?
That's why I wanted the Brotherhood Crusaders to be Brotherhood fundamentalists instead of Mormons. It makes no sense for the Mormons to use the name of a Catholic religious movement, since the two faiths are religious rivals. It would, however, make sense for a Brotherhood force that has long forsaken Christianity to use the term "crusaders" since they no longer have a dog in that religious scuffle. Have them find a technological "Holy Land" that they swear to protect, and have them run across the NCR and the Enclave whom they see as enemies.

They'll see the NCR the same way the Crusaders saw the Moors, a hostile force that drove them away from most of their territory, a force that they see as an evil infestation in their "Holy Land", while they see the Enclave the same way the Crusaders saw the Byzantines, an old government authority that's backstabbing and untrustworthy. For bonus points, have it so that they once had a tenuous alliance with the Enclave forces (one that was originally put together by Legion Frumentarii who wanted both sides to focus on fighting the NCR) that eventually broke down due to differences in belief. You can also have them massacre everyone in the NCR camp once they defeat the NCR in revenge for Helios One and other Brotherhood losses against the NCR, while during their assault on the Enclave base, they plunder the base for tech and steal everything that isn't nailed down to the floor, just so we can reference the First and Fourth Crusades respectively. That way, they're at least somewhat related to the actual Crusaders whose name they stole.

Meanwhile, you can have the Enclave be American zealots who managed to accomplish what Colonel Autumn wanted to do in FO3 and got the local gangs on their side by providing goods and services to the locals (like say, they fixed a local water purifier and they hand out free water to the locals). Which would explain why they start firing on the NCR forces nearby, because aside from the NCR's hostility towards all Enclave remnants, the NCR started killing scavenger gangs loyal to the Enclave, gangs whom the Enclave forces were using to scavenge tech from the place. Just like how the Byzantines used outside mercenaries to bolster their forces, so too would the Enclave use scavenger gangs to bolster their numbers. They used to work with the Brotherhood Crusaders to put down the larger NCR force, but after a few disagreements that revolve around their core beliefs (the Enclave's main goal is to revive America in whatever limited means they can, the Brotherhood Crusaders want to defend their "Holy Land") the two broke off their alliance and started firing on each other when the BoS refused to share scavenged tech with the Enclave and began firing on pro-Enclave scavengers to get the scavenged tech first.

As for the NCR, they still have standing orders from back home to fire on sight at all Enclave forces, and they see the scavengers as scum because the NCR fights with the scavengers over scraps of tech that the latter try to bring back to the Enclave. All the while, they're still continuing their mop-up of all BoS forces, so they fire at Brotherhood forces on sight, too.

There you go. A rational explanation as to why all three sides hate each other and want to kill each other. It goes to show that the average idiot can write a better plot in a matter of days, when compared to the Frontier Devs who can't even do that in seven years.

They're the kind of people who didn't realize that fetish content has little place in a non-porn/non-romance game.

They're the kind of people who thought bullying a girl into sex slavery, even as a meme, was a good idea in (lmao current year).

They thought that their 'when I'm 18 I'll go and have drugs and do sex' line was a good idea. (credit to the VA department that said, 'lmao I'm not saying that,' though.)

They thought their 'objectively evil' line with regards to that one NPC was good writing.

Not only did they not do research, but they also never even just googled what they were working on. Some kid who hasn't been to school all last year because of Kennel Cough could do better research.
They're probably the kind of people who can't tell the difference between different branches of Christianity, because they probably think they're all the same. They also can't see the hypocrisy of an NCR force that broke off from the NCR because it doesn't want to fight the Legion in the Mojave, with the rest of the NCR backing them up, only for them to go and fight the Legion in Portland, without NCR support.

Then again, these idiots thought that putting futuristic CoD/Halo neon designs on a space station would fit in with Fallout's Jetsons'-style, retro-futuristic mindset.

Can you imagine being Kojima's tard wrangler? It's bound to be really stressful. "No, Kojima-san, we can't have vocal cord parasites, that's silly." "WELL FUCK YOU TOO."

I hope the guy was paid well at least.
I can imagine someone like that would have banged their head on the wall several times a day dealing with Kojima and his crazy-ass ideas.

IIRC with Kojima, he had another writer on his team or at least someone that helped keep him in check with all the story shit that was going on for the games. Once that guy left, Kojima went off the rails with shit like vocal cord parasites and "WORDS THAT KILL!!!111"
Meanwhile, the guy who made the NCR campaign was the kind of primadonna who threatened to leave and tank the mod if anyone touched his "magnum opus" of a story. At least Kojima had years of success before he went off the rails, which explained his arrogance, while Lucas formed his own media empire and was making billions, which would at least explain his confidence in his own writing chops.

Bad dream or dying dream would of made it fit well. Especially with Doc Mitchell poking around your brain to remove the bullet and the Courier being in bed for two days. With the "war never changes" tagline the game is supposed to be known for, another way to make this mod better is if they looked back at the script and focus on making it "war is hell" without stuff like the deathclaw sex and the lizard snake people and redoing their Enclave space station where one could get the Enclave to be fascist beyond just having the player be told "they're fascist." Just show more of that fascism via logs and the like that helps one piece two and two together. More so if they could do that without copying COD or mimicking a scene from Wolfenstein where "you have to choose" or Spec-Ops where it goes on some diatribe of "do you feel like a hero?"
Exactly. The moment they started ripping off CoD, Halo Reach, Wolfenstein, and Spec-Ops the Line was when they lost all respect in my eyes. The fetish shit, I've seen before, but them just being shameless at lifting scenes from superior games just makes me want to play those games instead of playing their little DLC pack.
 
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IIRC with Kojima, he had another writer on his team or at least someone that helped keep him in check with all the story shit that was going on for the games. Once that guy left, Kojima went off the rails with shit like vocal cord parasites and "WORDS THAT KILL!!!111"
To be fair Kojima was forced to work on the same game for 30 years. He blatantly shoehorned all his unused game ideas into MGS because he would gladly be working on a different game... just like these hacks.
 
>"Crusaders" of Steel
>Mormon
At least understand the difference between Catholics and Mormons. The devs did absolutely no research, did they?

It was a dev team full of SJW retards with TDS, thus they're likely all euphoric atheists. They probably thought one Christian religion is exactly the same as any other Christian religion, but "Mormons were in Honest Hearts, so we'll make them Mormons!"
 
Today in Frontierposting: Seducing Benny, but it's Frontier quotes.

With the "war never changes" tagline the game is supposed to be known for, another way to make this mod better is if they looked back at the script and focus on making it "war is hell" without stuff like the deathclaw sex and the lizard snake people and redoing their Enclave space station where one could get the Enclave to be fascist beyond just having the player be told "they're fascist." Just show more of that fascism via logs and the like that helps one piece two and two together. More so if they could do that without copying COD or mimicking a scene from Wolfenstein where "you have to choose" or Spec-Ops where it goes on some diatribe of "do you feel like a hero?"

That was the second-biggest opportunity they missed: the nihilism angle. As Rancor points out, for all the death and carnage of the NCR story, no change is wrought. Nothing has been accomplished, not by the NCR, the Legion, nor Kimball. You're still going to go back to the Mojave and do everything like normal, the only difference is that thousands are dead with nothing to show for it. Like the PTSD "subplot", it gets hinted and prodded at over the course of the story, but it never lets the player engage with it and succumb or overcome, with the exception of the "why are we still here?" moment and the dialogue battle with Rancor. Side note: Credit where credit is due, they did a good job of making the speech battle more involved than "speech 100 lol", by incorporating other skills and stats into the requirements. If you mixed that approach with Silus' information obscurity and Ulysses' minefield of trying to find the right words instead of smacking the [SPEECH] option, you could have a genuinely good system for a final boss debate.

Their third biggest missed opportunity was the space station. The setup gives vibes of Mass Effect 2's suicide mission, with you going into unknown territory alongside a team of varied personalities and skillsets. Given all the other technical shit that they pulled for this mod, I have no doubt that they could have integrated a similar approach, with the player making the calls about who to assign to specific tasks, and dealing with the consequences if they choose poorly. It's a place they even hint at going, with a sequence that has you using remote turrets to protect one of your squadmates as she tries to get away from a moshpit of ghouls, deathclaws, and other Enclave experiments, and if you fuck it up, she will die, and the game will move on. But other than that, the closest the station ever get to living up to its potential is the Wolfenstien sequence, and the game elects to simply kill most of the squad in scripted sequences, instead of letting the player have any interaction with the story.
 
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That's why I wanted the Brotherhood Crusaders to be Brotherhood fundamentalists instead of Mormons. It makes no sense for the Mormons to use the name of a Catholic religious movement, since the two faiths are religious rivals. It would, however, make sense for a Brotherhood force that has long forsaken Christianity to use the term "crusaders" since they no longer have a dog in that religious scuffle. Have them find a technological "Holy Land" that they swear to protect, and have them run across the NCR and the Enclave whom they see as enemies.

They'll see the NCR the same way the Crusaders saw the Moors, a hostile force that drove them away from most of their territory, a force that they see as an evil infestation in their "Holy Land", while they see the Enclave the same way the Crusaders saw the Byzantines, an old government authority that's backstabbing and untrustworthy. For bonus points, have it so that they once had a tenuous alliance with the Enclave forces (one that was originally put together by Legion Frumentarii who wanted both sides to focus on fighting the NCR) that eventually broke down due to differences in belief. You can also have them massacre everyone in the NCR camp once they defeat the NCR in revenge for Helios One and other Brotherhood losses against the NCR, while during their assault on the Enclave base, they plunder the base for tech and steal everything that isn't nailed down to the floor, just so we can reference the First and Fourth Crusades respectively. That way, they're at least somewhat related to the actual Crusaders whose name they stole.

Meanwhile, you can have the Enclave be American zealots who managed to accomplish what Colonel Autumn wanted to do in FO3 and got the local gangs on their side by providing goods and services to the locals (like say, they fixed a local water purifier and they hand out free water to the locals). Which would explain why they start firing on the NCR forces nearby, because aside from the NCR's hostility towards all Enclave remnants, the NCR started killing scavenger gangs loyal to the Enclave, gangs whom the Enclave forces were using to scavenge tech from the place. Just like how the Byzantines used outside mercenaries to bolster their forces, so too would the Enclave use scavenger gangs to bolster their numbers. They used to work with the Brotherhood Crusaders to put down the larger NCR force, but after a few disagreements that revolve around their core beliefs (the Enclave's main goal is to revive America in whatever limited means they can, the Brotherhood Crusaders want to defend their "Holy Land") the two broke off their alliance and started firing on each other when the BoS refused to share scavenged tech with the Enclave and began firing on pro-Enclave scavengers to get the scavenged tech first.

As for the NCR, they still have standing orders from back home to fire on sight at all Enclave forces, and they see the scavengers as scum because the NCR fights with the scavengers over scraps of tech that the latter try to bring back to the Enclave. All the while, they're still continuing their mop-up of all BoS forces, so they fire at Brotherhood forces on sight, too.

There you go. A rational explanation as to why all three sides hate each other and want to kill each other. It goes to show that the average idiot can write a better plot in a matter of days, when compared to the Frontier Devs who can't even do that in seven years.


They're probably the kind of people who can't tell the difference between different branches of Christianity, because they probably think they're all the same. They also can't see the hypocrisy of an NCR force that broke off from the NCR because it doesn't want to fight the Legion in the Mojave, with the rest of the NCR backing them up, only for them to go and fight the Legion in Portland, without NCR support.

Then again, these idiots thought that putting futuristic CoD/Halo neon designs on a space station would fit in with Fallout's Jetsons'-style, retro-futuristic mindset.


I can imagine someone like that would have banged their head on the wall several times a day dealing with Kojima and his crazy-ass ideas.


Meanwhile, the guy who made the NCR campaign was the kind of primadonna who threatened to leave and tank the mod if anyone touched his "magnum opus" of a story. At least Kojima had years of success before he went off the rails, which explained his arrogance, while Lucas formed his own media empire and was making billions, which would at least explain his confidence in his own writing chops.


Exactly. The moment they started ripping off CoD, Halo Reach, Wolfenstein, and Spec-Ops the Line was when they lost all respect in my eyes. The fetish shit, I've seen before, but them just being shameless at lifting scenes from superior games just makes me want to play those games instead of playing their little DLC pack.
I can imagine they'd justify Halo/Mass Effect style tech in a 50's retro future because of something like FALLOUT 2 REFEREBCES which were easter eggs that justify Wild Wasteland in New Vegas and modern guns of which there's only a handful in the series. And anyone using Tactics fail to realize it's a spin-off that Bethesda would only make as "broadstrokes canon" in that they'd likely just acknowledge a couple thungs but then stay quiet on it.
It was a dev team full of SJW retards with TDS, thus they're likely all euphoric atheists. They probably thought one Christian religion is exactly the same as any other Christian religion, but "Mormons were in Honest Hearts, so we'll make them Mormons!"
Which made sense with Honest Hearts because we were in a state that was the home for the Mormons. Meanwhile this mod takes place in Portland where I can assume Mormons didn't have a big presence. Made me wonder if they even give any reason for some BoS members to be Mormons since last I recall, they all had a cult-like mindset on following a codex that told them to hoard technology.
 
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I can imagine they'd justify Halo/Mass Effect style tech in a 50's retro future because of something like FALLOUT 2 REFEREBCES which were easter eggs that justify Wild Wasteland in New Vegas and modern guns of which there's only a handful in the series. And anyone using Tactics fail to realize it's a spin-off that Bethesda would only make as "broadstrokes canon" in that they'd likely just acknowledge a couple thungs but then stay quiet on it.

Which made sense with Honest Hearts because we were in a state that was the home for the Mormons. Meanwhile this mod takes place in Portland where I can assume Mormons didn't have a big presence. Made me wonder if they even give any reason for some BoS members to be Mormons since last I recall, they all had a cult-like mindset on following a codex that told them to hoard technology.

The Brotherhood in fallout 1-2 were vaguely Catholic which is what I assume The Crusaders are a (clumsy and badly done) reference to. From fallout 3 onward that was dropped in favor of the Brotherhood being a secular and reclusive order of tech hoarders.

Between this and the Enclave space station it's pretty clear at least a few of the writers are familiar with obscure/older Fallout lore they're just shitty writers who are unable to keep their autism and fetishes in check.
 
Which made sense with Honest Hearts because we were in a state that was the home for the Mormons. Meanwhile this mod takes place in Portland where I can assume Mormons didn't have a big presence. Made me wonder if they even give any reason for some BoS members to be Mormons since last I recall, they all had a cult-like mindset on following a codex that told them to hoard technology.
Their leader got shot at Helios and had a crisis of faith watching the NCR win, so she ended up meandering her way East until the landed in New Canaan, found a new life, and then when the White Legs rekt the place, she went a little bonkers and started her crusade.
 
The Brotherhood in fallout 1-2 were vaguely Catholic which is what I assume The Crusaders are a (clumsy and badly done) reference to. From fallout 3 onward that was dropped in favor of the Brotherhood being a secular and reclusive order of tech hoarders.

Between this and the Enclave space station it's pretty clear at least a few of the writers are familiar with obscure/older Fallout lore they're just shitty writers who are unable to keep their autism and fetishes in check.
You sure they are familiar with it, and not that one day happened to read someone mention any of that. Then declared " THATS GOING INTO THE MOD!"
 
There's enough obscure stuff in the lore that it could really go either way.

Clearly, the lead writer(s) didn't know that the Enclave would be, at best, able to staff a small fort with its remaining staff and loyalists.
 
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There's enough obscure stuff in the lore that it could really go either way.

Clearly, the lead writer(s) didn't know that the Enclave would be, at best, able to staff a small fort with its remaining staff and loyalists.
Hence why it would make more sense if the scavengers in the Frontier were working with the Enclave instead of the Legion. With their own numbers at an all-time low, it would make sense for the Enclave to try and reach out to outside factions to bolster their rapidly declining numbers. The Enclave would offer them protection from larger raider gangs and factions like the NCR and the Brotherhood, and the Enclave would occasionally recruit the scavs who prove to be more than effective into their ranks as Enclave troopers, while the scavs collect and salvage tech for the Enclave and provide fire support for the remaining few Enclave troopers that remain.

Outside of clones or a breeding program that would take decades to bear fruit, I can't see the Enclave recovering their numbers outside of dropping the "purity of mankind" nonsense and recruiting wastelanders a la Colonel Autumn.
 
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When you guys say "America" are you referring to the country or the waifu insert? Is there really a difference anymore between the two?

A clock ticks. A beautiful girl. A hidden killer. The clock stops. There is no connection.

The vast desert.

Flag on the Moon. How'd it get there?
 
Oh wow, it’s finally out! I’ve been waiting for... for... wait a minute...

A88B92CB-0E5E-4C6C-8989-90E9DE7AB0C0.jpeg

What have they done? What in the hell happened? What is that atrocious writing? It looked so good, before!


This has to be some kind of early April Fool’s. Where is the real Frontier I was promised? Where is it, tgspy, you shitter?

This is hilarious. Whilst struggling with Gamebryo’s intractable engine limitations, their entire team signed off on a giant, fetish-laden shitpile with Deathclaw scalie sex and slavery BDSM in it without even bothering to fix the countless bugs and inexcusably amateurish dialogue that they actually had some poor fuckers voice-act. In the end, they didn’t even have the integrity to admit that they pushed out a moist dog turd. Desperate for a scapegoat, they foisted all the blame on the furry who did their PipBoy icon art, which was literally the only part of the mod that actually worked as intended.

This is like something Tumblr would do. This is the DashCon ball pit of Fallout modding.
 
Hence why it would make more sense if the scavengers in the Frontier were working with the Enclave instead of the Legion. With their own numbers at an all-time low, it would make sense for the Enclave to try and reach out to outside factions to bolster their rapidly declining numbers. The Enclave would offer them protection from larger raider gangs and factions like the NCR and the Brotherhood, and the Enclave would occasionally recruit the scavs who prove to be more than effective into their ranks as Enclave troopers, while the scavs collect and salvage tech for the Enclave and provide fire support for the remaining few Enclave troopers that remain.

Outside of clones or a breeding program that would take decades to bear fruit, I can't see the Enclave recovering their numbers outside of dropping the "purity of mankind" nonsense and recruiting wastelanders a la Colonel Autumn.
It's actually a system of abduction, lobotomization, and brainwashing. Yes, they did, in fact, go the Skittarii route.
 
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I'm still not sure if the Sans Blue Eye jumps scare bots or the sex snake people are cringier.

That's a lot of detail for a part of the body you're never really gonna see in game. First rule of creating: if it's out of the audiences frame, it doesn't matter. 99% of body/companion mods are fetish shit for losers who can't stand to take their meat out of their hand while they game.

Off the top of my head the only Companion mod I can recall that isn't some waifu4you shit is that fully voiced Khajit companion in skyrim.
You forgot the best companion mod for NV, BadMuthaFucka
 
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