phil is pissed about the various lighting bugs in the game, bitching about how they couldn't fix it even though this is the DEFINITIVE EDITION, he's saying since it already came out on PC and was good there, it should be good here on the PS5.
i've been playin' it on the PC with a 4k texture mod. game looks nice, never seen any visual glitches either. fat boy chose console, he gets the console experience.
Phil still doesn't understand how the targetting in the game works. The game fuckin' black and white'ing everything but what you can target just isn't a big enough visual cue for our big brained boy. Shits just too fuckin' complicated.
Oh incase I forgot to mention, he's fightin' NIles right now.
fuck, something stupid happened and I didn't see because I was typing. Sounds like Phil fat fingered the controller and missed a shot.
"Fuck this. It's too detail specific. If I shoot an arrow at a characters feet, it should hit the character. Fuck you. It shouldn't miss."
that's two reloads so far on the Niles fight.
Also, doesn't the game autotarget by cycling through enemies on console if you press the L1 and R1 buttons?
yeah pretty sure it do. i'm just writin' up a fat boy post of the entire fight. so you'll see this when i post it...but know that i'm here.......
"the whole setup of the combat i hate. it doesn't make any sense. what do you mean path is interrupted? i have the high ground, this is garbage. it really is. it's frustrating bullshit."
this nigger is trying to shoot through a stone fucking wall? am i seeing this right?
"it's ridiculous how nitpicky the game is. it's ridiculous. there's a guard rail infront of me. let me shoot through it. THERE'S GIANT HOLES IN IT. lET ME SHOOT THROUGH IT. everything is to the advantage of your enemy and nothing is the advantage to you. I hate it. everything is nitpicky on purpose, it's not very fun, it's just very annoying. have to reload a fight 10 times just to find a way to do it."
mate, it's a stone railing and you're a dwarf who isn't even tall enough to see over it. calm down.
he took a fucking shot at Niles, a non-moving target, and fucking missed. He fucking whiffed that bad boy once again. He's furious.
I'm actually not sure if he missed or if you can't attack people in a conversation.
"This game is fucking terrible. The combat engine is shit. IT'S SHIT. how can you tell me this is good?"
It's actually legit one of the best RPG combat engines I've ever encountered due to the level of creativity and freedom in it, to be honest.
"This is so bad, it's not accessible at all. its its own unique annoying shit. It's like uniquely frustrating."
i want to point out, Phil has an archer, and in this room there's a fat balcony that gives you overview of essentially the entire room. that's where I slapped my archer.
Phil has his stationed behind some railings he's too short to see over and only has the sight to hit 1 enemy. Out of like 11. He's a real tactical genius.
When I'm playing this game, if I'm in a conversation or a situation where it LOOKS like things are about to go bad, I immediately swap control to my archer/mage and start getting them into position before the fight breaks out. but i'm also not a fat moron, so.
"I don't know if I'll ever enjoy this. It's just too frustrating to anything I've ever played. Maybe there's some people out there who enjoy this crazy level of detail"
I like how, if Phil doesn't enjoy something, then the people who DO are the weird ones. they're the fringe group. it's not that he's just a fat moron who can't understand games, if you enjoy Divinity, you're the odd one.
Phil is now being spoon fed how terrain effects work, such cast Rain into Global Cooling to create an ice field to protect your archers.