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If you just want to play the story, retail is the way to go. You unlock trusts quite early which lets you actually progress the content mostly solo.Are any of the XI private servers good for someone who just wants to play through the story? People say retail is the best option, but that requires giving SE more of my money (which will also be used to fund other flops no doubt).
I heard XIV 1.0 cutscenes had just as much effort put in, if not more so, yeah? The current "slop" was only prevalent from ARR onwards, with canned animation and "/me nod".If you just want to play the story, retail is the way to go. You unlock trusts quite early which lets you actually progress the content mostly solo.
Private servers are almost all focused on 'old' FFXI which is good if you want the proper oldschool MMO "you need a group for everything" experience, but lousy if you want to actually do the story.
All this being said - FFXI's story is incredibly difficult to get into. It's not linear like XIV's is and you'll regularly be moved back and forth along different xpac MSQs as you level (a lot of FFXI expacs were designed for mid-level characters upon release). The game has a really bad habit of just thrusting you into completely new stories whenever you enter certain areas for the first time and it doesn't have any easy in-game way to track progress through these storylines.
Also FFXIs story cutscenes will make you sad for the state of XIV's cutscenes because they legitimately put actual effort into them with mocap and unique rigging and it just makes XIV look like slop.
Basically yeah. XIV 2.0+ massively saved on animation budget by having far simpler animation. The upside is that there are far more cutscenes and they're actually voiced.I heard XIV 1.0 cutscenes had just as much effort put in, if not more so, yeah? The current "slop" was only prevalent from ARR onwards, with canned animation and "/me nod".
https://youtu.be/wAifwGuWAro?list=PLLfhkR8m8wYshIqe6HJd7VO7tCi-3M-hy&t=230 Why hear when you can see?I heard XIV 1.0 cutscenes had just as much effort put in, if not more so, yeah? The current "slop" was only prevalent from ARR onwards, with canned animation and "/me nod".
People keep saying this shit and I don't get it.I'm a huge fan of FFT, but I can't recommend this remaster. It is far and away from being a definitive version of the game. Between the denuvo malware it comes with and cutting out content in War Of The Lions for some weird butthurt reason about the original dev not liking that fans enjoyed those later additions another dev made, it's better to just play ROMs of the existing FFT library.
TLDR: There's really no reason to get the remaster. If I want the original experience I can just play the original ROM. If I want the War Of The Lions experience I can just play War Of The Lions. It's pretty pointless.
Asura has basically been the one remaining "real" server of XI so it's a pretty massive shift for the game's population to reach a point where they're trying to get people onto other servers.
Are any of the XI private servers good for someone who just wants to play through the story? People say retail is the best option, but that requires giving SE more of my money (which will also be used to fund other flops no doubt).
Okay kiwibros, I am thinking about trying out some FF games. Can I play 7 and its remake without playing the old games, and which ones are good or bad? I know Google exists but I unironically trust you niggers more.
If you already own it, give it a shot. I never finished it as I thought it was a pretty boring game.I do have xv on xbone. Is that worth playing? Tbh I only got it because of the mechanic girl. It looks good though l dunno.
Why would you willingly pay money for a new version of a game that has less stuff, when you could play an existing version with more stuff... for free. That also doesn't install possibly the most aggressive and intrusive DRM currently on the market?People keep saying this shit and I don't get it.
That was just ff14 1.0 in general, reason it flopped ontop of being FF11-2 was poor performance, the Crystal engine was stretched to its absolute (tiny)limit at the time, and it wasn't even the animations. The random background pots being absurdly high polycounts was a major contributor.I don’t know if it’s just me but the 1.0 cutscenes seem very laggy and have some frame rate issues. I was actually getting a head ache from that. Granted they look amazing but you can tell the engine is struggling showing them off. In fact that was the big issue with a lot of the in game animations back then, even high end computers had really bad issues with animations lagging, I remember this myself. It’a shame they never tried to improve the animations in ARR or try to recreate them but with less lag.
15 is pretty mid, personally. But it has it's fans.I do have xv on xbone. Is that worth playing? Tbh I only got it because of the mechanic girl. It looks good though l dunno.
I still remember the insane lag in 1.0 including the UI. UI lag was the worst, it could take multiple seconds for a button to respond and navigating menus was a nightmare. Especially since every thing was tied to pulling up the menu even sitting from what I remember. There was a video (unfortunately taken down) of someone showing themselves selling things in their inventory to npcs and it literally took four minutes to do so.That was just ff14 1.0 in general, reason it flopped ontop of being FF11-2 was poor performance, the Crystal engine was stretched to its absolute (tiny)limit at the time, and it wasn't even the animations. The random background pots being absurdly high polycounts was a major contributor.
It hasn't been totally lobotomized like Black Mage and Viper, so it's still good for nowBit out of nowhere, but how's Sage? I was thinking about making it my healing main if I ever hop back online, but is the job still playing decently?
This was one of the last remnants of SE's dev chaos during the transition to the HD era, where their art teams were given vague directions and so they'd just start pumping out assets until someone remembered they existed and told them to stop. It's why FF13 got a trilogy, it wasn't because the first game was a huge success, it was because they just had so many assets that they had to find some use for them in order to claw back some money they spent making them, so it was easy to just crank out a few sequels using what was left over.The random background pots being absurdly high polycounts was a major contributor.
I'm actually unsure Nomura deserves all the hate, to the point I think he may be a corporate fall guy. He directed parasite eve 3, which killed the series, but apparently wasn't the writer, only directing what he was given. He also supposedly wanted ff7 remake to be a straight remake, but higher up suits wanted the multiverse stuff. Nomura has issues, but I am unsure he deserves hatred for the way the remakes turned out. That's what I heard once anyway.Remake is pretty good, but Rebirth fucking sucks. both games massively retcon 7's original story for no reason other than Tetsuya Nomura fucking sucks at writing. he was not the original director of 7, he only designed the characters, so I guess he felt like he needed to put his stamp on it, which mainly consists of having a completely incoherent story that is not only confusing but deeply retarded. in case you're not aware, the other games Tetsuya Nomura has directed include Final Fantasy XV and the entire Kingdom Hearts series, all games with stupid ass, over-convoluted, incoherent narratives.
Can't lobotomize something that came into existence with chunks of it's brain missing.It hasn't been totally lobotomized like Black Mage and Viper, so it's still good for now
I'm actually unsure Nomura deserves all the hate, to the point I think he may be a corporate fall guy. He directed parasite eve 3, which killed the series, but apparently wasn't the writer, only directing what he was given. He also supposedly wanted ff7 remake to be a straight remake, but higher up suits wanted the multiverse stuff. Nomura has issues, but I am unsure he deserves hatred for the way the remakes turned out. That's what I heard once anyway.