Final Fantasy XIV - Kiwi Free Company

Oh my god moon rabbits.
EW has redeemed itself in my eyes, they are adorable, specially with the weeb dub.
Honestly my least favorite part. They're fun in small doses, but I think they overstayed their welcome. It was especially jarring as they came right after the Garlemald and Zodiark kino. The 1.0 fashion gag was funny though
 
Honestly my least favorite part. They're fun in small doses, but I think they overstayed their welcome. It was especially jarring as they came right after the Garlemald and Zodiark kino. The 1.0 fashion gag was funny though
I think if they existed like 1 or 2 hours less (especially at the start) then they did the entire game they'd be fine. I find they serve as a nice sort of representation of the old world merging with the new one, without the obvious combativeness last time this perspective showed up in Shadowbringers. I feel it helps highlight the overarching point the story tries to convey that even if this world isn't literal paradise, that doesn't make it hell on earth, if anything that is what makes it special.

Which again this perspective talks about how Japan sees the moon, as if I recall right the moon represents purity and the absence of flaws of the world below. Which is why the bunny zone is so squeaky clean and boring looking beyond the sci-fi esque look like with the forest, but that forest unless you're into that aesthetic is boring as fuck to look at after seeing all these fantastical forests for the last 8 years.
 
When did Orbonne get nerfed again? Last I heard they only touched Cid (twice) during ShB or something.
Patch 5.21 or thereabouts because they became required to get into Bozja. I got to play them just before the nerfs and they were pretty substantial -most of the boss mechs were basically instas. These days you can tank Mustadio's walltism and Cid's cleaves.
 
Just did my P3S reclear and oh my god it's so much better than prog.

Prog was 4 hour of attempting for a clear only to get people wipe at adds, or forget how to count.

Reclear was literally one-and-done. Everyone knew the fight, and the only mistakes were just quick moments when someone was low for the raidwide.

I think P4S is going to be a lot better just due to P3S acting as a filter.
 
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FFXIV released a screenshot sweepstakes about showing your character going on an adventure as the template for the contest and I'm seeing so many narcissistic selfies of tranny OCs it's almost comical. But there are some really cool screenshots though:
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FFXIV released a screenshot sweepstakes about showing your character going on an adventure as the template for the contest and I'm seeing so many narcissistic selfies of tranny OCs it's almost comical. But there are some really cool screenshots though:
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Lmao you werent kidding, some of these troons missed the memo and just upload autism taken from their ERP homes

Most of the screenies are decent though
 
Finished up with reclears, finally nabbed the 605 greatsword.
This thing looks hella sweet but I think I've had my fill of raiding. The boss fights were fun, P4S is a blast once you're used to the dance. I just don't think I have it in me to fuss and worry about constant parsing.
 
FFXIV released a screenshot sweepstakes about showing your character going on an adventure as the template for the contest and I'm seeing so many narcissistic selfies of tranny OCs it's almost comical. But there are some really cool screenshots though:
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I took a look at the submissions out of morbid curiosity.

A lot of these people seem to be missing the point of the theme of the contest.

A lot of these same people are also really fucking bad at reading the fine print. Case in point, every idiot who keeps editing out and/or using third party tools to remove the automatically appended legal text onto the screenshots.
 
I was a bit retarded and clicked on a link someone messaged to me in game to what appeared to be the SE forums and logged in.

Guess who is in suspension jail. :oops:

EU support seem to be replying pretty timely, I likely wont get my account back tonight but they responded to my initial ticket in under 2 hours.

Anyway don't be a dumb ass like me, how I fell for something that only a computer illiterate geriatric would in normal circumstances is beyond me.
 
Finished up with reclears, finally nabbed the 605 greatsword.
This thing looks hella sweet but I think I've had my fill of raiding. The boss fights were fun, P4S is a blast once you're used to the dance. I just don't think I have it in me to fuss and worry about constant parsing.
Chair has a video about it. But tbh, parsing isn't as important as some hardcore raiders claim it is.
Remember that any clear is considered a parse, and when you consider that most pulls end in a fail, then clearing a fight already means your fight went better than average.

Most importantly though, clearing is the first and foremost objective of a fight. A lot of DPS want to maximise their damage during prog, but why do that when it's pretty likely you'll wipe. Better to play it safe and learn more of the fight than try to stretch for those extra GCDs.
 
Chair has a video about it. But tbh, parsing isn't as important as some hardcore raiders claim it is.
Remember that any clear is considered a parse, and when you consider that most pulls end in a fail, then clearing a fight already means your fight went better than average.

Most importantly though, clearing is the first and foremost objective of a fight. A lot of DPS want to maximise their damage during prog, but why do that when it's pretty likely you'll wipe. Better to play it safe and learn more of the fight than try to stretch for those extra GCDs.
I hate DPS logs with a passion. I was in a guild doing nightmare mode raids in Old Republic, and people would constantly fail mechanics on purpose to not drop in DPS, I know because I was one of them. My class was doing pretty bad in average DPS as a new raid had just launched, and the guild leader's healer GF was already breathing down my neck about my subpar DPS compared to the flavor of the month classes. I had two choices, change to a class I didn't want to play as, or be a selfish prick, I chose the latter.
In hindsight it all seems so stupid because we never failed because of enrage, it was almost always mechanics, because every DPS were being selfish.
In the end the guild imploded because raid night had been cancelled because of too many people being busy, so me and some other guildmates threw togheter a ad hoc group by bringing in people from the second raid group, just to get better at the mechanics of a boss we had been butting our heads against for weeks, ended up clearing it after a few tries, and the next day all hell broke loose when the others realized what we had done
 
Chair has a video about it. But tbh, parsing isn't as important as some hardcore raiders claim it is.
Remember that any clear is considered a parse, and when you consider that most pulls end in a fail, then clearing a fight already means your fight went better than average.

Most importantly though, clearing is the first and foremost objective of a fight. A lot of DPS want to maximise their damage during prog, but why do that when it's pretty likely you'll wipe. Better to play it safe and learn more of the fight than try to stretch for those extra GCDs.
I disagreed with that assessment in Chair's video (or at least this post's interpretation of it). People who clear with grey and even sometimes low green tend to be carried or they did the fight months late depending on the timing of the clear. Now if you want to count getting carried as a reasonable clear for that player is one thing, but I've seen some absolute garbage players clear X3S/X4S in the past because they have like 2-3 sweatlord performance tier players who effectively make up for how shit the 1-2 greys are doing usually about 1-2 months into the tier. If you need sweatlord parsers to beat the enrage, then parsing (or its 'culture' if we want to call it that) still helped you even if by technicality your entire team won with a dragoon at 2 percentile even though he only died one time.

I've seen clears where the ranged dps was top 2 with relatively okay percentiles in dps because the tanks/healers were tryhards, tryhard tanks/healers can immensely carry for bad/overly safe dps players who 'only do mechanics' and 'don't care about dps'. If you barely made enrage in 2 gcds time because your healer was greeding for the entire fight and let the tank get low all the time and slide casted out of mechanics, then greed is what won you that fight it just wasn't the dps all greeding like what is being discussed here. Also killing the fight faster gives you less time to fuck up, which is also a huge plus in being good at dps, sometimes you can skip entire phases which are annoying as fuck to do just because you smashed past them.

Also doing the fight within the first weeks (especially first week) vs doing the fight within the last months of a tier's life cycle are dramatically different ball games. So if you're doing earlier prog, then you bet your fucking ass you should probably tryhard a little bit with your dps to ensure you can actually make the enrage. Also learning how to greed if you aren't a mongoloid about it can teach you more about a fight because you need to understand the mechanics in more depth to greed properly, and this can even transfer into other fights because tbf FFXIV reuses a lot of mechanic patterns and ideas these days they just tend to mix them up or layer them differently.

There is a time and place for everything, and greeding like sweatlord does have its use if you're not a moron about it.
 
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I disagreed with that assessment in Chair's video (or at least this post's interpretation of it). People who clear with grey and even sometimes low green tend to be carried or they did the fight months late depending on the timing of the clear. Now if you want to count getting carried as a reasonable clear for that player is one thing, but I've seen some absolute garbage players clear X3S/X4S in the past because they have like 2-3 sweatlord performance tier players who effectively make up for how shit the 1-2 greys are doing usually about 1-2 months into the tier. If you need sweatlord parsers to beat the enrage, then parsing (or its 'culture' if we want to call it that) still helped you even if by technicality your entire team won with a dragoon at 2 percentile even though he only died one time.

I've seen clears where the ranged dps was top 2 with relatively okay percentiles in dps because the tanks/healers were tryhards, tryhard tanks/healers can immensely carry for bad/overly safe dps players who 'only do mechanics' and 'don't care about dps'. If you barely made enrage in 2 gcds time because your healer was greeding for the entire fight and let the tank get low all the time and slide casted out of mechanics, then greed is what won you that fight it just wasn't the dps all greeding like what is being discussed here. Also killing the fight faster gives you less time to fuck up, which is also a huge plus in being good at dps, sometimes you can skip entire phases which are annoying as fuck to do just because you smashed past them.

Also doing the fight within the first weeks (especially first week) vs doing the fight within the last months of a tier's life cycle are dramatically different ball games. So if you're doing earlier prog, then you bet your fucking ass you should probably tryhard a little bit with your dps to ensure you can actually make the enrage. Also learning how to greed if you aren't a mongoloid about it can teach you more about a fight because you need to understand the mechanics in more depth to greed properly, and this can even transfer into other fights because tbf FFXIV reuses a lot of mechanic patterns and ideas these days they just tend to mix them up or layer them differently.

There is a time and place for everything, and greeding like sweatlord does have its use if you're not a moron about it.
Probably one of the few times I actually disagree with some of your sperging. You're talking very exceptional cases at different ends of the extremes and, I can tell you right now as someone who formerly was a hardcore Tank raider having to carry for lackluster DPS, that's not a very fun position to be in for the extended amount of time that goes into progging and clearing. "A clear is a clear even with greeding" gets really fucking tiresome, really fucking quickly when you are constantly having to make up for shitter DPS and, as such, the entire group puts the responsibility on you, and pretty much only on you, to keep going above and beyond to compensate for the shitters, instead of harping on the shitters to get their shit together. It's not hard for me to see why even a lot of our thread regulars have finally been broken as of this expac on the raid scene.

So, while, yes, "greeding like a sweatlord" does indeed have its practical usage, it's not going to keep the people having to do all that greeding playing the content. Might even ward them away from trying it again in the future if all they ever have to look forward to is having to carry a bunch of no-effort crybabies who'll blame you for not carrying hard enough.
 
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Probably one of the few times I actually disagree with some of your sperging. You're talking very exceptional cases at different ends of the extremes and, I can tell you right now as someone who formerly was a hardcore Tank raider having to carry for lackluster DPS, that's not a very fun position to be in for the extended amount of time that goes into progging and clearing. "A clear is a clear even with greeding" gets really fucking tiresome, really fucking quickly when you are constantly having to make up for shitter DPS and, as such, the entire group puts the responsibility on you, and pretty much only on you, to keep going above and beyond to compensate for the shitters, instead of harping on the shitters to get their shit together. It's not hard for me to see why even a lot of our thread regulars have finally been broken as of this expac on the raid scene.

So, while, yes, "greeding like a sweatlord" does indeed have its practical usage, it's not going to keep the people having to do all that greeding playing the content. Might even ward them away from trying it again in the future if all they ever have to look forward to is having to carry a bunch of no-effort crybabies who'll blame you for not carrying hard enough.
How dare you disagree with me, I thought we were kiwi frens. My point isn't so much "It is okay if the tank/healer carries bad dps" it is that you can have trashy dps/grey dps who suck get carried by the tanks/healers. So this idea that "Well the grey clear is still a clear and that means something" to me is wrong, because dps-wise you can carry anyone with at least 1-2 good dps and good tanks/healers especially by month 2-3 of the content existing. I am actually against that position being the expected norm, my point is more so "A purple tank can carry a grey dps" in parser terms. This is true to the point where even a fucking post HW Bard can end up in second place on the parse because the Bard can pewpew without thinking much while the Dragoon plays bitch boy cuck because he's too scared of orange circles and disengages 3 gcds too early then he needs to because "mechanics matter more then dps" is taken far too literally.

It's not hard for me to see why even a lot of our thread regulars have finally been broken as of this expac on the raid scene." This is literally me my man, and it sucks because I like tryharding in this game to some extent, but it so hard to find good tryhards and not just sweatlords who can't greed properly to save their lives or you find bitch boy cucks to mechanics who never improve at all and simply show up.

I was in your position in Creator because half my dps sucked, one of my healers was a colossal pussy who tried to strong arm me into staying in Grit most the fight (and he convinced my Warrior to cuck himself), and I hauled ass on DRK to autismo time my CDs/GCDs in a12s and learned how to greed like a motherfucker with my mana in HW when darkside ate your mana constantly. We barely won by a GCD before my LD almost timed out to kill me, and if I listened to my bitch boy healer (and our bitching literal bipolar Dragoon trying to say we should stop) we would have wiped on that pull and never cleared for the week, that's how I know how truthful a good greedy tank can carry some subpar teammates. It sucks, but it is wholly true and why I don't buy the narrative of trying to say a grey shitter dps clearing is somehow as equal as anyone clearing as most the time those players get hard carried by the non-dps.

I'm of the position that the best raid team, in terms of reasonable accessible hours/playstyles aka not ultra WF sweatlords, is a team that flexibly knows how to greed and knows how to prog collectively and properly.

Aka: We know that phase 1 is a joke, so let's greed a few times for an extra gcd or two to see how we do in order to push the hp bar so when we get to phase 5 we aren't behind the enrage and can play safer in the last phase.

Another example: We barely get to phase 4, so can we please not greed so we learn wtf is going on instead of JOHN FUCKING MADDENING into the mechanics like apes?

Flexibility is everything, greed is a good trait to have but it is a tool as is all other tools. The problem is people are as stubborn as an ass and lazy as fuck to adapting to anything, and so they settle into things way too quickly. So if you got ultra safe dps, you're fucked and if you got ultra greed dps, you're also fucked.
 
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I got a couple. I thought it'd be too boring and a waste of time to share:
Yeah it seems the nuance is lost on these people.
Suppose these were even allowed at all, they are kind of uninspired.
 
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