- Joined
- Aug 17, 2018
Evidently, their physics are tied with frame rate. The faster the game runs, the more out of whack the games becomes. Why is that?
Closest explanation I could think of is because they were made for consoles in mind.
Case in point: the draw distance with San Andreas.
Closest explanation I could think of is because they were made for consoles in mind.
Case in point: the draw distance with San Andreas.