Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

Favorite GTA?

  • Grand Theft Auto

    Votes: 61 2.4%
  • Grand Theft Auto: London 1969

    Votes: 54 2.1%
  • Grand Theft Auto 2

    Votes: 106 4.1%
  • Grand Theft Auto III

    Votes: 203 7.9%
  • Grand Theft Auto: Vice City

    Votes: 735 28.7%
  • Grand Theft Auto: San Andreas

    Votes: 1,033 40.3%
  • Grand Theft Auto: Advanced

    Votes: 12 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 74 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 73 2.8%
  • Grand Theft Auto IV

    Votes: 655 25.5%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 198 7.7%
  • Grand Theft Auto V

    Votes: 371 14.5%
  • Grand Theft Auto: Online

    Votes: 91 3.5%
  • My Mother's My Sister!

    Votes: 306 11.9%

  • Total voters
    2,565
Thanks frens, I'll try these out. See there is also a guide for San Andreas in that steam link. I'll give that a shot too.
 
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Thanks frens, I'll try these out. See there is also a guide for San Andreas in that steam link. I'll give that a shot too.
Vice City is my favorite GTA in the whole trilogy.

There's a lot of cut material in Vice City, especially considering it was originally an expansion pack.

One example being gas grenades placed by the Washington Beach police station. They were only in the launch PS2 version but was removed because of framerate issues.

Fun fact: you could see them used in The Job, the mission where you rob a bank.

 
Vice City is my favorite GTA in the whole trilogy.

There's a lot of cut material in Vice City, especially considering it was originally an expansion pack.

One example being gas grenades placed by the Washington Beach police station. They were only in the launch PS2 version but was removed because of framerate issues.

Fun fact: you could see them used in The Job, the mission where you rob a bank.

VC is my favorite in the series too, I don't tend to replay most games but this is one I come back to a lot.

I remember when I first played it I'd scrape together money doing missions to get new guns and armor and stuff but I know the map so well now I end up getting the free pickups. Money is saved for the house with the garage so you can get Diaz's indestructible car from that mission early on.
 
I remember when I first played it I'd scrape together money doing missions to get new guns and armor and stuff but I know the map so well now I end up getting the free pickups. Money is saved for the house with the garage so you can get Diaz's indestructible car from that mission early on.
Have you done the Stadium races in Downtown Vice? I didn't know those existed.

Diaz had an indestructible car?

Diaz was a funny character in Vice City: short temper, short posture, short life span.

One thing I didn't like about Vice City Stories was the retcon of Victor Vance from VCS to Vice City. Vic was ambushed and killed in the beginning of Vice City from a drug deal gone wrong.

But in VCS, he was hesitant about being a drug dealer. Even to the point where he would lose his patience with Lance several points in the game. At the end, Lance said he had 40 kilos of coke but Vic adamantly refused to sell it. Now two years later, he's back to selling drugs, which ended in his demise?

Not to mention he had a strong Dominican accent, completely unrecognizable from his VCS character. Why did R* confirm it was Vic?
 
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I would love a remake of Vice City in GTAV's engine with the modern customization options.
 
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Have you done the Stadium races in Downtown Vice? I didn't know those existed.

Diaz had an indestructible car?

Diaz was a funny character in Vice City: short temper, short posture, short life span.

One thing I didn't like about Vice City Stories was the retcon of Victor Vance from VCS to Vice City. Vic was ambushed and killed in the beginning of Vice City from a drug deal gone wrong.

But in VCS, he was hesitant about being a drug dealer. Even to the point where he would lose his patience with Lance several points in the game. At the end, Lance said he had 40 kilos of coke but Vic adamantly refused to sell it. Now two years later, he's back to selling drugs, which ended in his demise?

Not to mention he had a strong Dominican accent, completely unrecognizable from his VCS depicted. Why did R* confirm it was Vic?
Yeh I've done the stadium races but don't usually bother in most playthroughs. I think you can unlock a special car by completing them?

That early mission where you have to defend Diaz in the alley, you can instead blow his head off and take his car. The car is bulletproof. Its fun to fuck around with but also useful for one of the later missions where you have to storm the scrapyard to save Lance. You just drive in and run everyone over. Makes the mission completely trivial. I discovered the car on my first playtrhough when I first got the game and always get it every time I play now.

Found the Vic thing a bit weird too. I think they just wanted to link VCS to VC and kind of shoehorned it in.

E: just remembered, the car in the racing mission as part of the heist is also indestructible but is a huge pain in the ass to get. If you fail the mission its locked so you have to push it to a garage to unlock it. Not worth the effort I'd say.
 
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Extremely unlikely, Ray Liotta had bad blood with R*. Burt Reynolds too, God rest his soul.

Oh, I never meant to imply it's something that would happen, just that I wish it would.

What's Liotta's bad blood with them?
 
I imagine video games were just a completely foreign thing to Liotta and Reynolds and they thought it was just stupid kid shit.
 
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I imagine video games were just a completely foreign thing to Liotta and Reynolds and they thought it was just stupid kid shit.

I read Jacked: The Outlaw History of Grand Theft Auto once and it didn't say anything about Reynolds but that was the case with Liotta, he thought voicing a video game meant he was washed up, he's quoted as saying "I haven't played a video game since Pong" despite at first being jovial with the team, but evidently it sunk in at one point.

The sad thing is he wasn't wrong, he was washed up by the early 2000s and is especially so today, Vice City was probably the last noteworthy thing he did in fact and honestly wanting more money because he didn't realize how big a deal GTA was seems pretty fair to me.
 
Nothing prepared them for their visit with Burt Reynolds, who played Avery Carrington, a real estate mogul in the game. Since the guys had grown up on the actor’s campy and macho classics – Smokey and the Bandit, Deliverance – they were psyched to work with him. Reynolds showed up ready to work and be treated like a star. Khonsari could see the disdain in his eyes, the attitude so many other actors copped about the medium. “They look at you like ‘Who the fuck are you?’” he recalled, “‘You’re game guys.’” Khonsari had no qualms about putting actors in their place. “If you want me to break it down to you,” he’d say, “these games gross over half a billion dollars, more than all of your movies put together!”

Yet with Reynolds, he lost his nerve. Khonsari recalled how, after Reynolds cut his scene, Dan asked politely for another take. “Hey,” Dan said, “can you say that line again?”

Reynolds stared him down and muttered, “Say that again?”

“Can you do the line again?” Dan repeated.

“You know, you need to give people an ‘atta boy.’”

“An ‘atta boy’?”

“Yeah, people do something good, you gotta give them an ‘atta boy.’”

Khonsari and Dan shifted uncomfortably, having no clue what Reynolds was talking about at first—then realized he wanted a bit of acclaim before he did anything again. He wanted a “that a boy.” They redid the line, but Khonsari thought that Reynolds’s attitude only got worse. The studio grew hot, so hot he was sweating through his clothes. Unbeknownst to Reynolds, his manager had gone out to buy him a dry shirt. When the shirt arrived, Dan innocently approached Reynolds. “Oh, your shirt’s here,” he said.

Reynolds didn’t know the shirt was coming and must have thought Dan was insulting him for being sopping wet. “There’s going to be two hits here,” Reynolds told him, “me hitting you and you hitting the floor!”

Dan flipped, ready to cut Reynolds out of the game entirely. Khonsari intervened. “We got the performance,” he told Dan. “He’s a total cock, but let’s move on.”



I'm always amazed that Vice City voice acting turned out as good as it did for how much the actors thought it was beneath them.
 
I read Jacked: The Outlaw History of Grand Theft Auto once
I should plan on getting that book. I heard it's very insightful on the behind the scenes look of GTA.

I'm always amazed that Vice City voice acting turned out as good as it did for how much the actors thought it was beneath them.

Notice how neither Liotta or Reynolds are in that clip montage. All those actors portrayed their counterparts quite well.

Danny Trejo and Gary Busey returned for Vice City Stories for their characters, Umberto Robina and Phil Cassidy respectfully.
 
I should plan on getting that book. I heard it's very insightful on the behind the scenes look of GTA.

It's fantastic, often made me have flashbacks to when the games were new, just an incredible book.

I also read Masters of Doom by the same author, it's great too but I wasn't there to see Doom firsthand, I was around to see the GTAIII, Vice City and San Andreas firsthand, so it was much more impactful for me.
 
Vice City is my favorite GTA in the whole trilogy.

There's a lot of cut material in Vice City, especially considering it was originally an expansion pack.

One example being gas grenades placed by the Washington Beach police station. They were only in the launch PS2 version but was removed because of framerate issues.

Fun fact: you could see them used in The Job, the mission where you rob a bank.

It's funny how Rockstar graphics went from being substandard to the best in the industry
 
Have you done the Stadium races in Downtown Vice? I didn't know those existed.

Diaz had an indestructible car?

Diaz was a funny character in Vice City: short temper, short posture, short life span.

One thing I didn't like about Vice City Stories was the retcon of Victor Vance from VCS to Vice City. Vic was ambushed and killed in the beginning of Vice City from a drug deal gone wrong.

But in VCS, he was hesitant about being a drug dealer. Even to the point where he would lose his patience with Lance several points in the game. At the end, Lance said he had 40 kilos of coke but Vic adamantly refused to sell it. Now two years later, he's back to selling drugs, which ended in his demise?

Not to mention he had a strong Dominican accent, completely unrecognizable from his VCS character. Why did R* confirm it was Vic?

In the mission where you have to shoot the gang members from the roof Diaz turns up in a bullet proof car. Fail the mission and the car is yours so you can park it in a garage. Save the game and repeat the mission and you have a bulletproof car for later in the game.

I am really enjoying SA but a couple of obvious glitches with the car dancing and then the nicking the van with the PA system missions were very annoying. The music doesn't match up with the symbols you need to hit.
 
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I actually like the blocky 3D era graphics.

It's a nice style that goes with the environment. Nostalgic. Especially with the 80s timeless setting.

Sometimes, games are just games.

Agree with this so much. I still enjoy Rockstar games but GTA IV felt like a switch to the dreaded "games being movies" thing for Rockstar that has made their later games far more impressive to look at at the expense of being less enjoyable to play.
 
Agree with this so much. I still enjoy Rockstar games but GTA IV felt like a switch to the dreaded "games being movies" thing for Rockstar that has made their later games far more impressive to look at at the expense of being less enjoyable to play.
Games can be cinematic, they can tell compelling stories like movies and books can. I think games have evolved to deserve that recognition.

BUT it is important that games are fun to PLAY first. They're an interactive medium.

GTA IV was less "gamey" than its predecessors, but some aspects were refined from before. The shooting being one of them, along with the cover system. Driving and movement can be debated, which is the heart of the GTA formula.

GTA V felt more like a "game" than a movie because of the looser controls and traversal with driving and shooting.

One thing GTA still hasn't fixed was their hand to hand combat. In GTA V, you "slide" as you punch towards the enemy. That's it. It's basic at best, sluggish at worst.

I hope for the next GTA, there's less dead space in the map. San Fierro in GTA:SA had TOO much desert.
 
Rockstar has gotten better but they still have issues. GTA V is littered with story missions that arent fun and only there to further the story. The minigames and other side content feel limited due to over structure to fit the narrative.

Even for all the strides I feel RDR2 made with side content being fun its horribly hampered by the rigid adhesion to overly detailed and annoying animations.

The problem isnt the story or trying to tell it but the insistence that every facet of the game needs to be part of telling that story.
 
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