Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

Favorite GTA?

  • Grand Theft Auto

    Votes: 61 2.4%
  • Grand Theft Auto: London 1969

    Votes: 54 2.1%
  • Grand Theft Auto 2

    Votes: 106 4.1%
  • Grand Theft Auto III

    Votes: 203 7.9%
  • Grand Theft Auto: Vice City

    Votes: 735 28.7%
  • Grand Theft Auto: San Andreas

    Votes: 1,033 40.3%
  • Grand Theft Auto: Advanced

    Votes: 12 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 74 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 73 2.8%
  • Grand Theft Auto IV

    Votes: 655 25.5%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 198 7.7%
  • Grand Theft Auto V

    Votes: 371 14.5%
  • Grand Theft Auto: Online

    Votes: 91 3.5%
  • My Mother's My Sister!

    Votes: 306 11.9%

  • Total voters
    2,565
when someone gonna make one of jim and johnny to round out the IV trilogy? TBOGTjaks.png57792 - SoyBooru.jpg
 
packie is fucking annoying me. took him to four different activities and his friendship went DOWN on me. couldnt find any actually decent guide on how to guarantee levelling him up for the ability
 
GTA 6 and "the PS4 problem."

Basically, GTA 6 will be THE mainstream video game that release exclusively for current-gen consoles (PS5 and Xbox Series S|X). There's a lot of factors to consider for GTA 6: GTA Online, the live service trend, the console market, the social zeitgeist and R* as a publisher.

People are getting wiser (or burnt out) towards live services titles. There's only so much time and money you can devote to each live service. GTA Online was a shot in the dark that makes R* bank, but that cash cow is bound to end over time. Back to live services, the reason that the PS4/Xbox One is still relevant because the current gen of consoles isn't offering much for players to make that leap.

Moreover, many live services titles don't require much to run with modern hardware. That's intentional to maximize a playerbase. How will GTA 6 nickel and dime players? GTA+. How many players will actually subscribe to it? Time will tell.

I suspect GTA 6 will be a massive disappointment in some way.
 
GTA 6 and "the PS4 problem."

Basically, GTA 6 will be THE mainstream video game that release exclusively for current-gen consoles (PS5 and Xbox Series S|X). There's a lot of factors to consider for GTA 6: GTA Online, the live service trend, the console market, the social zeitgeist and R* as a publisher.

People are getting wiser (or burnt out) towards live services titles. There's only so much time and money you can devote to each live service. GTA Online was a shot in the dark that makes R* bank, but that cash cow is bound to end over time. Back to live services, the reason that the PS4/Xbox One is still relevant because the current gen of consoles isn't offering much for players to make that leap.

Moreover, many live services titles don't require much to run with modern hardware. That's intentional to maximize a playerbase. How will GTA 6 nickel and dime players? GTA+. How many players will actually subscribe to it? Time will tell.

I suspect GTA 6 will be a massive disappointment in some way.
They need to stay absolutely true to the sandbox style that allows you to switch off mentally and roam around causing chaos and having fun, that's always been GTA's strength. However, they compromised the spirit of this majorly with the excessive monetisation and power creep in GTAO, causing a plague of cancerous tryharding and money grinding playstyles just for the sake of being on even footing with the other players and their oppressor mk2/ orbital cannon/ kosatka/ hydra/ vigilante/RC tank/ drone/ mk2 explosive weapons meta.

They made bank on creating this shitty ecosystem however and I fear they have no reason not to recreate it with GTA6. It's a shame because we were right fucking there with GTA4O and early GTA5O, when grinding and in game wealth didn't matter and the only real upper hand you could get was remembering where the helicopters and RPGs spawned. They just needed to refine that more and avoid giving huge unfair advantages to whales and no-lifers. They instead took an approach straight out of the mobile gaming market: To be competitive you must either pay us or devote enough time that you probably could have achieved something much more worthwhile, like learn piano or something.


I could have learned piano...
 
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They need to stay absolutely true to the sandbox style that allows you to switch off mentally and roam around causing chaos and having fun, that's always been GTA's strength.
In retrospect, it was a better experience that IV had a separate Free Mode gametype. You could have that sandbox experience of Liberty City without it interfering with progression. That's how the unofficial game mode BUSTED! was created, among others I'm sure.

Having unstructured chaos with GTA Online seemed like a solid evolution on paper, but when progression is tied to the free roam from businesses, griefing becomes an issue to halt your own progression in its ecosystem. Pay to win, hell pay to PROGRESS.
 
GTA 6 and "the PS4 problem."

Basically, GTA 6 will be THE mainstream video game that release exclusively for current-gen consoles (PS5 and Xbox Series S|X). There's a lot of factors to consider for GTA 6: GTA Online, the live service trend, the console market, the social zeitgeist and R* as a publisher.

People are getting wiser (or burnt out) towards live services titles. There's only so much time and money you can devote to each live service. GTA Online was a shot in the dark that makes R* bank, but that cash cow is bound to end over time. Back to live services, the reason that the PS4/Xbox One is still relevant because the current gen of consoles isn't offering much for players to make that leap.

Moreover, many live services titles don't require much to run with modern hardware. That's intentional to maximize a playerbase. How will GTA 6 nickel and dime players? GTA+. How many players will actually subscribe to it? Time will tell.

I suspect GTA 6 will be a massive disappointment in some way.

It occurs to me that the PS5 was released in Nov. 2020. XBox Series X and S were released the same time. If GTA6 comes out a year from now, that means later 2025, but let's say more realistically mid-2026. If the game comes out then, that's six years after the ninth generation of systems is released. The eighth generation was from 2012-2020 and it was the longest generation yet, so if the ninth is the same length, GTA6 is basically coming out two years before the next generation hits the shelves. If it's going to be THE game for the generation, one would think it would be coming out somewhat sooner, especially since GTA5 came out in 2013, so i will have been 13 years old and three editions (PS3/PS4/PS5 and the Xbox equivalents, plus a PC release).

I don't quite know where I'm going with this thought, but dropping THE title for both systems and having it come out in the last year and a half of the systems' expected lifespan is a very risky proposition.
 
If it's going to be THE game for the generation, one would think it would be coming out somewhat sooner, especially since GTA5 came out in 2013, so i will have been 13 years old and three editions (PS3/PS4/PS5 and the Xbox equivalents, plus a PC release).
Well, GTA 5 coming out at the tailend of that generation meant that R* had ample experience with those consoles to push them to their limits with a large playerbase.

I don't quite know where I'm going with this thought, but dropping THE title for both systems and having it come out in the last year and a half of the systems' expected lifespan is a very risky proposition.
That may be why they're holding off on a PC release for a couple years. To double dip from generational hardware and eager players. It's a reasonable theory.

How many PS5/Xbox Series have sold since the pandemic? The risky proposition for GTA 6 would be the live service model, GTA Online and how many next gen consoles are out in the wild.
 
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Obbe Vermiji reportedly left R* because: GTA IV was "too dark", the team bloated in size compared to the 3D trilogy and he wanted to move to Canada for family reasons.


There's an interview of him with another YouTuber (I think he's Brazilian), timestamps included.
"So when I decided to leave after GTA 4, it was like a number of things," Vermeij continued. "One of them was like, my wife's Canadian and she wanted to move back to Canada. But also, I thought GTA 4 wasn't as good and as fun as the games before. And I thought that the next one was going to be like, even darker. I'm happy to see that I was wrong. GTA 5 is a lot more lighthearted than GTA 4. So I got that wrong."
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Why is this being reported 16 years after the fact?
 
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