Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

Favorite GTA?

  • Grand Theft Auto

    Votes: 61 2.4%
  • Grand Theft Auto: London 1969

    Votes: 54 2.1%
  • Grand Theft Auto 2

    Votes: 106 4.1%
  • Grand Theft Auto III

    Votes: 203 7.9%
  • Grand Theft Auto: Vice City

    Votes: 734 28.7%
  • Grand Theft Auto: San Andreas

    Votes: 1,029 40.2%
  • Grand Theft Auto: Advanced

    Votes: 12 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 74 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 73 2.9%
  • Grand Theft Auto IV

    Votes: 653 25.5%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 198 7.7%
  • Grand Theft Auto V

    Votes: 371 14.5%
  • Grand Theft Auto: Online

    Votes: 91 3.6%
  • My Mother's My Sister!

    Votes: 305 11.9%

  • Total voters
    2,558
There's a bug in one mission where you HAVE to use a hovercraft to where it won't accelerate. Since you have to collect packages before they disappear, that's a glaring issue.
That's one of the missions I'm stuck on. So is it totally fucked? I played the PS2 version many years ago but I'm playing the PSP version now.
 
If you guys are looking to get into GTA 2, I'd recommend using along these gameplay improvement mods.
Widescreen Fix lets you enable higher resolutions and adapts the HUD elements as well.
Frontend Fix is a life changing mod that ports the PS1 menu to the PC version, you can now modify the settings while in-game and most importantly lets you aim and shoot with the mouse when on foot. There is no strafing though, sadly.
While I don't personally use the radar mod, because I think not having one is part of the game's charm, with that you have a functioning minimap like GTA III with blips and everything.



I have never played GTA 2 before, I only messed around with it on the PS1 version years ago. Recently I decided to play it properly and now I'm at the Industrial District, the last level.

Honestly I think it's the most underrated GTA in existence (along with the first one and London). The respect system is really great and the way the game lets you choose freely which gang to side on makes it truly the only real open-world GTA game out there. I wish the controls were a little more responsive, but by using the mouse aiming mod really improves the gameplay a lot.

The missions, or odd jobs as they were called back then, are really fun, creative and boy it they have some edge - something that you'll never see ever again in the recent titles. I really like the arcade gameplay (the announcer sells the whole game, IMO) and coming from the story driven GTA games in retrospective it's something really fresh and unique.
Thanks for this, I was setting up GTA2 on Linux just few days ago and got all but the radar mod, which I'll be sure to install now. I never could learn the map layout sadly, as remembering the square layouts where everything looks more or less the same was beyond me. Good thing to remember though, is that the trucks with satellites will always have the dish pointing towards the start of the map.

I agree with you on the game being extremely underrated, but I don't mind it as I can keep on gatekeeping it from others, not like there's a high appeal for top-down crime games like these anyway. My only gripe with the game is the steering, as I would very much prefer an option to turn off the damn self-alignment that the cars do when you're going fast - it just makes doing micro adjustments to your trajectory a pain in the ass.
 
  • Agree
Reactions: Telephone
No. You'd have to reverse into the water.
Thanks! Will give it a try tonight.

RE GTA2, I wish they would have kept in the gang respect meter in 3. Saint Marks is pretty much a no go zone once you complete Sayonara Salvatore, which sucks even more since there are missions that require you to go there. Nothing like spending 15 minutes going through Espresso 2 Go and getting one hit shotgun blasted as you're right by the last stall.
 
  • Agree
Reactions: Spruce Supremacist
RE GTA2, I wish they would have kept in the gang respect meter in 3. Saint Marks is pretty much a no go zone once you complete Sayonara Salvatore, which sucks even more since there are missions that require you to go there. Nothing like spending 15 minutes going through Espresso 2 Go and getting one hit shotgun blasted as you're right by the last stall.
That's one overlooked flaw with GTA. The more you progress, the more enemies you make in free roam. If you bought the taxi firm after progressing the story, you'd have a swarm of Haitians spawn into your business to attack you unprovoked. I don't like having to defend myself when trying to enjoy the open world.
 
That's one overlooked flaw with GTA. The more you progress, the more enemies you make in free roam. If you bought the taxi firm after progressing the story, you'd have a swarm of Haitians spawn into your business to attack you unprovoked. I don't like having to defend myself when trying to enjoy the open world.
I liked how in VCS the gangs disappeared as you took over all their businesses/hideouts.
 
I think I've only seen videos from Professional (where he was getting ready for it) and Mors pop up about the new Update.


Has the Youtube algorithm just figured out I don't give a shit about GTA Online or is the update really that awful? The comments certainly make it sound awful.
You pay 2 million to to arrest 3 regular bounties that are for 36-39k, the bounties take an IRL hour to refresh. There's 1 most wanted target that goes for 129k that can be done once an IRL day. You can drive what you want before getting the bounty but once you have them (alive or dead, also killing them reduces the cash reward heavily), but once you do you must use the business van that has no speed upgrade while getting chased by enemies to bring to your lockup or the morgue.

The discounts on the new cop cars require you to have a cop car from the last DLC to do the dispatch missions from Vincent. The best thing they did was make an in-game phone app that gives you access to all your business safes BUT it's only for GTA+ members.
 
You pay 2 million to to arrest 3 regular bounties that are for 36-39k, the bounties take an IRL hour to refresh. There's 1 most wanted target that goes for 129k that can be done once an IRL day. You can drive what you want before getting the bounty but once you have them (alive or dead, also killing them reduces the cash reward heavily), but once you do you must use the business van that has no speed upgrade while getting chased by enemies to bring to your lockup or the morgue.

The discounts on the new cop cars require you to have a cop car from the last DLC to do the dispatch missions from Vincent. The best thing they did was make an in-game phone app that gives you access to all your business safes BUT it's only for GTA+ members.
I bet the bounty hunter role in Red Dead Online is more profitable and rewarding than its GTA counterpart.
 
  • Optimistic
Reactions: T-21
I see this has been discussed in the thread 3 years ago, but it’s kind of annoying to see it as I’m finishing my replay of SA again. CJ rescues his brother from dying at the shootout, puts his ass on the line countless times to keep him out of trouble in prison, assists his remaining family in escaping Santos, completely rebuilds himself and lifts them out of poverty and potentially the hood lifestyle, bails Sweet out and eventually avenges his backstabbers. And what does he get in return? Nothing but more ball-busting from the start of the game. Talking about coonery and samboism.

I get that this is a franchise where the mains are meant to be sociopathic. It’s the whole point. Still, it feels like it undermines the whole development in the game. CJ never confronts Sweet on his bullshit, despite being the only reason he’s still alive.
 
I get that this is a franchise where the mains are meant to be sociopathic. It’s the whole point. Still, it feels like it undermines the whole development in the game. CJ never confronts Sweet on his bullshit, despite being the only reason he’s still alive.
CJ is loyal to a fault. Notice how hurt he was when his friends betrayed him. That's more of a Sweet flaw than a CJ flaw. Anybody in CJ's position with some sense would do the same thing.

That said, I prefer the hood gameplay over anything else in SA.
 
I see this has been discussed in the thread 3 years ago, but it’s kind of annoying to see it as I’m finishing my replay of SA again. CJ rescues his brother from dying at the shootout, puts his ass on the line countless times to keep him out of trouble in prison, assists his remaining family in escaping Santos, completely rebuilds himself and lifts them out of poverty and potentially the hood lifestyle, bails Sweet out and eventually avenges his backstabbers. And what does he get in return? Nothing but more ball-busting from the start of the game. Talking about coonery and samboism.
 
I bet the bounty hunter role in Red Dead Online is more profitable and rewarding than its GTA counterpart.
Bounty hunting is the best way to grind gold on RDO but the monetary payout often sucks. Even with scaling difference GTA is probably paying more and has quicker completion. I just barely even play GTA: O anymore, like holy shit they have milked this cow dry. I was there from the very start, from the glory days when every new kids dream was to grind the dupe glitch to afford the best apartments at Eclipse. GTA Online has suffered with every new update and now it might still have a ridiculous amount of players online but none of it feels fun anymore. Back when it launched people would go absolutely ham and wage giant tank battles or some dumb shit in the middle of town. At one point we got bored with that and started picking tanks up with cargobobs and having aerial tank battles (this was when the only way to get a jet was to steal one). There were regularly impromptu gun battles between varying factions. The lobbies felt more alive. As time has went on every server I've been in lately has been just randoms running around to complete missions to grind money with a few griefers sprinkled in between trying to fuck with those people. There's almost no cohesion or group interaction, just little rats running a virtual maze for the sweet dopamine release of fake money to buy new reskinned cars. Boring.
 
Never trust a brother who thinks their Johnson is SWEET.

There's almost no cohesion or group interaction, just little rats running a virtual maze for the sweet dopamine release of fake money to buy new reskinned cars. Boring.
It doesn't help that GTA Online has turned into a players' unknown battleground (see what I did there?) WITH the expensive toys available for players to grief and hinder players' progress. It's not even like Saints Row where you could start a co-op game with friends to have structured chaos from cheats or even do activities/missions together. Los Santos is stuck in purgatory with imbalanced weapons and vehicles and glitches galore that R* takes their sweet time to fix (unless it affects their bottom line.)

I have a feeling VI's online will regress into that same path down the line. If you're curious, I'd suggest playing VI's online as early as possible to get an authentic experience, provided they don't try to fleece players from GTA+ or transferable progress from GTA Online.
 
If you're curious, I'd suggest playing VI's online as early as possible to get an authentic experience, provided they don't try to fleece players from GTA+ or transferable progress from GTA Online.
I think they've said or implied that progress would not be transferrable but idk. Even so, at this point they know what they want and they know it's a money cow, so I fear they'll just implement the same grindset style into this one.
It's almost ironic because I used to really love GTA IV TBoGTs multiplayer, it was nonsensical goofy shit and fun. Then when GTA V was announced I thought "whoa this is it, this is the natural evolution, we'll be able to own apartments and shit!"
But they got greedy. Mission payouts were shit and still are tbh considering the "world" you're in and the theme of the game. The only glitches they really care about fixing are the ones that let people get free GTA$.
I got very lucky I guess because I got my account loaded with hundreds of millions of in game currency and was just under the ban wave limit, so I never really had to worry about grinding, I just got to observe from the sidelines. And that's when it started weighing on me just what a ridiculous grind this shit is, all my buddies I used to roam through lobbies with like a mobile merc squad were too busy repeating the same heist mission 100 times just so they could buy the new cars. For a while I was content to just jump into random missions and help people on heists or letting low levels drive my best cars or fuck around on the yacht. But now even that's not fun because the average player base is now comprised of
A) dedicated autists who already have chosen groups and will kick randoms
B) twitch addicted minors who act like goofy retards and invariably fail the mission for the team
C) Mexicans with shitty Walmart mics and a fan set on high

Maybe I'm just dooming but I'd like GTA VI to forget about making the online mode a total grind fest and just let people dick around in the sandbox more, but even I see the rainbow in that statement. Nowadays when I play I just hop in the Akula and hunt down randoms.
 
I remember one mission where you cart unsuspecting gang members into a meat grinder to sell as hot dogs. GTA 2 has to be the definition of dark comedy where the world around you is messed up.

The one with the gang members is actually the censored PS1 version!

The original mission on PC gets you to collect civilians lol

GTA2 is severely underrated and I wish it were remastered for modern platforms.
 
The one with the gang members is actually the censored PS1 version!

The original mission on PC gets you to collect civilians lol
Interesting. I don't think it was censorship; civilian buses were not in the PS1 version for whatever reason. It does make more sense for it to be gang members. However twisted it is.

I know GTA 3's rampages originally meant to have civilians as targets.
 
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