Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

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Favorite GTA?

  • Grand Theft Auto

    Votes: 63 2.3%
  • Grand Theft Auto: London 1969

    Votes: 59 2.1%
  • Grand Theft Auto 2

    Votes: 113 4.1%
  • Grand Theft Auto III

    Votes: 221 8.0%
  • Grand Theft Auto: Vice City

    Votes: 785 28.5%
  • Grand Theft Auto: San Andreas

    Votes: 1,103 40.1%
  • Grand Theft Auto: Advanced

    Votes: 14 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 81 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 77 2.8%
  • Grand Theft Auto IV

    Votes: 715 26.0%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 217 7.9%
  • Grand Theft Auto V

    Votes: 399 14.5%
  • Grand Theft Auto: Online

    Votes: 98 3.6%
  • My Mother's My Sister!

    Votes: 327 11.9%

  • Total voters
    2,751
Maybe I'm late and gay on this but I recently saw an article talking about an interview where apparently it was revealed we could have gotten a GTA Spin-off set in Tokyo made by some side studio or something but it got cancelled. The reason? It was too different from the slop they've been pumping out the last couple of decades. No really, that was basically the reason. A new location that isn't just America again? Woah buddy! That's too much for our retard fans. Buy some more shark cards instead!
 
Maybe I'm late and gay on this but I recently saw an article talking about an interview where apparently it was revealed we could have gotten a GTA Spin-off set in Tokyo made by some side studio or something but it got cancelled.
Were they gonna do a Tokyo GTA after Yakuza blew up?

Rockstar doing Tokyo now would just be them chasing trends. “We’re proud to announce GTA: Tokyo,” meanwhile it’s just Los Santos with vending machines and subtitles.

Why not GTA London again? Because nobody bought that shit. The Getaway moved like three copies and one of them was stolen.
 
Were they gonna do a Tokyo GTA after Yakuza blew up?

Rockstar doing Tokyo now would just be them chasing trends. “We’re proud to announce GTA: Tokyo,” meanwhile it’s just Los Santos with vending machines and subtitles.

Why not GTA London again? Because nobody bought that shit. The Getaway moved like three copies and one of them was stolen.
Yakuza and GTA are totally different though and I'm honestly not sure how people think Yakuza is GTA in Japan even just seeing footage of it. It's a Beat Em' Up RPG, plain and simple in fact now it's just a literal fucking RPG now. (Which is disappointing to me since I liked the original style since Beat Em' Ups aren't really a thing anymore but whatever.)
So it's not like they'd be making the exact same game, far from it actually.

Tbf GTA London also came out at a time where the games weren't really that distinct from eachother. So if you already owned one, why bother buying London too?

EDIT: I will also say that both settings would run into the same issues, good luck getting a gun in fucking London lmao especially today, better yet good luck getting a gun in fucking JAPAN. If you think the UK has fuck off gun laws. Guns are fairly scarce and easily traceable in chinkland so good luck committing crime with one and not immediately getting caught. Fuck they even used it as a plot point in Yakuza 0 that if someone is murdered with a gun, there's a 99% chance it was a Yakuza who obtained said gun illegally. So I could see that being a problem.
 
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Yakuza and GTA are totally different though and I'm honestly not sure how people think Yakuza is GTA in Japan even just seeing footage of it. It's a Beat Em' Up RPG, plain and simple in fact now it's just a literal fucking RPG now. (Which is disappointing to me since I liked the original style since Beat Em' Ups aren't really a thing anymore but whatever.)
So it's not like they'd be making the exact same game, far from it actually.

Tbf GTA London also came out at a time where the games weren't really that distinct from eachother. So if you already owned one, why bother buying London too?

EDIT: I will also say that both settings would run into the same issues, good luck getting a gun in fucking London lmao especially today, better yet good luck getting a gun in fucking JAPAN. If you think the UK has fuck off gun laws. Guns are fairly scarce and easily traceable in chinkland so good luck committing crime with one and not immediately getting caught. Fuck they even used it as a plot point in Yakuza 0 that if someone is murdered with a gun, there's a 99% chance it was a Yakuza who obtained said gun illegally. So I could see that being a problem.
The other facet to consider is American culture is really easy to digest and for even foreigners to understand, which makes the parody and social commentary accessible to non-Americans. Japan is a whole other ball of wax. It's very easy to miss a subtlety or the hidden meaning of a phrase or action in a place like Japan. Developers would either end up dumbing the games down to the point that the social commentary is lost entirely or players risk missing some social cue that is vitally important that natives would instantly get but Americans will easily miss. A bow that is an inch too shallow, a missing word in a sentence, a piece of food that goes uneaten can all be significant in Japan, but in American won't even be considered.
 
Maybe I'm late and gay on this but I recently saw an article talking about an interview where apparently it was revealed we could have gotten a GTA Spin-off set in Tokyo made by some side studio or something but it got cancelled. The reason? It was too different from the slop they've been pumping out the last couple of decades. No really, that was basically the reason. A new location that isn't just America again? Woah buddy! That's too much for our retard fans. Buy some more shark cards instead!
I read somewhere else that Tokyo would not work in a GTA environment because the roads there are too narrow.
 
Finished Undead Nightmare, yeah, even the bad melee isn't a problem because after a time, you are swimming in ammo.

Now I know why so many people wanted Undead Nightmare 2, and it is a shame that Online made it impossible, as Rockstar knows you can just make low effort content for online and people will buy it, rather than messing assets through the entire game map that Undead Nightmare would require.

The fact the game is clearly just a fun experience is also a factor, 8 years latter and this ideal for games in AAA isnt as strong.

It also got my favorite line

Bonnie: What are you? A cockroach or a devil?
John: A bit of both.

I read somewhere else that Tokyo would not work in a GTA environment because the roads there are too narrow.
>Rockstar makes GTA London 2 someday before the Heat Death of the Universe
>Get stabbed and run over by muslim
>Go back home to finally play it
 
Now I know why so many people wanted Undead Nightmare 2
It was a logical step. They were just too fucking lazy or didn't care enough to do it. Rockstar has shown time and time again since 2013 they don't give a single fuck about the player. They probably never have, but back in 2001-2004 people weren't picky because EVERYTHING was cutting edge for video games. People were jizzing themselves for being able to swim in San Andreas because you couldn't in III or Vice City, even though swimming is only ever implemented in 3-4 missions.

My huge fucking gripe personally is that Rockstar does a bang up job putting it spooky/creepy easter eggs in games and as much as I love the in RDR when the tone suddenly gets really creepy it's almost like wasted potential. I bet if they made an open world Van Helsing/monster hunter type game it would be amazing. Vampires, Zombies, Werewolves, Chupacabras, Mothmans, etc. Maybe for funsies a DLC story about the Loch Ness Monster that costs about 3.50 would harbor a fuck ton of good will from the fans.
 
It was a logical step. They were just too fucking lazy or didn't care enough to do it. Rockstar has shown time and time again since 2013 they don't give a single fuck about the player. They probably never have, but back in 2001-2004 people weren't picky because EVERYTHING was cutting edge for video games. People were jizzing themselves for being able to swim in San Andreas because you couldn't in III or Vice City, even though swimming is only ever implemented in 3-4 missions.

My huge fucking gripe personally is that Rockstar does a bang up job putting it spooky/creepy easter eggs in games and as much as I love the in RDR when the tone suddenly gets really creepy it's almost like wasted potential. I bet if they made an open world Van Helsing/monster hunter type game it would be amazing. Vampires, Zombies, Werewolves, Chupacabras, Mothmans, etc. Maybe for funsies a DLC story about the Loch Ness Monster that costs about 3.50 would harbor a fuck ton of good will from the fans.
In a way Rockstar is sort've becoming like Nintendo in the sense that like how Nintendo has left many franchises to rot and fucking REFUSES to make a new game unless there's some kind of retarded gimmick they can push they won't do it.
Rockstar has become obsessed with MUH REALISM which okay on one hand it was kind of novel back in the day for example in MGS2 for those ice cubes to actually melt but let's face it, most players aren't going to fucking care about the tiniest little details.

So many developers these days from what I can see fall into two categories, they either keep pumping out the same slop because it's what sells or they become so obsessed with MUH INNOVATION that they either never release a game again because they're too busy chasing that dragon they'll never catch or they release a game that sucks cock because they forgot video games are about GAMEPLAY because it's a VIDEO GAME.
We can see with RDR2 that Rockstar has become the latter, there's so many pointless retarded "realism" features that just drag down the gameplay for no fucking reason. Everyone talks about the unnecessary long animations, but then there's the pointless "Survival" mechanics like the temperature and hunger that are just there for no fucking reason and just annoy the player more often than not. The shitty gun maintenance that adds nothing to the game, ect. I just know Rockstar is gonna fill 6 with this kind of bullshit.

I still think GTA IV was the best middleground between gameplay and realism where it was realistic enough to be satisfying but not so fucking much that it got in the way of the game. I honestly miss a lot of IV features when playing V. (Especially the car physics which a lot of people hate now lmao I thought they were fucking sick especially with how force actually transfers to the thing you crash into. Not many games do that shit.)
 
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Rockstar has become obsessed with MUH REALISM which okay on one hand it was kind of novel back in the day for example in MGS2 for those ice cubes to actually melt but let's face it, most players aren't going to fucking care about the tiniest little details.
For me it was the horse balls in RDR2.
What a pointless fucking thing to add. At least add an achievement for taking notice. Like Lollipop Chainsaw would give you a worthless "achievement" if you tried looking up the cheerleaders skirt. They could have done something similarly funny in RDR if you tried to check out horse cock/balls. Could have called the cheevo "Mr. Hands".
 
For me it was the horse balls in RDR2.
I remember hearing this somewhere, maybe this thread, that it was a leftover from a cut Horse Breeding feature. While this sounds kinda possible, I feel like it's way more likely it was literally just some feature some guy made while he was bored.
 
I remember hearing this somewhere, maybe this thread, that it was a leftover from a cut Horse Breeding feature. While this sounds kinda possible, I feel like it's way more likely it was literally just some feature some guy made while he was bored.
I hope that was never meant to be an actual thing. what's next, actual farming simulator for Red Dead 3?
Now I like Red Dead (in spite of my bitching about it) and I like Harvest Moon. But never do I want those two worlds to meet. They'd clash like whiskey and orange juice.
 
I honestly miss a lot of IV features when playing V.
Felt similar to some SA features when playing IV, like planes or the greater car diversity.
I still think GTA IV was the best middleground between gameplay and realism where it was realistic enough to be satisfying but not so fucking much that it got in the way of the game.
I was going to comment on this, for IV, I keep getting videos of "See this 14 year old game had (feature 90% of the players didn't notice)", and similar for other stuff like Manhunt, SA, and outside of Rockstar, for games like the STALKER trilogy, Far Cry 2 or Metro. I wonder, what is the point where "minor feature/realism" becomes pointless?
They'd clash like whiskey and orange juice.
Dare we say it would be a Clash of Worlds
GTA Spin-off set in Tokyo
>The Bootleg "GTA 666 beta" Civvie posted was real.
 

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Honestly, in the case of driving in GTA IV, it ironically made the races much easier than in SA. The AI is shit at doing curves, so in any race, all you need to do is do the first curve without crashing, and blam, you won, the AI won't catch up. Never lost a race on it besides the TBOGT mission, where you need to do that 3 jumps over the boats.

I don't care about how "realistic" the driving is, but it is funny to win races that easily because the AI doesn't know how to use the game physics.
 
I don't care about how "realistic" the driving is, but it is funny to win races that easily because the AI doesn't know how to use the game physics.
It's interesting considering how much more intelligent that AI is besides that, compared to V they fight way smarter but yeah can't drive a car to save their fucking life for some reason.
 
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