Basically the only real problem I have with RDR2, the missions are way too linear and scripted and the rules for how you're allowed to approach the mission are way too rigid. Like that mission where you have to sneak into Cornwall's oil facility to steal something, I saw an open window up near the roof and was like "fuck using a door I'll go up there", did so and failed the mission the very second I dropped into the building. You legit can only use the front fucking door basically. That's bullshit and GTA V has a lot in common with it in terms of mission design. It's sort of an anathema to what the rest of each game implies, total freedom, go wherever the fuck you want, handle any gunfight/situation the way you think best, but in the missions you had best follow the fucking rules and take this exact route or you fail. Not to mention in the early game when you're broke as hell and trying to loot dead enemies, every other character keeps going "hurry up ORTHUR" like you're just hanging out in the corner beating your dick or something.