- Joined
- May 31, 2018
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Considering people that sperg about how great VR is, I'll just say this as someone that tried VR: it is fun but it's the kind of fun that has its moments. There might be some that look worth playing such as Blade & Sorcery but a small handful isn't really enough to justify paying out $600 dollars for a VR headset that offers full motion. There may be cheaper variants but even then, I still stand by what said earlier in that spending 100 bucks or more is something one won't do often, not when they may be more towards upgrading PC components to get a smoother experience and the like."Why aren't you CONSOOMING products like I DID?"
I like Valve and all, but this sort of shillery just makes me suspect that it'd be nothing more than an "okay" gimmick that'd be forgotten within the decade.
EDIT: Also, >I get it's expensive but so is the rest of gaming
Okay, sperg. I'll just enjoy all this bargain-bin games I got for $5 while you waste your benjamins on these thousand dollars VR shit.
Honestly, none that I can think of. Especially not to the magnitude/cliffhanger of something like Half-Life.Both Half life and Dragon's Lair get revived within the same week, holy shit.
I dunno are we out of Unicorns to chase in games? Shenmue 3 is coming, Final Fantasy 7 is getting a remake, everything is coming.
Maybe a new Lunar game is the next grail to strive for? Breath of Fire?
Of course I'm not part of their creative staff. So if they wan't to make a whole new game with the intention of VR they can go ahead. My expectations on it being any good won't be high if that's going to be the case.
Considering people that sperg about how great VR is, I'll just say this as someone that tried VR: it is fun but it's the kind of fun that has its moments. There might be some that look worth playing such as Blade & Sorcery but a small handful isn't really enough to justify paying out $600 dollars for a VR headset that offers full motion. There may be cheaper variants but even then, I still stand by what said earlier in that spending 100 bucks or more is something one won't do often, not when they may be more towards upgrading PC components to get a smoother experience and the like.
One might be more for buying a VR headset if there are other games besides the kind that has you shooting at things. I wouldn't mind playing a VR game that gave one actual movement rather than teleporting but I ain't gonna spend a whole lotta money just for one game because it requries a much more expensive headset.
I can't help but get the feeling this bearded man is very salty at gamers not liking VR.
My next Unicorn would be a Mother 3 remake......sigh.Both Half life and Dragon's Lair get revived within the same week, holy shit.
I dunno are we out of Unicorns to chase in games? Shenmue 3 is coming, Final Fantasy 7 is getting a remake, everything is coming.
Maybe a new Lunar game is the next grail to strive for? Breath of Fire?
Honestly guys, while yes this announcement is exciting, it still pales in comparison to how fun BoneWorks is going to be imo. That shit looks like truly the next step in the future of gaming.
I am excited new Half-Life shit is coming out, but I haven't been interested in any of the DLCs or whatever shit they released after HL2. I see this as a gimmicky excuse to not take the time to develop Half-Life 3, which would probably cost a fortune to make.
Let's not forget that wearing a VR headset for more than an hour hurts you're eyes and can give you a major headache.
The hype is just from the concept itself. Being able to affect the game world with your physical touch is a profound idea. Now how it actually plays is yet to be seen, and I don't trust any game developers anymore until I try it, so maybe it will be a gimmicky mess. It's certainly possible.I don't get the boneworks hype. looks like ever other <insert gimmick> vr game which has an interesting concept but fuck all else. even gorn looks more interesting, and that's just an arena brawler.
HL3 will never happen. the writer left long ago (and has concluded the story on this blog), valve's internal company structure is poison to large game development that takes months or years, and even then the more sane devs probably know they could never measure up to the hype and even if the game is 11/10 people will treat it like daikatana or DNF since it's totally not what they made up in their minds over the years.
and of course you can't sell hats for a singleplayer game.
The hype is just from the concept itself. Being able to affect the game world with your physical touch is a profound idea. Now how it actually plays is yet to be seen, and I don't trust any game developers anymore until I try it, so maybe it will be a gimmicky mess. It's certainly possible.
You're probably right about HL3, and that's fine. I just don't want them to destroy what's left of that series with more bullshit "games" that barely qualify as a game. It's just sad, but I suppose that's a symptom of a larger problem with gaming in general these days.
I am getting flashbacks to the extreme headache I used to get when playing my friend's Virtual Boy. I don't know how they will get around the inevitable headache from prolonged VR play.
Do you guys not have VR headsets?
Do you guys not have VR headsets?
Valve's not the type to care about alienating a part of their player base if they feel they're pushing the industry forward. They launched and made Steam a requirement with Half Life 2, a move that was controversial at the time but ultimately worked out for them in the long run. I have no doubt that they're doing the same thing for Half Life: Alyx and VR, they want this to be the first killer app for VR. Granted someone will definitely mod it to be playable as a regular game, but it's not a thing Valve's going to be doing themselves. They made a one thousand dollar VR headset, they clearly believe it has a future, and Half Life's going to be their way to try and make VR mainstream.I'll also add that theres been a few VR games that also have monitor play options, so you can play either through the headset and controllers or just through a monitor with keyboard and mouse. So that may happen, again if they're smart. They'll be cutting off a huge chunk of their interested playerbase if they keep it strictly VR.