Half Life Alyx and Boneworks - The two VR games that dare to be different. Okay maybe just one, but still. AKA Floop’s shill thread.

Is VR the big gay?

  • Yes

  • No


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looks like a really good game hindered by vr bullshit

Having to mannualy look for bullets and reload your gun looks like it would be extremly irratiating in moment to moment gameplay especcialy at a hard part with lots of enemies and the fact of having to play with a shitty hevvy tv straped to your head
 
looks like a really good game hindered by vr bullshit

Having to mannualy look for bullets and reload your gun looks like it would be extremly irratiating in moment to moment gameplay especcialy at a hard part with lots of enemies and the fact of having to play with a shitty hevvy tv straped to your head

I don't disagree that it may make the game more difficult or even annoying. I'm an autist who loved the idea of manually reloading, though, and it always bothered me that if you had a magazine with 2 bullets left and 12 in reserve that when you threw the mag away, you reload and still have 14 bullets in total. It's why I enjoyed Fistful of Frags. I like the idea of it, and always loved reload animations for some godforsaken reason. I like the idea, but if they have no way to store it on your person like a pouch or some shit, I'll riot.
 
  • It seems the Combine are constructing the Citadel from scratch now, which means Valve has retconned their early versions of the lore from HL: Raising the Bar, where Citadels teleported out of nowhere on day 1 of their invasion
Just a quick note here, the Citadel interior already appears to have been built (given that, according to the site: this takes place a little while after the Seven Hour War), with the core that you blow up at the end of Half-Life 2 already active, so it might be possible that they're just constructing the outside shell. Of course I could be completely off-base, but food for thought.
 
What will Valve work on next? Actually updating their other games? Another attempt to copy mainstream games, maybe with an autochess?

I really hope this is where all the Valve staff have been, TF2 could use some love.

Game looks alright but as others have said not worth investing in the VR yet. There will be a time when the hardware costs less and we hit a critical mass of VR games when things like this will be more hype, but it is not this day.
 
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What will Valve work on next? Actually updating their other games? Another attempt to copy mainstream games, maybe with an autochess?

I really hope this is where all the Valve staff have been, TF2 could use some love.

Game looks alright but as others have said not worth investing in the VR yet. There will be a time when the hardware costs less and we hit a critical mass of VR games when things like this will be more hype, but it is not this day.
Counter strike is apparently getting unique character skins and LORE, but I think TF2 will be laid to rest and they'll put out a Team Fortress 3.
 
Counter strike is apparently getting unique character skins and LORE, but I think TF2 will be laid to rest and they'll put out a Team Fortress 3.
Games with economies like CSGO and TF2 aren't going to get a next installment unless they allow you to transfer your items to the next game. There's nothing they could add for Team Fortress 3 that isn't already in TF2, so I seriously doubt that they would make it. Microtransaction market is still too big to cut TF2.

Unless it's a story based VR team fortress which would be autistic but would probably still sell
 
Yeah I was just joking, sorry
i was just pretending to be retarded guys,it was all a joke
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I do like the concept of Half-Life: Alyx. Considering I have a Windows mixed reality headset, I'm looking at this along with boneworks as potentially great games.
 
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Is there any way to demo VR before buying all the shit? I get the feeling that VR just doesn't work for me and/or it brings excruciating headaches when attempted.

I watched Avatar in the theater and it just gave me a headache.

I played a 3DS at a kiosk with the 3D turned all the way up and it made me dizzy.
 
iirc the original HL2 concept artist had some idea that the citadel was warped directly onto earth. but I guess now we know the combine built it by hauling giant pieces of shit around with assault helicopters, that makes lots of sense. imo would have been better to change the setting if they don't have the original lead creatives who dreamed city 17 up. the mod tools are more exciting to me than the game.
I can't tell if OP is trying to be a parody of the soyboy consoomer meme or not.
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I don't disagree that it may make the game more difficult or even annoying. I'm an autist who loved the idea of manually reloading, though, and it always bothered me that if you had a magazine with 2 bullets left and 12 in reserve that when you threw the mag away, you reload and still have 14 bullets in total. It's why I enjoyed Fistful of Frags. I like the idea of it, and always loved reload animations for some godforsaken reason. I like the idea, but if they have no way to store it on your person like a pouch or some shit, I'll riot.
Reloading in a normal shooter is just a pain because it’s an arbitrary, unnatural mechanic that’s only there for the sake of “”realism””. However, if the game is designed with “hard reloading” in mind, and other mechanics/design choices complement a slower-paced shooter, then it can work well. I’m tentatively looking forward to seeing how this does, even though I have no intention of buying it at launch.
 
Is there any way to demo VR before buying all the shit? I get the feeling that VR just doesn't work for me and/or it brings excruciating headaches when attempted.

I watched Avatar in the theater and it just gave me a headache.

I played a 3DS at a kiosk with the 3D turned all the way up and it made me dizzy.
Some big box electronics stores that stock them might let you try them out, otherwise you could either pester an IRL friend that has a headset already or see if you have a VR arcade nearby and either pay for time or see if you can work something out with them.

I was never able to play 3DS 3D, always fucked with my eyes something awful, but VR has been surprisingly alright, even in fairly intense games and with a slightly potato PC.
 
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