Speaking of Half Life supplementary content, what are your thoughts on Black Mesa? I know they removed some things like Einstein scientists, but they added a whole bunch of new content as well like entire extra sections/longer levels and a completely redone Xen. This on top of better graphics makes me wonder if this is the best way to play the game today, especially if you didn't experience the original back in the day.
Complicated. I like the 2012 mod version better because it feels closer to a Valve product in aesthetics and level design. Really does feel like if Valve released a remake of HL1 themselves.
Xen is good besides the complete disregard for HL1's Xen aesthetic but drops off hard at Interloper. Just thinking about the sheer number of Controllers you have to fight makes my blood boil. Why oh why did they shaft the Alien grunts in favor of those retarded flying little shits?
Cutting OaR was also incredibly gay.
To be honest I agree, I think in terms of level design its just objectively better. Even with all of the bad Interloper sections in BM it still makes for a better experience for a normie.
Interloper is just a cursed chapter regardless of what version you play.
This is a really stupid question and I apologize in advance: by releasing The Orange Box with HL2 & the two episodes (but not the third), didn't Valve sort-of imply that there wasn't going to be a third one? I don't get why'd they would release a technically unfinished collection, especially in an era where not everyone would be able to download updates/DLC easily.
Nah, Gabe literally starts the dev commentary by saying
"we're at the midpoint in our trilogy..." which to add feels like a stake going through my heart every time I hear it.
Although, this is something interesting: you ever notice how in the credits for HL2 there's this symbol?
So for EP1 they instead used the Valve logo:
However for EP2 they switched back to the HL2 logo:
Given how HL2 ends in a way that wasn't really meant to be continued at least in the setting of City 17, I always liked the idea that it was a sign of things to come in the sense that EP2 wasn't going to continued. Obviously it wasn't designed that way, but it always felt fitting to me.
It had the element of okay now that i've played this i can never go back to vanilla half life 1 and the episodes do NOT outprioritize vanilla hl2 in that way.
Huh, I'm the exact opposite. Gonna say something out of pocket but I think HL2 kinda sucks until after Ravenholm. Past that and I think its great, maybe peaks at about Nova Prospekt/Entanglement or the street wars.
The episodes meanwhile are all killer no filler besides the bad finales for both (Yes even the strider section at the end of EP2) minus those finales story content.
EP1 is better HL2, unironically.
Going off of what was said in the Half Life 2 doc, they got stuck making Ep 3 and couldn't find a way to innovate so they took a break from Half Life and went off making other games, so it would've made sense for them to bundle up everything they had done so far if the next installment wasn't soon.
The thing that I really hate is how they're going on in the background about "yeah we never really had any innovative ideas for EP3." Meanwhile in the footage you have a literal Frozone gun doing cool stuff which would've sufficed for literally anyone in 2008. Sometimes I really don't get Valve's perfectionism and need to drive technology forward.