Helldivers 2 - Hell is more diverse than ever as PlayStation's demographics continue to grow and change.

Is there any way to shorten the cool down for the quasar canon and various laser weapons?
Streamlined Request Process and Morale Augmentation will reduce cooldown of those weapons by a total of 15%
SRP - Decreases Support weapon stratagem cooldown by 10%
MA - Reduces cooldown of all stratagems by 5%
 
Streamlined Request Process and Morale Augmentation will reduce cooldown of those weapons by a total of 15%
SRP - Decreases Support weapon stratagem cooldown by 10%
MA - Reduces cooldown of all stratagems by 5%
I mean is there an armor or anything that makes the weapon cool down go down faster. I'm assuming the answer is no but I'm curious
 
I mean is there an armor or anything that makes the weapon cool down go down faster. I'm assuming the answer is no but I'm curious
There is not. Stick to frozen planets if you want a faster cool off for heat based weapons. Naturally it takes longer to vent on hot planets. How long you can fire continuously is the same regardless of environment.
 
There is not. Stick to frozen planets if you want a faster cool off for heat based weapons. Naturally it takes longer to vent on hot planets. How long you can fire continuously is the same regardless of environment.
What @Dicksmash Turbofist said.
To add to that, drop on a cold planet and equipment, what I call, my "disco build"
LAS-5, 16 or 17 (pick your favorite)
LAS-7 or 58
LAS-98 cannon
AX/LAS-5 "Guard Dog" Backpack
Orbital Laser
ARC-3 Tesla Tower
Is it a good build? Sorta
Is is fun? Absolutely
Am I insane? Unquestionably Yes

(edit typo)
 
Did the planet Ivis effectively get sacrificed to the blackhole because Helldivers were diverted to defend Malevelon Creek?

Sacrificing a planet to make a point to the automatons is very Super Earth
 
I didn't really realize what you guys meant by bugdivers until I started really observing my teammates. I play a lot of Terminids, and usually when I play Terminids my deaths end up being friendly fire, horrible sentry placement, errant strategems, being ran over by walkers, etc. I decided to start being as dumb, reckless and ordinance-happy as possible and it's crazy that amongst the cluster bombs thrown sideways so they land back into our firing lines and the mine fields thrown down like grenades at any approaching enemy or the baffling decision to fire an ultimatum at one hunter, or throwing airbursts that ricochet off of nearby rocks and land God-knows-where they hardly ever seem to notice anything is wrong. It's pretty spectacular.
 
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Did the planet Ivis effectively get sacrificed to the blackhole because Helldivers were diverted to defend Malevelon Creek?

Sacrificing a planet to make a point to the automatons is very Super Earth
Screw those planets. The more planets we lose the less choke points the bugs have to reach super earth. We can lose em and redirect all our efforts on the bots.

I'm sure the super earth scientists (devs) will figure something out



Unpopular opinion but I didn't like this game.
Well you must be playing it wrong.
 
I need to apologize to bugdivers. They're not actually completely retarded. They actually know how to kill bugs, and while they have no strategic thought when it comes to where they should be killing bugs they just love doing it, simple as.

The absolute fucking dent heads I get as randos going against the Illuminate though, they make me fear that this reality is a cruel mockery of God's true design. I spent ten minutes trying to advance a block because the one guy I dropped with was too busy looking at shiny rocks or something and the other who brought the hellpod optimization had his Brazilian internet die or he just got bored and fucked off right after landing. So I am dodging swarms of voteless, two harvester beams, and a flock of flying fuckbois with zero support while trying to activate a SAM site, and all they while they don't grok "SHOOT THE FUCKIING OBSERVERS". I weep at the state of mankind.
 
I need to apologize to bugdivers. They're not actually completely retarded. They actually know how to kill bugs, and while they have no strategic thought when it comes to where they should be killing bugs they just love doing it, simple as.
I want to believe.

Yesterday, I was working from home, and thought I would boot up a quick solo match, I set it to like 4 I think so that I wouldn't catch credit farmers, but it would still be piss easy.

I had three people join, ignore the objectives, have a full on reenactment of the battle of Stalingrad in a random open field, and then started killing each other because someone turned traitor, we didn't even finish all the objectives because within the span of about 5 minutes they burned through 13 lives. Than when one finally came to help me with soil samples, he threw a machine gun turret at one end of the valley, which I was currently standing in with my exo-suit. Ten seconds later there's a bug breach and the turret shreds my mech and kills both him and myself.

It was the first time I have failed to extract on a level 4 mission, and I was fucking irate the rest of my lunch break.
 
I need to apologize to bugdivers. They're not actually completely retarded. They actually know how to kill bugs, and while they have no strategic thought when it comes to where they should be killing bugs they just love doing it, simple as.

The absolute fucking dent heads I get as randos going against the Illuminate though, they make me fear that this reality is a cruel mockery of God's true design. I spent ten minutes trying to advance a block because the one guy I dropped with was too busy looking at shiny rocks or something and the other who brought the hellpod optimization had his Brazilian internet die or he just got bored and fucked off right after landing. So I am dodging swarms of voteless, two harvester beams, and a flock of flying fuckbois with zero support while trying to activate a SAM site, and all they while they don't grok "SHOOT THE FUCKIING OBSERVERS". I weep at the state of mankind.
For me it's the inverse. My experience with squid missions with roandos is that they're efficient and I don't have to spend too much time babysitting.

Meanwhile with bug missions... well you'd think that the concept of "never stop moving", "bring an anti-tank for heavies", "shot bugs before they call in reinforcements" would be common knowledge by now. But sadly, it isn't.
 
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Would a small transport helicopter be too overpowered for the game? No munitions, just the passengers shooting what they're carrying. Maybe objectives like the AA guns or jammer hard counter it.

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more whining about bugdivers. i can consistantly clear super helldive bug missions where my only deaths are from teammates now. team mate picks up an arc thrower, kills me, apologizes, and then steals my guns. i leave that game. i join another game. i drop in, get my guns, follow a team mate in the general direction of the next thing to do, he turns around and blows up one of those unexploded hellbombs as i am standing next to it and there isnt a single enemy in its radius, killing me.
 
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I know this is a personal gripe, but I really wish I could just carry these data cases and black boxes in the mechs or in my buggy. I don't understand why I need to run with it when I have another mode of transportation where I am sure there has to have the space for it. A part of me also wishes that there could be a first person perspective option for the mechs.
Okay well since I am talking about wishing for things that wont happen, would be cool to have the ability to strap extra gear on to a buggy or mech, like extra rockets and carriables you find on the map or you can call in, obviously with a limit. Might as well get all your helldivers to be able to hang on to your mech like an indian carpool, would be good for places with difficult terrain like deep snow.
 
I don't understand
"Shut up, Mr. Burton! You were not brought upon this world to 'get it!'"

Might as well get all your helldivers to be able to hang on to your mech like an indian carpool, would be good for places with difficult terrain like deep snow.
Could do what Titanfall did where you could piggyback on someone else's titan, and fire from there, using the robot's body for cover. Granted the Titans were faster than exo-suits, so I'm not sure if it wouldn't be tedious to hang on.
I could just carry these data cases and black boxes in the mechs or in my buggy.
Its one of those things that I understand for gameplay reasons, but at the same time, it is goofy that you can't just strap it in to the buggy. The mech at least looks like there isn't a ton of room, though you can still board it with specimen backpacks so who fucking knows.
 
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I'm starting to appreciate the Arc Thrower in my support builds. I've raked more kills in my last missions than the people I'm supposed to support with ammo and stim shots. It can stunt large enemies briefly so someone else can hit them, and you can pseudo control the direction of the discharge before shooting. The bad thing is that it can also kill teammates if they're near the blast.
 
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