Hidden gem thread. - Let's give some great unsung games their over due praise.

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Part of the hype around Nights was that it made proper use of the '3D Control Pad', which had an analogue stick not found on the stock Saturn controller.
Not notable at all nowadays, but (as you say) was one of the reasons it got more hype back then. That and Sega really bet the farm on marketing around Nights as 'the' Saturn game. It was advertised everywhere.
I do remember it being fairly heavily advertised, but there just wasn't as much Sega advertising in general. Every commercial was N64, some PS1, and the occasional Saturn one (most memorable parts being the bald woman one and am the screaming 3D face, not the games themselves lol).

I've played this. I wouldn't exactly think of it as a hidden gem since it's pretty rough, but it certainly is interesting for being unique. The gameplay was neat but seemed a bit overly complicated in that sort of way where it's not balanced well and you kind of ignore most options and spam one thing that works most of the time, which for me was kicking everything to death. The story was fun in a cheesy way, but was barebones, causing the middle third of the game to start to drag because nothing is happening. I would be interested in seeing what a higher budget and more fleshed out version of the game looks like.
It's on NSO, unfortunately the default controller setup is trash, probably in an attempt to spur N64 controller sales. I'd like to give it a proper try but I can't as it is.
 
Some of my favorite "hidden" gems.
Wasted countless hours on these games that aren't talked about very much.
pixel dungeon my beloved, spent alot of time with it on the phone and it even birthed shattered pixel dungeon too which is kind of bad when you compare both but i would say it's a matter of preference, sven is fucking dead and ninja killed it, at least takedeppo's maps make it less painful to watch.
https://store.steampowered.com/app/1041720/Kingdoms_of_Amalur_ReReckoning/
Kingdoms of Amalur ReReckoning, originally a seventh gen game that went through a very strange development, and is similar to WoW and Fable. I imagine many of you have seen/heard but not have actually played this game. It's a time sink, but easy to put down for a while and come back to.
re reckoning is a remaster of the old one which is good too, problem is that it is console focused game so the FOV will be a huge problem but the combat is flashy as fuck for the multiple weapons and that is a nice thing when you compare it to every single other soulslop kind of game, it lets you be aggressive on gameplay in the veins of DMC but you can't juggle enemies forever, it is only similar to wow in the enemy per zone tier shit with respawning enemies and it is only similar to fable if you are retarded and never played any of these games.

be mindful that this shit is multiplayer focused, which means every single enemy will drop whoever they are fighting to target you or any other player that gets on their aggro range, it has some gayish trigger anticheats too but you can find how to cheat credits to yourself on google but it's related to the pointers regarding selling items but these pointers are created during the game's runtime so you have to look for it yourself on how to sell 10 units of water for 50.000.000.000 credits instead of the usual 1.200, don't try to make yourself immortal or with infinite shields or energy because that will trigger the anticheat and kill you, the flying is the best part in this game with inertial systems and physics based avionics that puts EVE and Scam Shilltizen to shame.

just look at the videos, it's a nice game to play if you like this genre that is, shipbuilding is great and allows you to be very creative with it.

if you ever played SOCOM on playstation before they became gaystation then this game will remind of you that series, it will be frustrating though because the friendly AI is stupid.

shame CFS didn't bother with a sequel and are insisting with satisfactory/goat sim instead, le fucking sigh.

shame devs are working on some cozy farm sim shit instead of a sequel, it's what XCOM should have evolved to gameplay wise instead of keeping with 99% miss shit.

i would say it's alright but it has the gay in it so if you are a culture war retard you can call it woke i guess? also shipbuilding becomes irrelevant once you unlock logistics robots since the optimal ship shape will always be the HSS Shoebox due to vast cargo space, shield generators? non-issue, plenty of space, weapons? plenty of space, hull stabilizers which increase your ship hp? plenty of space, nothing can beat the shoebox design, NOTHING.

the first game is good too but i do not recommend buying it, pirate it instead, read the discussion forums but TL-DR is that devs became retarded.

at the time of writing it's at 90% discount, it's alright for a diablo ARPG but according to some users they stabbed the kickstarter backers in the back or some shit like that, i do enjoy seeing it piss off POEniggers though, get it while it's 90% discounted, otherwise it's not worth it because the gear painting stuff doesn't make much sense since you will see your character from a isometric view.

it's a sandbox game where you can mod the fuck out of it so that might give you the idea that the game is empty and devoid of life in a similar way to minecraft, if you like it go for it since the dev is pretty active, mind the early access tag though.

kind of like meeple station or founder's fortune but the dev goes to buy milk pretty often so it leaves the game in a pretty unfinished state and does retarded changes that many players may dislike.

i do have to mention blockscape because i played the alpha version a while back and thought it was good but seeing how the dev spiraled into retardation and turned the current blockscape into something far different than the alpha is just, sad, don't give your money to that faggot.

that's all for today, i really don't want to comb through my torrents to find other games because it's over 100 files.
 
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After all the hate DAYS GONE got at release in 2019 and Sony shutdown a follow up because it wasnt selling as expected. Now in 2025 you often see people that play the game claim it as their favorite game and wish they discovered the game earlier. So i guess DAYS GONE classify as hidden game (even if its not so much hidden anymore).



The dialog that got urinalists and Anita Sarkeesian fanclub buttmad :story:
I don't remember it having ever been hated, but it kind of felt played out when it first came out. There used to be a million zombie games. I don't remember how exactly the zombie genre got so overdone, but it did, there was an endless stream of this shit, and Days Gone came out looking very weird and certainly pretty but maybe not all that inspired otherwise. It's a zombie game with two gimmicks: World War Z (the shitty movie) style human waves of runners and... a motorcycle?

And then I come along a year or so ago, happen to look at it on Steam and find that people on there thought it was the second coming of Christ in video game form. Far beyond just a cult classic, like the whole world decided it was universally beloved even as it didn't say a word.

I played it. I thought it was fine. It did feel quite different, the motorcycle made me (and a lot of other people) want to learn to ride/get a motorcycle. The Cascades are one of the most stunning landscapes I've ever seen, but honestly, I didn't care for most of the map besides. But still fascinating to see such a narrow slice of such an obscure place be explored accurately (like Kangzdom Cum 1 did to some dude's backyard in Bohemia, or Project Zomboid did to a thin slice of Louisville and its suburbs). The gameplay was certainly unique, although (and I did this with Sniper Elite too) I kind of ruined much of it for myself by not playing properly. I depended VERY heavily on kiting enemies and what not and I never did learn to fight the way the game wants but never steers you towards. I'd just feel like I was playing intelligently, what the fuck else am I supposed to do when there's 500 of the buggers? But all told, it fell in this weird middle ground of very memorable and very forgettable at the same time. More than anything, it had this sense of maturity and realism about it, the whole setting was very mundane, like The Walking Dead meets Sons of Anarchy (which is what they were explicitly aiming for).

I didn't even remember that line. That's how normal couples talk to each other.

Copeland was right about everything.
 
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