Highguard - Concord 2.0?

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>don't have invasive anticheat
>don't get intentionally sabotaged on purpose by geoff "thanks nigga aight" keighley
>have a normal reveal
>have a normal marketing campaign

would that have been enough to save it?
 
Ever since LawBreakers (I bought that, by the way), I’ve been fascinated by games that release and instantly bomb. So many studios launch online-only games like this, only for them to immediately die. I always try to play them before they disappear. Does anyone remember Crucible? Gigantic? Bleeding Edge?

There’s such a saturation of online-only games that release to basically no one and then quietly fade away. Dozens of Concords that never even get mocked, because no one cares enough to notice,so irrelevant, so bad. so many hours and dollars wasted, These games aren’t cheap. They take hundreds of thousands, sometimes millions of dollars and thousands of hours of work, just to be completely wasted. There’s something fascinating about watching these failures in real time, the genuine fans coping, the streamers that obviously got paid to promote the game, dev blogs where the developers insist, “We’re committed to generic-fps 300” right before they run out of money a week later.

A lot of these studios are new and have nothing to fall back on, so if the game isn’t a massive success right out of the gate, they just die immediately, all of those people fucked, jobless, some of these developers are industry veterans, people that worked in some of the best games ever made, you’d think they’d have at least some idea of what they’re doing, or some traction to bring players to their game, but apparently not. Not long ago, some former EX-Blizzard employees released PVPVE online only game: Wildgate.

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its doing great!
Highguard has a spotlight on it, so we can all see it crash and burn, but imagine if it didn’t?. The game is still ass. Without that exposure, it would’ve been buried and shut down within months, right? No one would even know, this game is someone’s passion project. Someone genuinely believed in it and tried really hard to make it work.
 
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Ya know i checked the steamdb pretty much right at release and about an hour later i checked the steam reviews. Its what I and everyone expected, but i wanted to see what everyone was saying and I am of 2 minds when I see the reviews(at least as of when I checked)
For one, I saw some reviews of people posting their specs and being like, "Oh I have a big-dick GPU and CPU and im only getting 90-110 fps this game is broken af!" I think thats cringe as hell and feels like a purposeful review bomb. I couldn't shake the feeling that it could be a legitimate review bombing campaign because everyone thought it was shit at the reveal and want to make it true so it shuts down like a Concord. This would he very funny but at the same time I think a game, good or bad, should fail or rise through its own merit.

Secondly, the other kind of negative reviews I saw were about genuine performance issues, shitty game mode, a huge map for a 3v3, and other similar criticisms. But what I saw (again, at the time so it could be a little different, but i doubt it) was mostly the game is just pretty boring. And that's the true death of a game.

I genuinely hope it fails because its just a bad, uninspired, and boring game. But at the slightest, tiniest, sliver of hope gamers can tell the industry we don't want this kind of shit and this is why. I doubt anyone will learn anything from this but we'll see.
 
>don't have invasive anticheat
>don't get intentionally sabotaged on purpose by geoff "thanks nigga aight" keighley
>have a normal reveal
>have a normal marketing campaign

would that have been enough to save it?
If it wasn't for Geoff no one would fucking know this game existed, and the game is not even fun to play regardless, the main mode is just poorly done, it needs way more players, i think it was supposed to be a battle royale at some point, an actual clone of APEX, that's why the map is so big, that's why there's looting mechanics and that's why its 3vs3.
 
>don't have invasive anticheat
>don't get intentionally sabotaged on purpose by geoff "thanks nigga aight" keighley
>have a normal reveal
>have a normal marketing campaign

would that have been enough to save it?
No, because it would have needed to be a good game.

Ya know i checked the steamdb pretty much right at release and about an hour later i checked the steam reviews. Its what I and everyone expected, but i wanted to see what everyone was saying and I am of 2 minds when I see the reviews(at least as of when I checked)
For one, I saw some reviews of people posting their specs and being like, "Oh I have a big-dick GPU and CPU and im only getting 90-110 fps this game is broken af!" I think thats cringe as hell and feels like a purposeful review bomb. I couldn't shake the feeling that it could be a legitimate review bombing campaign because everyone thought it was shit at the reveal and want to make it true so it shuts down like a Concord. This would he very funny but at the same time I think a game, good or bad, should fail or rise through its own merit.

Secondly, the other kind of negative reviews I saw were about genuine performance issues, shitty game mode, a huge map for a 3v3, and other similar criticisms. But what I saw (again, at the time so it could be a little different, but i doubt it) was mostly the game is just pretty boring. And that's the true death of a game.

I genuinely hope it fails because its just a bad, uninspired, and boring game. But at the slightest, tiniest, sliver of hope gamers can tell the industry we don't want this kind of shit and this is why. I doubt anyone will learn anything from this but we'll see.
And that's why the crying about "reviewbombs" is fucking gay. The simple fact is that if the game were surprisingly any good, people would have been impressed and actually praised it. No one wants good games to fail, people want developers and publishers to stop wasting time and money on trash. Think about it, other than some developer or publisher caused controversy pissing off existing customers(usually due to crapping up a game people like) when was the last time a game was actually "reviewbombed" that could have otherwise been considered good? And even then, the "reviewbomb" is due to the devs and publishers pissing off customers who have every right to complain. An actual good game getting shit on with bad reviews just doesn't happen.
 
Maybe Geoff knows everything he says he's proud to announce is destined to receive the black mark of his blessing, and he just wanted to fuck these devs over. I remember reading somewhere they didn't even pay for the last trailer announcement, Geoff just liked it. idk if true but I've received the message, Mr. Keighley :semperfidelis:
 
>don't have invasive anticheat
>don't get intentionally sabotaged on purpose by geoff "thanks nigga aight" keighley
>have a normal reveal
>have a normal marketing campaign

would that have been enough to save it?
you forgot, cute girls, or tits and ass, or both.

not saying I agree with pushing Sex! Sex! Sex! in gaming, but it fucking sells, and if you want to make money in this forsaken genre, you follow suit.
 
I still can't figure out Geoff endgame with all of this:

Is he just goading people along cause he knows it brings eyes on the game and him?

Does he have some form of financial backing tied to the game or devteam?

Does Geoff actually think the game is good, and believes he could have helped it?

Is geoff high off his own fumes thinking his reputation and fame could help this small team gain attention and positive results?

Like I just don't understand why he put this game in such a spotlight, and not know that it was going to get dogged on the way it did and if he did know why would he want to fuck the devs over like that?
 
It made me kek that they made Dr Disrespect a sponsored streamer for this trash.

You just know the devs are soyboy male feminists who enthusiastically supported #metoo and they sponsored an alleged rapist and pedophile.
 
There's some great comments on the article too. Apparently people need to play more than 2 hours to be able to decide if they like a game, yet 2 hours is also the benchmark for Steam's refund policy for purchased games.
Screenshot 2026-01-26 162616.png

It made me kek that they made Dr Disrespect a sponsored streamer for this trash.

You just know the devs are soyboy male feminists who enthusiastically supported #metoo and they sponsored an alleged rapist and pedophile.
Screenshot 2026-01-26 162813.png

Apparently he just made it up, the controller in his image also looks partially melted.
 
Like I just don't understand why he put this game in such a spotlight, and not know that it was going to get dogged on the way it did and if he did know why would he want to fuck the devs over like that?
he isn't an idiot, he's very very "in the know" with everything in the industry, so this one is baffling.
maybe he's just an agent of chaos and wanted to knife them, maybe one of the dev's slighted him so he put a spotlight on their game.
 
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