Ever since
LawBreakers (I bought that, by the way), I’ve been fascinated by games that release and instantly bomb. So many studios launch online-only games like this, only for them to immediately die. I always try to play them before they disappear. Does anyone remember
Crucible?
Gigantic?
Bleeding Edge?
There’s such a saturation of online-only games that release to basically no one and then quietly fade away. Dozens of
Concords that never even get mocked, because no one cares enough to notice,so irrelevant, so bad. so many hours and dollars wasted, These games aren’t cheap. They take hundreds of thousands, sometimes millions of dollars and thousands of hours of work, just to be completely wasted. There’s something fascinating about watching these failures in real time, the genuine fans coping, the streamers that obviously got paid to promote the game, dev blogs where the developers insist, “We’re committed to generic-fps 300” right before they run out of money a week later.
A lot of these studios are new and have nothing to fall back on, so if the game isn’t a massive success right out of the gate, they just die immediately, all of those people fucked, jobless, some of these developers are industry veterans, people that worked in some of the best games ever made, you’d think they’d have at least some idea of what they’re doing, or some traction to bring players to their game, but apparently not. Not long ago, some former EX-Blizzard employees released
PVPVE online only game: Wildgate.
its doing great!
Highguard has a spotlight on it, so we can all see it crash and burn, but imagine if it didn’t?. The game is still ass. Without that exposure, it would’ve been buried and shut down within months, right? No one would even know, this game is someone’s passion project. Someone genuinely believed in it and tried really hard to make it work.