- Joined
- Aug 20, 2020
Fat faggot needs to log off.He won't stop! Is he a masochist? This post was quickly deleted btw.
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Fat faggot needs to log off.He won't stop! Is he a masochist? This post was quickly deleted btw.
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You should pay $70 to own the chuds bro.Out of everything the devs have said, and they haven't said anything to tell me, your potential customer, why I should play this?
Every time someone pays money for a modern game, I wake in pain and realize that once again, in this age of Trump, I got ownedYou should pay $70 to own the chuds bro.
At this point I think he's pretending to be a martyr. Like if he can act like some lightning rod for criticism he'll save the other devs from chud harrassment. Which is stupid and won't work.There are a lot of people who at some point decided posting everything on twitter was their form of stress management. But what do you do when the thing that's causing you stress is your garbage takes on twitter?
You don't have to?How do you distinguish between review bombing and real reviews when the product is actually bad though?
Sure, and there might be a couple of reviews like that. But when 90% of them aren't that? Then it's not "review bombing"Yes "Ayyo where all the futanari girls at? Sneed" ~ Gamergoy420 is probably not a real review but I've read the Highguard negative reviews and the majority of them are not that. Most are of the "hi so I played the game and it's bad because of X reasons." ~ Michael C.
That's my entire point. And even when a game that has a good launch and gets positive reviews, suddenly gets a bunch of negative reviews that's not "review bombing" either, it's consumers changing their opinion and they have the right to do so. When TW warhammer 3 jacked up their DLC costs and left the game a buggy mess in the process? That's a legitimate reason for thousands of people to change their reviews to negative. When Helldivers 2 had their heads up their ass for the first 6 months of launch, banned the game in 100+ countries, and refused to buff bad weapons in an entirely pve game and instead just constantly nerf shit, that's a valid reason for people to change their previously positive reviews to negative. In both cases it's a developer or publisher crapping up a product.That's not review bombing, that's just genuinely disliking a product for completely legitimate reasons which is your right as a consumer.
If Highguard is the best thing they have ever done then they shouldn't be in the industry.These people really make it their life, huh? They do realize outside of a core crew, basically everyone is contracted now in games, don't they? You hav to expect to move on.
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Sounds like it.Posted by the 'character outsource manager.' So what did she do exactly? Get paid to make bad decisions while Koreans and jeets and Chinks did the heavy lifting?
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He paid for the checkmark, so if he continues to post like that every day he might get some Xitter bucks at the end of the month.He should monetize his coping as it's way more interesting than the game.
For reference, it only takes a few hours to actually design a character in UE5, provided that you know what you're doing...After you've beaten the literal shit out of the rest of the creative design team, of course.If Highguard is the best thing they have ever done then they shouldn't be in the industry.
...then they should set the game's price to $70 and not make it free-to-play.You should pay $70 to own the chuds bro.
Yes that is unironically what the trannydevs think.
I've always said gamers will tolerate a lot of bullshit. They'd even tolerate some DEI if the game is actualy good, but they're never good and then you have a DEI wart the size of Texas on top of it and journos telling you not to to believe your lying eyes. This game doesn't even have egregious DEI to blame, it's just not good, and that's worse in its own way.people dunk on a game because they are tired of a particular trend in the industry and not necessarily because the game is that bad, but they wouldn't be doing that in the first place if that trend were something the public actually wanted.
Very much this. Most people will only see the game because it's on Gamepass or whatever's internal marketing, but it's not even doing enough numbers there? It's just been entirely rejected by gamers and they have no one else to blame but themselves.the power resides in the hands of the average casual consumer and not in the ivory, piss-bottle-and-empty-Monster-can-filled towers of the hardcore neckbeards.
Highguard's infamous trailer was a gameplay trailer with altered camera, and that's why people mocked it.You know there's a super simple solution here.
If you have a multiplayer shooter and you're making a trailer just have it be 2-3 minutes of players shooting other players.
Don't have some fat black cunt with a purple sidecut go "hey there budaaaaay! Ready for a fantastic fantacufuckukar adventure full of explosions? We're going to haxxor pwnzer those incels who probably smell like poop from a butt! Then we'll eat street tacos with fascist stomper brand hot sauce! Let's go Mortay! I'm Pickle Riiiiiiiiiiiiiiiiick!"
People really really fucking hate the whole millennial reddit humor thing. If your trailer has it the odds of your game succeeding are low.
The real point they're missing is that the game is free so no amount of review-bombing (positive or negative) should make a difference. I downloaded it to try it after all the negative reviews and 90% of the players disappeared because I had nothing to lose but an hour of my time.All the kvetching about review bombing and consumers being great big meany-pants for not playing the game is them missing the forest for the trees. Fact of the matter is simply that Highguard was way too late to the party in an oversaturated genre that's actively falling out of style. There was no audience for the game, because they're all playing other, better games.
They just get jobs at other equally pozzed companies. I think "The Professor" now works at EA and is probably a diversity consultant or in some equally retarded HR-coded role.I get the impression that those people that fail upwards either stay silent about working on a Concord game
If Rivals didn't have Marvel characters no one would care about it. It looks like it plays decent enough so it'd probably have an average peak playercount of about 10k instead of 100k.If that were the case then marvel rivals and arch raiders would've never been popular.
its called tension, finding a valuable gun, and the unknown quantity of you escaping with it, or something bad happening is exciting, there's no script, anything could occur each run, you could also find a player who just looted a valuable locked door and kill him and suddenly have a huge amount of vaulables plus his full kitted and upgraded guns, OR you could be that guy.. and actually kill the ambusher, because you had placed mines or traps..I don't know why Arc is popular because the appeal of extraction shooters as a whole --or any game where death means you lose everything and wasted your time-- escapes me, but I'm guessing it's because, like Helldivers 2, it provides a specific experience no other game on the market does.
Concord is right thereIt is the (so far) climactic end product of over 2 decades of chasing big hits and design by boardroom/committee
No it wasn't. And because I thought maybe I was imagining things I went back and checked it. 2:36 in length.Highguard's infamous trailer was a gameplay trailer with altered camera, and that's why people mocked it.