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- Nov 15, 2021
Why was anyone supposed to care about Highguard anyway?
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Dorito Pope said you should care about it.Why was anyone supposed to care about Highguard anyway?
Because it was blessed by the Dorito Pope himself and awarded the prestigious last spot of the evening.Why was anyone supposed to care about Highguard anyway?
Even if the games turned out to flop or be shit the last reveal is usually something from a renowned series or studio (Arc Raiders being the only exception in your list). Plus it's just become the general theme of these trailer parks that you always do the 'just one more thing...' at the end; it's like a band's encore, we all know they're coming back but it's part of the act.Yeah I don't fucking know where people got this "but it was in the prestigious last trailer of the night spot" narrative
I was editing the post and went back to the rest of the streams on youtube that went to 2014.Even if the games turned out to flop or be shit the last reveal is usually something from a renowned series or studio (Arc Raiders being the only exception in your list). Plus it's just become the general theme of these trailer parks that you always do the 'just one more thing...' at the end; it's like a band's encore, we all know they're coming back but it's part of the act.
Highguard was bizarre because it was a game no one had ever heard of from a studio that hadn't made anything. If Geoff had played a selfie montage of all the times he's met Hideo Kojima it would have been less awkward and confusing.
Because of all the BLOOD, SWEAT AND TEARS shed during the making of this piece of art. Why the hell do you even askWhy was anyone supposed to care about Highguard anyway?
Wilds didn't flop you retard. Wilds had a very rough launch due to shitty optimization leading to very poor performance but had over a million players at launch and over 100,000 players well into June. It's consistently had tens of thousands of players since it's launch and even as I type this has over 60,000 players on Steam alone.2023 Monster Hunter Wilds this game fucking flopped at release
LMAO. It's not 2007 anymore. Monster Hunter hasn't been niche for a long time.No. Monster Hunter Wilds, super niche.
World was a failure of a game where the multiplayer(the entire point of it) barely fucking worked, and Wilds was a joke with shit performance. It's a niche game series that outside of the initial launches, relies entirely on autistic grinds for people to get 1/400(or worse) chances at item drops from specific monsters to even progress further. Yes, the shit's niche.LMAO. It's not 2007 anymore. Monster Hunter hasn't been niche for a long time.
And it had a million players when it came out, and lost most of it's playerbase due to running like shit and the absurd grind. Sales flop, obviously not. Flop of a game no one gave a fuck about 2 months after launch while still having mediocre reviews? Yes. It's a niche game that looked interesting to a massive audience that obviously didn't stick with it.Wilds didn't flop you retard. Wilds had a very rough launch due to shitty optimization leading to very poor performance but had over a million players at launch and over 100,000 players well into June. It's consistently had tens of thousands of players since it's launch and even as I type this has over 60,000 players on Steam alone.

It's like I'm back on /v/. This is the Highguard thread so I'm not going to make another post after this, but your post reeks of secondary parroted opinions ripped straight out of the mouths of third world niggers from /v/ without a shred of personal experience. People played through the story with their friends and quit, just like people do with games. If you're a stupid nigger you see the percentage loss of players without bothering to realize there's still hundreds of thousands of players two months after launch, which is more than 99% of games on steam. Even tens of thousand of players, which Wilds has always had, is still a substantial amount of players and in no way constitutes a flop. You clearly don't, and have never, played Monster Hunter and have no clue what you're talking about. Wilds did not flop, and you're a fucking retard.World was a failure of a game where the multiplayer(the entire point of it) barely fucking worked, and Wilds was a joke with shit performance. It's a niche game series that outside of the initial launches, relies entirely on autistic grinds for people to get 1/400(or worse) chances at item drops from specific monsters to even progress further. Yes, the shit's niche.
And it had a million players when it came out, and lost most of it's playerbase due to running like shit and the absurd grind. Sales flop, obviously not. Flop of a game no one gave a fuck about 2 months after launch while still having mediocre reviews? Yes. It's a niche game that looked interesting to a massive audience that obviously didn't stick with it.
60-70k daily concurrent a year later for a game that isn't even a live service are fucking fantastic numbers, nigger wtf are you even talking about?World was a failure of a game where the multiplayer(the entire point of it) barely fucking worked, and Wilds was a joke with shit performance. It's a niche game series that outside of the initial launches, relies entirely on autistic grinds for people to get 1/400(or worse) chances at item drops from specific monsters to even progress further. Yes, the shit's niche.
And it had a million players when it came out, and lost most of it's playerbase due to running like shit and the absurd grind. Sales flop, obviously not. Flop of a game no one gave a fuck about 2 months after launch while still having mediocre reviews? Yes. It's a niche game that looked interesting to a massive audience that obviously didn't stick with it.
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So yeah, lost 90% of its playerbase within a couple of months, and damn near a year later still has people complaining about performance issues, crashes, and network drops. That's fucking trash for an action game with perfect parries and guards. Stop being a faggot that can't accept the truth.
World was trash and didn't fucking worked and that's from having played it. The fall off for Wilds is public information for people to see, as is the reasons for it to have fallen off due to running like shit. If you don't think the autistic end-game grinds of MH games is a niche you're an idiot. Only being able to retain 5% of your audience for a live service game after 3 months is fucking abysmal.It's like I'm back on /v/. This is the Highguard thread so I'm not going to make another post after this, but your post reeks of secondary parroted opinions ripped straight out of the mouths of third world niggers from /v/ without a shred of personal experience. People played through the story with their friends and quit, just like people do with games. If you're a stupid nigger you see the percentage loss of players without bothering to realize there's still hundreds of thousands of players two months after launch, which is more than 99% of games on steam. Even tens of thousand of players, which Wilds has always had, is still a substantial amount of players and in no way constitutes a flop. You clearly don't, and have never, played Monster Hunter and have no clue what you're talking about. Wilds did not flop, and you're a fucking retard.
It's called being realistic about it and using facts. I don't care that the literal fanboy above with a monster from World in his username is offended.Did Monster Hunter Wilds rape your mom or something?
I don't even like Wilds but that is a very extreme level of hatred for a 7/10 midslop game.

It doesn't matter if Naughty Dog games are generally boring shit, they're still one of the best known western studios left in the industry. The Monster Hunter franchise has been popular for years, MH Worlds sold nearly 30 million copies so yeah people are going to care about new MH game. FF16 was shit, but as a franchise Final Fantasy is extremely famous. Medal of Honor is a known IP, albeit one that has been dead for years; Elder Scrolls again is a massive franchise people care about even if ESO isn't as popular as something like Skyrim; PUBG is a recognisable name even if nobody gives a shit about a mobile spin-off. So on and so forth.No, isn't some reveal from a renowned series half the time. Intergalactic? No. Monster Hunter Wilds, super niche. FF16? Maybe except the last games, 15, 13 and it's 2 sequels, were all shit and that's going back to 2009. 12 came out in 2006 and was not a success, the last truly successful FF game that wasn't a fucking MMO was 10 from 2001. Arc Raiders came out of nowhere from Nexon and no one gave a shit about any legacy or whatever. Medal of Honor VR? ESO? PUBG mobile? No. Metro Exodus... maybe? ME:A Their reputation was already fucked after ME3 but fine this was before Anthem. Telltale Games anything? No. Breath of the Wild sure.
FF not having a hit game for over 20 years other than the MMOs(and even 14 required a relaunch) isn't personal feelings. Naughty Dog re-releasing the same shit repeatedly and abandoning IPs again, isn't personal feelings to the point where it's become a huge drag on Sony/Playstation. You admit Medal of Honor had been a dead IP for years, that shit was dead for a decade since the 2010 game(warfighter was crap) and FF again outside of the MMO had been dead as a franchise for longer. As for pubg mobile, it actually was a hit overseas meanwhile the main game itself was in the process of dying because the devs refused to segregate the 500 ping chinamen to their own servers.It doesn't matter if Naughty Dog games are generally boring shit, they're still one of the best known western studios left in the industry. The Monster Hunter franchise has been popular for years, MH Worlds sold nearly 30 million copies so yeah people are going to care about new MH game. FF16 was shit, but as a franchise Final Fantasy is extremely famous. Medal of Honor is a known IP, albeit one that has been dead for years; Elder Scrolls again is a massive franchise people care about even if ESO isn't as popular as something like Skyrim; PUBG is a recognisable name even if nobody gives a shit about a mobile spin-off. So on and so forth.
You are confusing your personal feelings about these games/studios with general public perception. This is the same reason they mentioned Titanfall in the trailer for Highguard even though that franchise was left to die and Wildlight staff had barely any connection to it.
Not that it matters that munch, I think you need to also have TPM 2.0 enabled. Riot games doesn't get enough hate for this, they were the first one requiring this shit to be enabled in order to play their games, then Battlefield 6 and COD followed suit. Highguard devs saw this was becoming a "standard" and implemented it into their game, which ironically might've gatekept most of the players that downloaded the game that day, people launched the game (it counts as towards the player count as if you are playing, even if the error that you don't have secure boot enabled hasn't appeared yet) saw the error and uninstalled.This game looks like shit and I can't play it even if I wanted to because Steam is trippin balls and thinks I have secure boot turned off when I don't.
MH Wilds runs like Christopher Reeves in clown shoes after catching polio. They've made it "better" is the last year since, but that doesn't make it good.Did Monster Hunter Wilds rape your mom or something?
I don't even like Wilds but that is a very extreme level of hatred for a 7/10 midslop game.
That's obviously a fucking lie, moreso now that we know they were not in fact poor starving artists working by candlelight and were swimming in ching chong da ding dong money.Developers said that they intended to shadow drop Highguard and didn't want the attention of being the final trailer of The Game Award.