- Joined
- Feb 4, 2013
I'm entering the first heavy playtest for a game I have been working on, on and off, for years. I have a very solid (although still a tad messy) playtest document ready, with art and everything. I'm currently looking to balance the numbers, look for missing information in the playtest document, and formalize any ad-hoc rulings that seem to come up in play. There's a lot of really fun gamers on this site so I thought I'd try to run a game of it here too.
The premise is that at some point in the future (implicitly the far-future, but because of setting quirks a possible interpretation is some time close to our own) the boundaries between reality and imagination come tumbling down and everything ever concieved by humans becomes real. This happens for a very brief period of time, and as soon as it ended all of the impossible things ceased to exist. However, a lot of the merely improbable things remained and the chaos that resulted was enough to cause the fall of human civilization.
It's now the Second Dark Age and the rules have changed. With the exception of a few scattered city-states, humanity has been reduced to tribes clinging to scraps of civilization and technology. Creatures conjured from legends, delusions and ancient pop-culture stalk the night, while high-tech supercrops overrun ruined cities like weeds, bringing back the hunter-gatherer paradigm in a big way. Psychic powers, strange mutations, and worst of all magic have given even mortal humans frightening new power to abuse. It's the Hyborean age built on the ruins of our culture made physically manifest.
That's my attempt at a concise summary; the premise really takes a page to fully articulate. Such a page exists in the playtest document.
I'd love to run a forum game of this. I'll take as many or as few people as are interested. I really need to get some heavy testing for this game so I'll run several games if necessary (or one game with two people if that's all I have). My preference is for play-by-post forum games but if there is a lot of interest for a skype game or something maybe I could work something out.
You can play pretty much anything. The rules for playing humans are the most in-depth, but just in the core book (and the playtest document) there are rules for playing robots and talking animals. The first two characters ever made for the game were a cowgirl and her polar bear friend. If you have an idea for a character but can't think of how to make it, accommodations can easily be made.
If you're interested post here to indicate as much and I'll PM you the rules, which I'll ask you to please not distribute. The PDF version of the core rules will be a free download when the game is released anyway, but I'd prefer if this early rougher version was kept to playtest-eyes-only.
The premise is that at some point in the future (implicitly the far-future, but because of setting quirks a possible interpretation is some time close to our own) the boundaries between reality and imagination come tumbling down and everything ever concieved by humans becomes real. This happens for a very brief period of time, and as soon as it ended all of the impossible things ceased to exist. However, a lot of the merely improbable things remained and the chaos that resulted was enough to cause the fall of human civilization.
It's now the Second Dark Age and the rules have changed. With the exception of a few scattered city-states, humanity has been reduced to tribes clinging to scraps of civilization and technology. Creatures conjured from legends, delusions and ancient pop-culture stalk the night, while high-tech supercrops overrun ruined cities like weeds, bringing back the hunter-gatherer paradigm in a big way. Psychic powers, strange mutations, and worst of all magic have given even mortal humans frightening new power to abuse. It's the Hyborean age built on the ruins of our culture made physically manifest.
That's my attempt at a concise summary; the premise really takes a page to fully articulate. Such a page exists in the playtest document.
I'd love to run a forum game of this. I'll take as many or as few people as are interested. I really need to get some heavy testing for this game so I'll run several games if necessary (or one game with two people if that's all I have). My preference is for play-by-post forum games but if there is a lot of interest for a skype game or something maybe I could work something out.
You can play pretty much anything. The rules for playing humans are the most in-depth, but just in the core book (and the playtest document) there are rules for playing robots and talking animals. The first two characters ever made for the game were a cowgirl and her polar bear friend. If you have an idea for a character but can't think of how to make it, accommodations can easily be made.
If you're interested post here to indicate as much and I'll PM you the rules, which I'll ask you to please not distribute. The PDF version of the core rules will be a free download when the game is released anyway, but I'd prefer if this early rougher version was kept to playtest-eyes-only.
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