- Joined
- Jun 3, 2021
My only exposure to the Amiga was when I first got a modded original Xbox and it had an emulator with tons of shit on it and I was convinced like half the games didn't work because I didn't have the right keys mapped to the controller or something because of shit like this so I barely really played it. So many of the games looked so cool from the little preview videos and images and then playing them was like reading hieroglyphics.They are so consistently nonsensical! How do you flip a wall switch in an Amiga platformer? Maybe by crouching in front of it, holding the jump button, then pressing up? Or just standing in front of it doing nothing for two seconds to activate the animation, or... There's also tons of "wait, that kills me!?" and "wait, that doesn't kill me!?" moments.
Amiga platformers can be fascinating because there's little to no shared design language between them, almost every platformer is the vidya equivalent of discovering the weird evolutionary branch of Australian wildlife.
a lot of retro pc games are kind of like that though. the older I get the more I appreciate just the experimentation with design even though it's almost never any good in practice.