Let's Sperg kiwifarms.net Inner Circle Plays: Game Dev Tycoon (RIP: Y8 M7 W1)

Should We Stop Doing Text-Based Games and Always Choose The Highest Graphics?

  • Yes - I'm tired of losing money due to text-based games

    Votes: 12 57.1%
  • No - It would ruin the fun of X Plays

    Votes: 9 42.9%

  • Total voters
    21
  • Poll closed .
Already updated the OP to have our game history and stats. Time to continue. :julay:

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Game Title: Catparty is a cuck
Target Audience: Everyone
Topic:Superheroes
Genre: Action

Platforms Available:
  • Gameling: Dev cost: 30K, Marketshare: 28.9% License cost: 50K
  • Vena Gear: Dev cost: 30K, Marketshare: 22.3% License cost: 50K
  • PC: Dev cost: 5K, Marketshare: 16.8%
  • Master V: Dev cost: 30K, Marketshare: 16.2%
  • TES: Dev cost: 30K, Marketshare: 15.8%
Graphics Available: Text-based ($5k), 2D Graphics V1 ($10k), 2D Graphics V2 ($30k)
Stage 1: Engine, Gameplay, Story/Quests
Stage 2: Dialogues, Level Design, AI
Stage 3: World Design, Graphics, Sound
 
  • Like
Reactions: alex_theman
Platform: PC
Graphics: 2D Graphics V2
Stage 1: 90, 50, 20
Stage 2: 25, 50, 25
Stage 3: 1, 90, 70

WE FINALLY DID IT GUYS

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Current Cash: 835.6K
Research Points: 98
Fans: 1.5K
Current Time: Y5 M7 W4 (In order to beat the game we need to reach 35 years)

Move #48: WE DID IT
  • Research on a New Topic: Life, Detective, Law, Fashion (10 RP for each)
  • Research Game Tutorials (15 RP, 40K)
  • Better User Experience (15 RP, 40K)
  • Research Casual Genre (20RP, 25K)
  • Research Level Editor (10RP, 20K)
  • Marketing (40RP, 50K)
  • Simple Cutscenes (15RP, 40K)
  • Open World (15RP, 40K)
  • Better Dialogue (10RP, 20K)
  • Develop Custom Engine (With Added Research: Mono Sound)
  • Do Contract Work
  • Develop our 13th game
 
  • Winner
Reactions: alex_theman
Level editor researched-- HOLY SHIT

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Move #49: SDJFSNKFJNSJDNS
Move (Pay 150K)/Not yet
 
  • Winner
Reactions: alex_theman
Gotta move man. Let's get started actually playing this game.
 
WE FINALLY MOVED TO A NEW OFFICE AND WE FINISHED DOING OUR RESEARCH FOR LEVEL EDITOR

Now we can hire staff but first we need to train ourselves for staff management first!

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Move #50: ONWARD TO LEVEL 2
  • Research on a New Topic: Life, Detective, Law, Fashion (10 RP for each)
  • Staff Management (0RP, 25K)
  • Research Game Tutorials (15 RP, 40K)
  • Better User Experience (15 RP, 40K)
  • Research Casual Genre (20RP, 25K)
  • Marketing (40RP, 50K)
  • Simple Cutscenes (15RP, 40K)
  • Open World (15RP, 40K)
  • Better Dialogue (10RP, 20K)
  • Develop Custom Engine (With Added Research: Mono Sound)
  • Do Contract Work
  • Develop our 13th game
 
Done our staff management training!

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Current Cash: 2.4M
Research Points: 88
Fans: 3K
Current Time: Y5 M9 W4 (In order to beat the game we need to reach 35 years)

Move #51: You're hired!
  • Fill staff position
  • Research on a New Topic: Life, Detective, Law, Fashion (10 RP for each)
  • Research Game Tutorials (15 RP, 40K)
  • Better User Experience (15 RP, 40K)
  • Research Casual Genre (20RP, 25K)
  • Marketing (40RP, 50K)
  • Simple Cutscenes (15RP, 40K)
  • Open World (15RP, 40K)
  • Better Dialogue (10RP, 20K)
  • Develop Custom Engine (With Added Research: Mono Sound)
  • Do Contract Work
  • Develop our 13th game
 
By the way, once we hire our staff I'll automatically do welcome training for the staff.

Move #52: Hiring

Budget: 20K - 2M

Pre-filter applications: Complex Algorithms, Game Demo, Showreel
 
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