TheDarknessGrows
kiwifarms.net
- Joined
- Dec 28, 2021
Open airThere are no guardians, they removed all sheika tech. I keep saying open air because that's the design philosophy behind everything in the game.
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Open airThere are no guardians, they removed all sheika tech. I keep saying open air because that's the design philosophy behind everything in the game.
I think they'll just do something completely "new" again. TOTK clearly was intended to be a Majora's Mask/Galaxy 2 where you reuse assets, give it a clever spin and have it delivered in a shoorter dev cycle... too bad this last part got sidetracked hard when they obsessed about delivering that Nuts and Bolts experience.So what does everyone think the game after TOTK is gonna look like? TOTK basically being BOTW but with building being the gimmick of this game. Think they'll keep the building gimmick going forward into future games? Expand on it, even, and Zelda just becomes some building game in the minds of some people? Think they'll keep the BOTW template? What do you think they'll add, remove, or bring back?
it's fair to say this isn't a spoiler, as it comes up in pieces as tips on the loading screens.Flip the map, and check the names. They are shrine names backwards. The depths height is also the surface inverted, mountains are valleys and valleys are mountains, water is solid walls.
there's a fight with FIVE in a coliseumThe red lynel I found in the depths was a tank. I still haven't seen a blue, white, or silver one, but I think that's later game content. It's funny how frequently I ran into them in BotW, even being able to take on 2 at the same time in a couple of places, but in this game, I've only run into 2 after scouring the world for 20+ hours.
The puzzles in BOTW were different in that the mechanics were more open-ended for solutions. I distinctly remember one that was a balance beam, with a spike ball on a chain in the way(three actually?), and how differently people on 4chan approached that particular puzzle. You're encouraged to use Magnesis to move the ball, but one guy simply made it swing perpendicular to the beam and crossed it game-show style, I held it off to the side and carefully set it back to rest with no intertia, another guy wrapped it up and around the supporting beam so it was out of reach entirely, and I suppose in retrospect you could get it swinging and then time stop them to get past. The fact that there were 4 or more solutions for the same situation made BOTW's shrines really interesting to not only do, but also talk about.So I've done about a dozen shrines now, and they're all kind of... samey? I've run into a couple of combat ones, but most of them seem to be just, like, "here are some components you've used before, time to make yet another simple fan-powered cart to cross this ravine and get to the goal". Were the puzzles all this similar and easy in BotW?
Probably another open world title, since the series was trying to go that way since Wind Waker and Skyward Sword.So what does everyone think the game after TOTK is gonna look like?
That's gonna be an ass-clenching clusterfuck of a good time. Hopefully, along the lines of the blood lake in Mohgwyn Palace.there's a fight with FIVE in a coliseum
Oh I found that one, i wandered in bdecause a map said there was treasure in there, defeated the first lynel by the skin of my teeth and when the second came out I just telenoped out of there.there's a fight with FIVE in a coliseum
ah, that one confused me as i thought i needed to bring all the balls up so spent too much time making a scoop that failed. then i just fused a ball to the wheel and it popped off when it hit the structure trhat was like a scaper and it droppe dinto the hole.got too close to a Gleeok to get a picture for the encylopedia, got immediately one shot... I felt like a retarded journalist.
Also the reverse time shit can break some shrines, for example there is a shrine with a large wheel and a ton of stone balls below it, the wheel is connected to some mechanist but I'm not sure how you are supposed to activate it so I just picked a ball levitated it close to the top of the ladder for a few seconds, reversed time so it "floats up", climbed the ladder, grabbed the ball and done puzzle solved, but that is not the intended solution, and I've done this with other shrines
I'm surprised you ahven't seen the Korok war crimes as they're everywhere. I had a korok that had to go a long ass way away so i just chained him to my horse and dragged him the whole wayManaged to order TotK for $50 + tax today, looking forwards to getting it since I've avoided seeing pretty much anything from the game besides the giant flame penis thing. The small wait was worth not paying the fucking $70 markup, even got rewarded with $10 off of regular price.
The intended solution is to power the wheel with a metal plate that completes an electrical circuit on the floor to power the wheel spinning, and fusing 4 square plates to the wheel to act as a scoop, it won't actually scoop balls, you have to Ultrahand one in, but the scoop should dump at the top and the ball rolls into the bowl/hole. It's a cute mechanism, the electrical grids start out kind of weird even if you've played with snap circuits in hobby shops so I'm not surprised it didn't click with you.got too close to a Gleeok to get a picture for the encylopedia, got immediately one shot... I felt like a retarded journalist.
Also the reverse time shit can break some shrines, for example there is a shrine with a large wheel and a ton of stone balls below it, the wheel is connected to some mechanist but I'm not sure how you are supposed to activate it so I just picked a ball levitated it close to the top of the ladder for a few seconds, reversed time so it "floats up", climbed the ladder, grabbed the ball and done puzzle solved, but that is not the intended solution, and I've done this with other shrines
The Zora slime made me mad because I went for the tower first for mapping, and only after talking to the main quest NPCs did it click to throw water fruit at the tower gate to cleanse the slime. Had a similar fight with the southern Lurelin tower, it has thorny vines all over it, and had a bitch of a time trying to suss out how to remove them. Turns out the weather there is cheating you, I plotted out a horse path and raced from the Inn sleeping for good weather and racing up the mountain several times for NOTHING, very mad.I am simultaneously doing the Rito and Zora stuff right now in chunks. The Zora plight is pretty neat and I love the animation on the goo. Hoping for some good old fashioned Mario Sunshine play.
Also I really need to open up some armor upgrades... and get some new armor. Have seriously neglected this.
where was the metal plate? I did see the incomplete circuit and recognized it from the previous game, but didn't find anything metallic to complete it.The intended solution is to power the wheel with a metal plate that completes an electrical circuit on the floor to power the wheel spinning, and fusing 4 square plates to the wheel to act as a scoop, it won't actually scoop balls, you have to Ultrahand one in, but the scoop should dump at the top and the ball rolls into the bowl/hole. It's a cute mechanism, the electrical grids start out kind of weird even if you've played with snap circuits in hobby shops so I'm not surprised it didn't click with you.
The Zora slime made me mad because I went for the tower first for mapping, and only after talking to the main quest NPCs did it click to throw water fruit at the tower gate to cleanse the slime. Had a similar fight with the southern Lurelin tower, it has thorny vines all over it, and had a bitch of a time trying to suss out how to remove them. Turns out the weather there is cheating you, I plotted out a horse path and raced from the Inn sleeping for good weather and racing up the mountain several times for NOTHING, very mad.
I thought on the floor with the wheel, I remember it not standing out until I looked around with Ultrahand on, which highlights things you may not have seen with the naked eye. I turn it on in all the Depths workshops now too, because it's super dark and it lights up rockets which often hide on the top shelves of some of the parts racks.where was the metal plate? I did see the incomplete circuit and recognized it from the previous game, but didn't find anything metallic to complete it.
I was lucky as i noticed they added splashfruit and fire hydrants to the game from BOTW and assumed they were needed.The Zora slime made me mad because I went for the tower first for mapping, and only after talking to the main quest NPCs did it click to throw water fruit at the tower gate to cleanse the slime. Had a similar fight with the southern Lurelin tower, it has thorny vines all over it, and had a bitch of a time trying to suss out how to remove them. Turns out the weather there is cheating you, I plotted out a horse path and raced from the Inn sleeping for good weather and racing up the mountain several times for NOTHING, very mad.