Legend of Zelda thread - Lorefags GTFO!

Breath of the wild isn’t that hard unless you play master mode. Only slightly hard boss is that one in the fuckin desert, and it’s been awhile so I don’t remember the name. Naborus maybe? You can just cook a lot of food though and it makes it a lot easier. Ganon was also piss easy.
Cooooope.
 
Wind Waker is flawed if you pick apart each individual aspect, but the whole is greater than the sum of its parts. They're never going to top it unless they revisit it with a proper follow-up.
 
Cope of Babylon.
At least I didn’t fall like Babylon.
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So by the way, I’ve tried putting my twilight princess copy into my Wii U but I guess it just decided to stop working? Getting an error message about the disc being “dirty”, but wind waker still works if I put it in. Is there any way to fix this? Twilight princess was one I genuinely was really interested in so this fuckin sucks.
 
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At least I didn’t fall like Babylon.
——————————————-
So by the way, I’ve tried putting my twilight princess copy into my Wii U but I guess it just decided to stop working? Getting an error message about the disc being “dirty”, but wind waker still works if I put it in. Is there any way to fix this? Twilight princess was one I genuinely was really interested in so this fuckin sucks.
Have you attempted to clean the drive? That might help and shouldn't cost too much to try. Standard lens cleaning kits don't cost more than ten bucks and are available on most online storefronts. There is a chance it might not work but that is the nature of such kits.

Also if you want to clean your disks, remember: do not wipe in a circular motion. This is a rookie mistake. If any hard matter is on the plastic, you will run it around in a circle and make more scratches. You want to carefully wipe from the center of the disk straight out to the edge. And with a soft cloth but that part is obvious.

I need you to play Twilight Princess so I can tell you why and how much it sucks and then you disagree with me.
 
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At least I didn’t fall like Babylon.
——————————————-
So by the way, I’ve tried putting my twilight princess copy into my Wii U but I guess it just decided to stop working? Getting an error message about the disc being “dirty”, but wind waker still works if I put it in. Is there any way to fix this? Twilight princess was one I genuinely was really interested in so this fuckin sucks.
Just hack your Wii U. It's stupidly easy and the games are all readily available online. There is also a Wii U homebrew app that simply rips your games from disc and installs them on the console; you don't even need to resort to piracy if you're against that sort of thing.
 
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Wind Waker is flawed if you pick apart each individual aspect, but the whole is greater than the sum of its parts. They're never going to top it unless they revisit it with a proper follow-up.
The WiiU had its chance to flesh out the latter half with a couple extra dungeons and add some new islands but they fucked it. I've been dying for a proper Wind Waker sequel but all we got was shitty DS games. The Islands concept was gold, I wish they'd revisit it, hell even a Breath of the Wild style sequel that uses the same premise could be good because everybody's favorite thing in that game was Eventide Island. You could create large patches of segmented content and it probably wouldn't strain the Switch's shit hardware to anywhere near the same extent.
I need you to play Twilight Princess so I can tell you why and how much it sucks and then you disagree with me.
Twilight Princess takes too long to get fun. The buy-in is terrible. I heard the WiiU release fixed some of the pacing?
 
I wish they'd revisit it, hell even a Breath of the Wild style sequel that uses the same premise could be good because everybody's favorite thing in that game was Eventide Island. You could create large patches of segmented content and it probably wouldn't strain the Switch's shit hardware to anywhere near the same extent.
I was hoping they'd go in this direction with BOTW 2 as well. Break it up a world around the same size across 2-3 continents, put a boat in it and scatter around a dozen or so Eventide Island type deals. You could start on an island the size of the original starting area and instead of being given a glider to get off it, you can get a boat.
 
I'm going to derail the thread by talking about zelda-likes and seeing if any games out there do it better than the real thing:

So I finally got around to playing Tunic. This game has been on my radar for years and I gotta say, I really hate this game.

To start, I despise the minimalist art style. I thought it was cute at first but the single tones started to wear on me. After a while it just makes the world feel drab and lifeless.

Combat was a bore mainly due to the the obvious attempt to make the game a souls-like, with sluggish attacks combined with dodge rolling and stamina management. Getting items like the magic orb helped mix things up for a bit but not for long. This is all on top a slow normal run speed.

One of the game's 2 main gimmicks are perspective puzzles. I wish I was a more intelligent man so I could properly describe to you just how much I came to DESPISE these fucking things. Imagine having to run into literally every wall just to find your way through the map. Imagine if 99% of the puzzles and secrets are hidden behind corners that the isometric camera hides. It can drive a man insane.

The other gimmick is that this game makes you collect a literal manual that contains hints, plot points, and your map. The gimmick is that this horseshit is in a different language.

I'm just going to go ahead and say that I can't stand the trend of games where all the story is hinted at or environmental. I'm not saying I need everything spelled out, but fuck off with barely giving me a word of english to figure this horseshit.

One more thing. I cannot stand games that hides the true ending behind a puzzle or nonsense sequence. This is something I cannot abide by. One shouldn't be damned to a bad ending just because they didn't want to find every dildo or talk to some NPC 5 times in a row.


Anyway, I just wanted to sperg over this game. Thanks for coming to my SPED talk.
 
That's unfortunate, I was eyeing Tunic but it sounds like shit.

The best Zelda-like was and still is Star Fox Adventures. It's an incredible game, I know it didn't exactly mesh perfectly with the Star Fox universe or fan expectations, but it was still a great game. I'd rank it above many Zelda games, in fact.
 
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That's unfortunate, I was eyeing Tunic but it sounds like shit.

The best Zelda-like was and still is Star Fox Adventures. It's an incredible game, I know it didn't exactly mesh perfectly with the Star Fox universe or fan expectations, but it was still a great game. I'd rank it above many Zelda games, in fact.
Fuck it, I'm just going to say it. Batman: Arkham City is the best Zelda-like.
 
So I finally got around to playing Tunic. This game has been on my radar for years and I gotta say, I really hate this game.

To start, I despise the minimalist art style. I thought it was cute at first but the single tones started to wear on me. After a while it just makes the world feel drab and lifeless.
Zelda but with a furry did not indicate much quality, to me. I'm fine with games aping Zelda in terms of design fundamentals, hell, even ripping it off, but when you slap your little faggot avatar in a green tunic and a blue shield you're going one step too far for me to consider you anything other than an unoriginal fag. Nothing about the game looked especially noteworthy, even by little indie game standards. I checked out completely when the big feature they were hyping up was not being able to read any of the text littered around the game world. No thanks, bud, I don't want to play linguistic collectathon because you were too lazy to fill the game with wortwhile content.
Fuck it, I'm just going to say it. Batman: Arkham City is the best Zelda-like.
Hm, I dunno, the puzzle element doesn't seem quite as strong but it definitely hits the same feel. I was recently replaying it and kind of felt like this too, a tight world with good exploration and a lot of fun gadgets to use. Best, though? I guess I can't think of any decent contenders off the top of my head so it'd be pretty close. Darksiders 1 I really enjoyed as a blatant Zelda clone back in the day, how's that aged?
And although I never thought it was *that* Zelda-like, Brave Fencer Musashi is the best 3D
I can't come at you, sir, you've stated nothing but fact. I love Brave Fencer Musashi, wish I still had my PS1 copy. That game was the tits.
I didn't play it much but it certainly didn't seem exactly like a Zelda clone. Kinda felt like Metal Gear, Metroid, and Zelda combined.
It's got elements of all three but the general 'dungeon' structure is very Zelda. You enter a new, labyrinthine area with a specific theme, get a new gadget, fight and explore, beat a boss, move on. People call them Metroidvanias but there's not as much incentive to revisit old areas with new equipment unless you really want riddler trophies. If I had to pick one of the two, it definitely leans more towards Zelda.
 
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