From what I've played so far, it's like BOTW, but with all the things that made BOTW cool and fresh cut down and removed.
Comparing the tutorial areas -- in BOTW you end up in a miniature version of Hyrule as a whole. The Plateau is wide open, you can choose to ignore the old man prompts and bum around the scenery. You can tackle the shrines in whatever order. You can go hunt goblin camps that actually have a pretty decent chance of murdering you.
In TOTK you have a linear (well circular) singular path that YOU MUST FOLLOW because of fucking hook-platforms that lock you out of previous locations until (presumably) you clear everything. You're flat-out told exactly where to go every step of the way. There is a linear correct way to do things, and nothing else. This is fucking garbage design. I realize that people complained about lack of direction of BOTW, but fuck it, that's what made it somewhat interesting, even if the world was bland, [insert BOTW complaints here], etc, etc.
Also holy exposition dump batman. Fuck you, I don't want forced cutscenes, I don't want endless fucking monologing, just let me yeet myself off the nearest mountain, and make the shrines longer.
I swear, this game will make me play and appreciate Skyward Sword or something.