- Joined
- Jul 4, 2022
Oh god oh fuck nintendo just flew over my house
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Nobody is retarded enough to think this isn't going to sell hugeI got it.
DEFCON 1 will be when the sales numbers are released.
Nintendo could literally sell dog shit in a box and it would sell well to nintendo fanboys.I got it.
DEFCON 1 will be when the sales numbers are released.
Pretty much the entire world map is different. Some paths are the same, and all major landmarks. But actually getting around is new. Not 6 years worth though. There is little actually in the sky, someone posted the sky map earlier in the thread. It's not a second overworld like people were expecting, and there is no underground map or underground overworld either. Just caves that act like shrines without the puzzles, little combat areas that give weapons or items at the end.Is there anything in here that justifies the 6 year development time, in your opinion?
You say the puzzles don't have much thought to them, but like do the new locations actually feel like there was thought put into them?
Understood, but I feel like if I have to play more than 8 hours to get to some hidden great stuff it's a bad sign.I could be missing stuff though, so always remember that.
Yeah based on them ignoring botw's story at any chance they can, and everything being the same gameplay wise, this is just botw as it should have been. Still no dungeons thoughThe worst thing is that this sounds like it would have been cool if it was BotW. But a six year wait and 70 dollars isn't worth it now.
My hot take is that the physics engine shenanigans to enable Nuts and Bolts gave a shit ton more trouble than anybody expected. But that's just a suspicion. Only Zelda I've played to completion was Link Between Worlds, so I'll just wait to see how the dust settles and after Tears has been out for a while I'll confirm if Tears is too derivative and if so, which one of the two I should give a go.Is there anything in here that justifies the 6 year development time, in your opinion?
Did you follow up on any of the Purah's assistant stuff in the beginning of the game?It's not a second overworld like people were expecting, and there is no underground map or underground overworld either. Just caves that act like shrines without the puzzles, little combat areas that give weapons or items at the end.
Yeah I just started this now, seems I missed it. For the zelda supports saying I'm on copium (you know who), I was mistaken, there is an underground map and an underground overworld, I just delved in now but it seems more like Elden Ring's underground than an entire overworld map, but I just started. Will update as I go.Did you follow up on any of the Purah's assistant stuff in the beginning of the game?
Where you jump down a pit? I don't know if it matches the overworld in scale but it seems big. Pretty much all I've been doing is bumming around the underground looking for statues and farming poes to try and get the dark link outfit.
I too base my personal enjoyment of a game on the sales numbers.DEFCON 1 will be when the sales numbers are released.
I want a screenshot of the next shrine you're doing and an explanation on how you solved itI'm starting to feel like a lot of the puzzles in the world weren't even designed with an actual solution in mind. They just stick you in a room with a goal location and throw a bunch of physics objects around. I'm sure the physics tards will love it, but I'm not.
I should have clarified more, Shrines seem to be the same, I meant overworld puzzles. Like chests and some of the run up to the dungeon stuff. I can still try and get you a screenshot if you want. But I had to update my Switch firmware and it broke my easy transfer screenshot tool so it might be a little bit.I want a screenshot of the next shrine you're doing and an explanation on how you solved it
That's only inconvenient once if you can freely warp back to it. It might actually be an improvement.Also talking about inconvenient shrine locations, the Gerudo Town shrine is now on top of the oasis rock
Underground seems like a long term goal. You have to explore by lighting it up, there are map stations that light up larger areas and they seem to be spread out in a grid. You can find treasure maps in the sky that mark locations underground. There are mining locations that give Zonite (used for crafting Zonai stuff for the banjoo kazooie things) and probably lead to secret caves. Doesn't seem to be any shrines underground, and the layout is extremely basic, flat areas with monster camps and cavern walls that block off stuff. There is the 'not malice' gloom (not capitalized) that drains your max health when you stand in it, and the enemies are infected with gloom, damaging your max health. You get your health back by going to one of the map stations, or the surface. There are multiple locations to enter the underground around the map, outlined with the gloom stuff.So,does the Underground has the same shit in it as Totally Not Hell™ from Minecraft?
That's only inconvenient once if you can freely warp back to it. It might actually be an improvement.