Let's Sperg Let's plays awful, and or mediocre games. - There a ton of them out there. (Starting with Virus: It's aware)

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I can't help but spoil ya guys to a green screen meme.

 
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Evil Dead: Hail To the King Part 6: Little Barty, and the Necronomicon.
(Fun Fact the song in the credits got content ID'ed )

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Little something I found neat is they went to the effort to give this different text if you examine it after it drained.

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Sometimes the musical timing of the stings are funny.

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There is a small change in this room once we put the lever on.

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The light blue color turns to this more murky blue.

Anyway let's get out of this room and see what we drained.



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Ash asks the normal things sarcastic things like if he can get him a cup of coffee.

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in the mean time the cultist and evil ash get ready to open the portal.

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They explain if you look directly at the thing your mind gets shattered which is why they use the familiar.

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And warn evil ash that ash is almost here.

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Evil ash asks what can this thing (the little circle thing) do again.

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And we have a me and the boys moment before suddenly.

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Evil ass kills them.

Look out General Zod, Evil ash is gonna send you to the phantom zone.


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We see this from the outside as well.

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And then some fucking resident evil monster shows up and attacks us.

Maybe the idea is Evil Ass summoned it by killing the cultists. Fuck man Even I am lost if that what the idea was.

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:story: What a story evil boss monster.

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He somehow lives this. This guy must be ash's ancestor or something just from the fact he not dying from all this crazy shit.


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Boss time.


What did you expect a real hard boss or something this late in the game? Hah no they are saving the bullshit for the last boss. This is also the penultimate boss.

According to the sound track this guy is named.


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Face book video calls it.

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The only real weird name this video has that I don't have a issue with.





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Here the cliff notes version.

We need A familiar to get the talisman that is now somehow back in the hole.A spellbook to cast the spell to open the door.(So I guess the partly completed copy of the necronomiacon).

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And this here is where I got the inkling the game was rushed at the end to get it out.

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So we got this small 4 screen area where we just.

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Murder a bunch of familiers like 10 or so of them.

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I guess this and the next place after this might have been areas they was working on that didn't have any real connecting work done to the guild , so we just take that magical portal here.

This is purely a guess.

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That there is the third model used for familiarizes looks more animal based .
Killing enough of them spawns
Nice fucking model honk honk.gif

Our possessed hand.


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Possessed my ass it didn't even do anything when we picked it up. It looked completely dead.

For the people who never watched the movies.


The hand was always been a nasty little bugger.
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This moment was referenced in quite a few things. Just as one example, the old FPS build engine game Blood has it as a enemy, and it even does the middle finger pose.


This thing is very deadly. In the comic it kills, in the movie it has killed.



Remember annie boss in the basement? That dagger in her back was because of the evil hand.
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The fact it's just limp and not moving is a real disappointment.

Anyway let's go back to the old guy now.



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We give him our dead not that possessed anymore hand as a replacement familiar, and we are off to go find the spellbook in another portal.

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(Some 300 and change good old boys. From the knights of the hanging noose.)



2 more cultists.

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Something to point out despite upgrading the handgun to a nailgun it keeps the handgun model.

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The Halloween party rejects there don't drop this. It's was laying next to them.

I hate this room for this.

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You know how I like to point out flavor text for stuff, and how everything we could use a item on had one?

Throw that logic out the window you have to use the torch on these let torches that have no interactive flavor text.

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Then place the Torch here also no flavor text.

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Let's play a game. You see this as the answer to the code. Keep in my what you think this is telling you the answer is.
Tell me after this post if you got this as the answer.


Did you get the code right? I had to look up what I was doing wrong.
I kept thinking it was 3 1 4 2. Not 2 4 1 3. Did you get it right?


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Here is the spell book., a save, and a box to save. I make sure to save as the last boss is next.

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I guess it's just a normal spell book and not the partly translated necronomicon, real miss opportunity.

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let's go give him the book.


I left in the Black wait time just so you know I didn't skip anything. I guess they had to cut the level that was planned with us controlling the hand. :story:

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I love the way it moves it.

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Normally letting the hand be is a bad idea.

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As ash is about to leave the now open portal to evil ash. He is stopped because soon to be dead man needs to read spell that keep ash safe.


:story: I couldn't help but add a filthy frank meme. When what ends up killing this unkillable chum of ours is fucking vore.

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Look at ash make sure to pick up the pages before getting the hell out of there.





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He tells us his super evil plan.

Summon the dark ones, use jenny as a offering to feed the dark ones, and let the cross over begin.

We get this line


He's not bad, just drawn that way.

Let's talk about this boss fight.

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Evil ash or should I say.

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:story: How the fuck does the FB video fuck up the last bosses name.

Fucking evil ass.gif

He is basically a harder (not by much judging by how I died to annie) annie fight.

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I also found out by accident(I know, I know I have too much fun finding stuff like this) he just a glitchy wiggle wiggle if you stand in this spot over here.
Doesn't stop him from attacking. But look at him do the wiggle.

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And he can whiff attacks like this.

With what he does out of the way. Let's talk about what happens when you drop him to 0 HP.



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:story: Look at this Berkin stage 3 mother fucker. You can't get any more RE clone then this.

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(credits to https://www.youtube.com/watch?v=3-B-KSQxzLQ for the image)



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ready for the real bullshit? THE BULLSHIT I HATE.

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That still hit me, and yes this was right after the cutscene. Virus was fairer then this shit. Just the start of the video if you don't believe me.

Also it's half a real boss, and half a puzzle boss.

You can't hurt him right now.

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You have to hit all 4 pillars first.

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ALL 4 CORNERS OF THIS AREA. The game is nice enough to have mushrooms grow here, so you can slightly sustain, but the spawns can be pretty annyoing such as the other side of the map. Have fun getting hit by a homing attack you can' t dodge.

Once you hit all 4.

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He turns green meaning you have some time to

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Whale the hell on him with the chainsaw. If you are fast enough you can 2 cycle him.


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With monster ass defeated or should I say.

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:story:

Ash reads the magic words. Thankfully unlike in army of darkness.


He doesn't mess up.

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We treated to the opening of samurai jack.

And this line is said.



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He says the Iconic line.



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Then they also go back to the past(or future)
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With the completed necronomicon evil ash had following them.

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And we get the most evil dead ending that still makes me laugh.

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We find out GASP THE NECRONOMICON HAS TAKEN OVER THE WORLD.

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That's 5 Years and 9 Months Wow!

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We also get a good look at the other books for sale.

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Good old cliff notes.

I wonder if the name is also a reference to Biff from back to the future. Could be looking too deep for a connection.

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The real necronomicon is there as well. And a dictionary for it.

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I think that's meant to be ash to the left.

:story:
The best part is. It's a parody of the 4th harry potter book cover. It also would make a good halloween avatar if any of you need one.

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I would be autistic enough to know this off the top of my head.

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Do they even make for dummy books anymore?

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The game ends with a zoom out, ash screams to the heavens "NOOOOOOOOOOOOOOOOOOOOOO!"

Lastly here are the credits encase any of you want to know who worked on this game.



So what did you all think? Let me know. I'll make a closing statement of my full thoughts of this game on my next post when ever that is.

See ya all till next time, and have a good day.
 

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I always found interesting when devs have to cut stuff from the game but some parts of it make into the final game. For example in Halo 2 there is a cut Flood Juggernaut enemy, and in the level Quarantine Zone the title card is "Juggernaut" and you can hear its roars in the background but never encounter it. Or how in Twilight Princess there is an unused enemy that appears twice in cutscenes and is never seen again. But this one is hilarious they even sort of explain the gimmick and then the game goes "lol nope" and just skips it.

I didn't really understand much but it was entertaining to watch and the jankyness was amusing, wonder which game you have in mind next
 
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Evil Dead: Hail To the King part end : Closing statement.

My thoughts on this game are super mixed. It starts off fine, you are visiting locations you could reasonably expect to see in a forest located in Tennessee. Hillbilly house, a camp ground, a church. You get a lot of cool callbacks to the films that feel like the guy who writing, and or designing was fans of the movie. The controls are okay and what you expect from a clone of the RE survivor horror style. But the combat really fails the game, it's just doesn't together in this style of game.

It ends up being super repetitive bosses range from jokes to really annoying. It completely loses survivor horror aspect once you get the Manuel to turn mushrooms into Hp kits, and learn how ammo drops work. The enemies while really cool designs are not fun to fight, you feel more frustrated then you do fun. The second half of the game is a mess. The environments are a joy if you screenshot some of them, put on some relaxing fitting music, or some type of fitting white noise. You could I reckon make a youtube channel out of it.
No seriously youtube "white noise ambience" look at the channels and videos. There are a few that some video game related ones if you look hard enough.

The story which isn't bad, but it runs on copious amounts of Rule of Cool. So no reason too take it too seriously outside of trying to be a shitty Let's player trying too hard to be funny. Why do we need a such a big explosion to bust the guy out of jail despite how the explosion would kill him because of the enclosed space? Because it's fucking awesome! Why is jake's skeleton randomly in the drain room in a cult headquarters in 900 A.D.? Because it's a cool fucking call back.
Where the hell did the monster come from after we drained all the water? Who cares it looks cool and reminds you of RE games.
It's stuff I can forgive for being weird, and akward. The story like evil dead 2 and army of darkness, treads the line of not really taking itself that seriously when it doesn't need to.

Finishing move is cool and and hearing him say a one liner like this was a movie is awesome. What's not awesome is how pointless the combat is stemming from how this ends up feeling like a very early prototype for action horror with the normal enemies, and just a button masher where you get into the bosses face and spam one attack if it's not a puzzle boss, or sometimes it is. Only evil ash Phase 1, and Annie both phases, are the 2 bosses where I needed to use the guns and not just spam chainsaw, but I could be wrong on evil ash as speedruners just run into his face and chainsaw him. Mini bosses are disappointing IMO, they just beefer mooks with no added gimmicks.

The Music is passable for playing the game, but I wont be going to youtube to look any of this music up to listen to.

The game is a bit buggy, but the bugs tend to be more funny then anything. Nothing made me want to drop the game and play something better. While towards the end, the game does feel more rushed, you don't miss any plot, it still all makes sense.

I'm going to do something bit different. I am going to start rating the games I play here in this thread. 0-5(what ever I feel like might be funny).
(Side note these ratings are my personal opinion, and not a real rating on any real metric but my own feeling towards a game. You could easily have a different feeling for a game then I do. This notice is for any non kiwi's that happen to find this thread and think giving a arbitrary number/star rating to a game means jack shit. It really doesn't. )




1 is for bland games, they just have nothing that interesting about them. They come and go, and you likely forget about them by tomorrow. Example: Any number of the mid to late 2000's Mud Brown, and Earthy colored military shooters. They not as bad as stuff like Virus:It's aware, but god damn you rather be playing or watching someone play Virus and laugh at the game then fall asleep out of boredom.

Walking simulators that take themselves too seriously go here as well. Look if you want to tell a story with out giving the player any action, write a real novel, or make a visual novel. Don't subject players to utter boredom of what it feels like to play Skyrim,FO3/NV/FO4/ES4 if you take out all the enemies.

Sidenote: Walking sims are just lazyer, lower effort, point and click adventure games IMO. I have respect for Point and Click adventures games, but not for Walking sims. :story:

2 Is a game that I personally can not recommend to everyone who wants to play a game that isn't considered good. Be it just bad design, horrendous bugs, or any of the other number of ways a game might shit the bed. You can still get joy out playing/watching these games going in wanting to laugh at goofy stuff happening. Example: Virus: It's aware.

3 is a game that while not as bad as a game under 2 rating, I can only reasonably recommend to people who are interested in the genre, or if it's a licensed title, what it was based on. Stuff like Evil Dead Hail to the King. You could easily see a game like this could be way better if made at a later date, had more time in the oven, or by a different team.

4 is a game I can recommend to everyone in this thread to go out and play. It's not a 10/10 coom all over the walls of your room game, but I think anyone who picked it up could have a reasonably fun time with it if you play with a open mind. Stuff like Halo 1, The first FNAF game. House of the dead games.

0 is a game you wont catch me playing willingly. You want one of these types of terrible games, go check out the much more talented, and far more funny LPer @Jaimas , and any thread they have done on bad games. Those games are the type of torture I wouldn't even want to inflict on literally Hitler. Not a tiny perfect copy clone of hitler, but literally hitler.

5 on the other hands likely wont show up as well. It is game that has despite the flaws, despite how bad it might be, it has endeared me so hard, it has found a place in my heart, and I can't help but love it from the bottom of my heart.
Anyway If you don't want to read all of that nonsense, I Give Evil Dead: Hail to the king 3 One Liners, out of 5.


I always found interesting when devs have to cut stuff from the game but some parts of it make into the final game. For example in Halo 2 there is a cut Flood Juggernaut enemy, and in the level Quarantine Zone the title card is "Juggernaut" and you can hear its roars in the background but never encounter it. Or how in Twilight Princess there is an unused enemy that appears twice in cutscenes and is never seen again. But this one is hilarious they even sort of explain the gimmick and then the game goes "lol nope" and just skips it.

I didn't really understand much but it was entertaining to watch and the jankyness was amusing, wonder which game you have in mind next
Not too sure what game is next, I had a few in mind, going to check out some more, and Give you guys 3 vague options, and see what you guys think of the 3 before picking one.
 
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I didn't want this post to be part of the second update.

I wanted to ask you guys. What makes a game mediocre, and what makes a game great in your opinion?

For me I think age is truly the definite factor. Games that age well stay great, while games that age poorly will fall into obscurity, or at worst end up being unplayable as standards slowly rise over time. A game that is truly good will be able to get you to play it from start to end no matter how old it is.

But that just my Opinion.
A good enough group of friends can make rolling a cat turd back and forth entertaining, so the real demarcation of greatness is how it implements its gameplay, storytelling (if applicable), and mechanics. As I've gotten older I've noticed that in general, the games I personally consider great do extremely well on at least two of these and occasionally all three. Great game design, from a technical standpoint, is easy to identify, and is ultimately timeless; graphics will age, sound will age, but good core design, a solid gameplay loop, and good storytelling are forever. I've actually run into a ton of legitimately great games in the last few years, even with the AAA space generally being candy-coated ass.

Shit like the JPATG bottom 10 aside, you might be surprised that I go out of my way to play games that are mediocre or bad pretty often. I do this to help me maintain perspective; I tend to be a lot gentler with some games than I would be otherwise, and sometimes this even guides me to a few diamonds in the rough. That's the real magic of true shit; after you play some piece of absolute dogshit like Smash MAGA or Extreme Meatpunks Forever, you might find something decent you may have overlooked, and you can appreciate legitimately good games that much more.
 
Shit like the JPATG bottom 10 aside, you might be surprised that I go out of my way to play games that are mediocre or bad pretty often. I do this to help me maintain perspective; I tend to be a lot gentler with some games than I would be otherwise, and sometimes this even guides me to a few diamonds in the rough. That's the real magic of true shit; after you play some piece of absolute dogshit like Smash MAGA or Extreme Meatpunks Forever, you might find something decent you may have overlooked, and you can appreciate legitimately good games that much more.
I like to play the mediocre, and bad games because I find they have a charm the really good games don't quite capture as well. Games that try but fail are more fun overall because you can look at the flaws and see a more human element of the people who made it. Yes they made mistakes, it is very present in the game, and it's something I can find joy in. I can share my love, and joy of these experiences, with the wonderful kiwi's who put up with my insufferable autism that read this thread.

There 2 bigger reasons Rating 0 exists and why I don't think I'll ever use it on a game.

1. You have already covered certain games well enough, so my input is going to just be less funny ha ha man plays a game someone better already did on this forum.
2. The real reason rating 0 exists. Is shit like Smash MAGA, There is no soul to the game. No love was poured into the game. It's just painful experience to play, with no redeeming factors. I wouldn't want to touch games like this with a 39.5 foot pole.

I have more respect for the devs who make Porn RPG Maker games you can find on GOG. Then I do The 2 chuckle nuts who made Smash MAGA. I respect the people who made the Racist Mario Hacks then I do people who make games that go into the rating 0. :story:

But I couldn't help but give ya a shout out as a rating. :semperfidelis:God Speed, and may the much more awful games you are willing to put up with crash and burn in a funny fire we can all laugh at.
 
I like to play the mediocre, and bad games because I find they have a charm the really good games don't quite capture as well. Games that try but fail are more fun overall because you can look at the flaws and see a more human element of the people who made it. Yes they made mistakes, it is very present in the game, and it's something I can find joy in. I can share my love, and joy of these experiences, with the wonderful kiwi's who put up with my insufferable autism that read this thread.

There 2 bigger reasons Rating 0 exists and why I don't think I'll ever use it on a game.

1. You have already covered certain games well enough, so my input is going to just be less funny ha ha man plays a game someone better already did on this forum.
2. The real reason rating 0 exists. Is shit like Smash MAGA, There is no soul to the game. No love was poured into the game. It's just painful experience to play, with no redeeming factors. I wouldn't want to touch games like this with a 39.5 foot pole.

I have more respect for the devs who make Porn RPG Maker games you can find on GOG. Then I do The 2 chuckle nuts who made Smash MAGA. I respect the people who made the Racist Mario Hacks then I do people who make games that go into the rating 0. :story:

But I couldn't help but give ya a shout out as a rating. :semperfidelis:God Speed, and may the much more awful games you are willing to put up with crash and burn in a funny fire we can all laugh at.

Smash MAGA, for all its broken design, has soul to it; it's just the soul of a miserable piece of shit with a reductive worldview and no clear vision of game design. I'm not the intended audience for Smash MAGA (thankfully), but I'm sure if I were a brain-damaged Twitter regular, I would find it amusing. The reason I place it lower on the JPATG bottom ten than ReGiCiDE - which is objectively a worse game in every respect, front to back - is because of how mean-spirited it is, how awful it felt to play, and how crash-prone it was. ReGiCiDe was almost adorable in how much it wanted to be taken seriously while also being almost impossible to play and egregiously badly-programmed, and I certainly enjoyed tearing it to shreds.

In my purview, what I would consider a "Rating 0" game would have to go beyond this - it would have to have no redeeming values whatsoever.

I know games worse than the JPATG bottom ten, and I'm not talking about the pieces of trash that used to clog up that list while having no gameplay whatsoever, like Patriarchy Simulator 2000 or Depression Quest. I know of games so fundamentally broken on every level, so indescribably devoid of anything resembling entertainment, that, while they don't make the JPATG bottom ten look good, do make them look competent.

And several of them saw commercial releases.
You want a good example? Karting Grand Prix by Anco, which was on the Atari ST.
 
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Smash MAGA, for all its broken design, has soul to it; it's just the soul of a miserable piece of shit with a reductive worldview and no clear vision of game design. I'm not the intended audience for Smash MAGA (thankfully), but I'm sure if I were a brain-damaged Twitter regular, I would find it amusing. The reason I place it lower on the JPATG bottom ten than ReGiCiDE - which is objectively a worse game in every respect, front to back - is because of how mean-spirited it is, how awful it felt to play, and how crash-prone it was. ReGiCiDe was almost adorable in how much it wanted to be taken seriously while also being almost impossible to play and egregiously badly-programmed, and I certainly enjoyed tearing it to shreds.

In my purview, what I would consider a "Rating 0" game would have to go beyond this - it would have to have no redeeming values whatsoever.

I know games worse than the JPATG bottom ten, and I'm not talking about the pieces of trash that used to clog up that list while having no gameplay whatsoever, like Patriarchy Simulator 2000 or Depression Quest. I know of games so fundamentally broken on every level, so indescribably devoid of anything resembling entertainment, that, while they don't make the JPATG bottom ten look good, do make them look competent.

And several of them saw commercial releases.
You want a good example? Karting Grand Prix by Anco, which was on the Atari ST.
I must kindly disagree about Smash MAGA having a soul. While there are games far far worse (big rigs over the road racing) Smash MAGA was just a easy example of a game so bad, so devoid of fun, something I couldn't make even a tiny bit funny no matter how hard I try. I just can't find any joy in playing it, nor would I want to subject people to it. It's a game that makes you go, Wow!. Over and over, then you figure out they not being Ironic, and but 100% serious. And it dawns on you the intention of the game, which robs it of any soul it could have had. It just ends up really sad.

ReGiCiDE While much much worse , Would rate as a 2 normally as something I couldn't recommend to people as shitty as it is, but people could gain a some laughs out of it. But as you have already wonderfully covered, it would have to go to rating 0.

It's why rating 0 and 5 are mythical rating. I don't plan on using, but are there on the very very slight off chance something makes me feel that awful, or that good. Like if I knew a game before I was planning to play it was so bad it ended up as a 0 I wouldn't have played it.

Little background on how I do things for anyone that cares. When I find a game for this thread. I wait till I am going to cover it for this thread, before Playing the whole game, and then I play it a second time for the footage. There are some exceptions to this such as virus(Which I already knew was a bad game, and beat it years ago before I even joined Kiwi Farms), and some upcoming suggestions I have of pretty well known bad games.

Funny enough on the topic of 5. The latest game that made me feel like it was worth a 5 was Ao oni R, despite the flaws, despite the weird baffling story it turns into, I can't help but love it.

Again My rating are purely how I feel, and if I would recommend a game. But thank you for your point of view Jaimas.
 
Humbly requesting Virus: The Game again.
I'll see if it runs on PCem and if it does I'll put it up with the other games. We see what everyone wants me to cover.


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Got it to install on PCem I'll update this post or @ you later when i got more time to play it a little, if I run into any troubles that might make it unplayable
 
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If you like jank you'll be able to figure out Autobahn Police Simulator 3 pretty quickly (just pirate it oh God do not buy this game.)

1. You can arrest people and put them in the back of your unmarked police car
2. You can figure out how to crash into oncoming traffic in the exact way where it causes your car to launch into the air really fucking high, like maybe over the bridge's guardrails.
3. Turns out you CAN drive on water.
4. Once you've put this all together you can take suspects on an adventure.

It's a terrible game that's fun for a while.
 
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So do you play awful games for a hobby or do you run into them unexpectedly? The best kind of bad game playthrough is one with a story right, some kind of reward to slugging it through a level (although in Virus it feels like an after thought). Off brand survival horror is great because it has so many ingredients in a smallish package, it might be the only genre that can get away with such a large range of gameplay elements from moment to moment.

Throwing in a suggestion if you are looking for one - Escape from bug Island could be a laugh, or if you want something that is just mediocre and has some production values behind it there is Dino Crisis 3 or Alone in the Dark: The New Nightmare.

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So do you play awful games for a hobby or do you run into them unexpectedly? The best kind of bad game playthrough is one with a story right, some kind of reward to slugging it through a level (although in Virus it feels like an after thought). Off brand survival horror is great because it has so many ingredients in a smallish package, it might be the only genre that can get away with such a large range of gameplay elements from moment to moment.

Throwing in a suggestion if you are looking for one - Escape from bug Island could be a laugh, or if you want something that is just mediocre and has some production values behind it there is Dino Crisis 3 or Alone in the Dark: The New Nightmare.

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It's more of a hobby.

I did plan to at some point play Bug island if dolphin emulator can run it well. I know wii motion controls can be a real pain to get the settings right for.

On Dino crisis I have heard that one is about dinos IN SPACE so it sounds like a real treat.

Is New nightmare the reboot? I've heard only bad things about the reboot. Not that the original games aged that well in the first place(COW BOY ZOMBIES).

I did have a few more RE Clones as people called em in stock. For when ever I get around to seeing what you lot all want me to play next.
 
Little update about the next game(s). While I have picked out the games, Before I go giving you guys the option. I wanted to do something a bit different. Originally going to be vague about them, I came upon a idea. Why not let the games speak for themselves.
I only have one done but here a little clip show I edited together of the first game.

(I did abridge it a bit, but everyone here should know this game for how internet culturally impacting it is. )

I want to know Would you guys rather I clip together some gameplay of each of the games I have planned for you guys to vote on, or just give a vague summery of the game?
 
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