I'll post the cut scenes in the update as mini videos encase people doesn't want to watch the whole video(s) just for them.
But I will rag on some of these with screenshots.
(Yes the opening really does cut off that abruptly)
For example look at fucking ash's face. You could make all the current year political jabs with a face like that.
Ash's hand is looking no worse for wear after 8 FUCKING YEARS. Look I know being possessed by a deadite does wonders for the skin, but you think it look a bit more rotten and not just discolored.
Another shot to look at ash's weird 2000's CGI face.
You know, you think ash would destroy that recorder if he was going to come back here.
But then again ash isn't the brightest bulb now is he.
JESUS FUCKING CHRIST HIS MISSING HAND. I know he got the metal replacement one in army of darkness, but that clearly not it.
His hand looks like he borrowed it from the plant zombies from the dreamcast game Carrier.
Which is another game I plan to cover one of these days, and also came out in 2000.

Forgive me for referencing this but.
Evil ash is back. You might question how the hell is he back after dying in army of darkness.
Never explained, or need to be. Hell this isn't even the last time evil ash came back in a spinoff.
There is two separate comic book evil ashes. The first one
https://evildead.fandom.com/wiki/Evil_Ash_(Earth-818793)
Turned into a tree after dying to the explosion in army of darkness, then later got resurrected when ash's possessed hand bounded with a skeleton in a tomb. I am just going to stop there, because it gets more wacky from there IMO. (at one point also involving a mirror.)
The other one
Came from his metal hand getting possessed on a space station and then touching the Necronomicon.
So a evil ash just popping out a mirror like this, giving ash a good old throw, is just fine.
Then we get the equivalent of the devs jangling keys in your face going. "MEMBER EVIL DEAD 2?"
But you know what. I am a fool in love for this type of key jangling. Let me tell you, this game has quite a few of these thrown about the game.
When we get control, it sends us right into the file inventory to read knowby's notes. Despite it only being one page.
I am not even going to try to wrap my head around the timeline of events this messes up.
here our item inventory . Very RE like. At the top is our chainsaw, under it is our gas meter. According to a game faq guide I saw. A full bar on the starter chainsaw lasts 30 seconds of just having it active. I'll explain more on that when we get into combat.
Good old trusty pistol that does shit damage, but is most likely better then getting into melee range.
All this means is we can't use this yet. But I will explain this now. We will later find two special files. Each one let's us turn a certain kind of mushroom into HP kit, or Gas for our chainsaw.
Anyway let's go look around the cabin first.
Yeah after your first few steps away from the recorder we meet our first enemy.
Oh yeah the Dream Cast version has a Manuel with some of the enemies from first half of the game. I'll sprinkle these in when needed. There wont be many.
BUT GOD DAMN DO THEY LOOK SO FUCKING COOL.
You get slight idea of how gun combat works. You stay away from the enemy and pew pew.
Thankfully the cabin is one of the areas in this game where deadites don't respawn after killing them .
And it dropped us a Small HP kit. What do you think could be inside the tiny pill bottle to patch up being clawed a million times by deadites? Can't be pain pills, we pop this like candy.
Hmm, head canon time.
Ash runs on Mentos.
The cabin has only 2 deadite spawns.
The other is by our bed.
As the note said, our first over arching objective is to find the missing pages. Five of them are scattered about the first half of the game. 3 guarded by bosses.
In the bathroom in this cabin.
You find a few items like this. They are small HP kits by another name, and they don't stack.
So I tend to use them first to clean up space.
In the fridge.
Mind you none of these bootleg small HP kits shine so you have to find these by luck of spamming use on everything.
The kitchen has a second item, but I forget to pick it up every time I play this game.
Let's leave the cabin now.
There is a door to go to the back, but for the sake of showing what a person new to this game would do. I go out the front and go around the side.
There two items back here to pick up.
According to guides this fills 1/3 of the fuel tank. (10 seconds)
While the large ones are 2/3.
God I hate these fucks out here. Outside the cabin is where these guys will nonstop respawn on you. And the side roads are also like this.
Most of the time if you have to melee, you press the button to turn on the chainsaw, and use it to attack. It does like twice the damage of the axe.
It doesn't matter how many times you swing it, the fuel only goes down based on how long it turned on.
Speedrunners abuse this by quickly switching it on and off nonstop so it never runs out of fuel.
After killing these fucks I get ammo drop for the pistol.
You can start to see why I really despise respawning enemies, and how cheap they can be when they spawn in front of you when you just trying to walk by.
This next part I am ashamed of.
The game was literally not letting me pick up the shovel at first. I even went to go pick up the mushroom just to make sure I wasn't going mad, and hitting the wrong button.
Yeah sure what ever.
Once we grab the shovel linda's headless corpses pulls a altered beast on us.
There is no sound effect for this, but in my heart I hear.
I make a big mistake and try to gun down linda's corpse which is just a reskinned and slower skeleton.
For what ever reason skeletons take less gun damage it feels.
And during this fight. Linda does something I have never seen her do.
I swear guys this game isn't normally this buggy. First time I seen a bug like this. Fuck! Did the virus game curse this thread so anytime I record a game it gets extra buggy?
It took so long even a god damn deadite got sick of waiting for me to kill her, and joined in the fight. Thankfully by the time it reached me linda was dead.
Oh and I didn't have to fight linda, you don't have to fight 80% of the enemies in this game. I just did it for the sake of this LP>
Mentos the fungus maker.
Let's head to the place I have to go now.
I am going to try to skip showing most of these inbetween roads as they just enclosed areas full of respawning deadites.
But this road gives me a good chance to.
LET'S GO, YO, COME GET SOME. LET'S GO, YO, COME GET SOME. LET'S GO, YO, COME GET SOME.
LET'S GO, YO, COME GET SOME. LET'S GO, YO, COME GET SOME. LET'S GO, YO, COME GET SOME.
This is what we needed a one liner button.
Anyway after like 4 screens we get to the Hillbilly house.
Mandatory item for later this update.
I just love the locations in the first half of this game. I'll sing praises for how nice these backdrops look.
We just have to find a way into this house. The only door is shut.
Sadly only the middle guy is used from this picture. There are like 2 other models in game. But they not fat female, and banjo baldie there.
Here the real point of the one liner button. When a enemy gets low on HP there a chance they go into dazed state. Chain sawing them from the front will cause you to do a finisher.
Using your side weapon, and a one liner has a chance to make them drop a large HP kit. I say a chance, because there many times they wont drop anything anyway.
You also get to hear a line other then LET'S GO, YO, COME GET SOME.
Here a better look at him.
Let's head to the maze so we can get a item to open that door.
Random sometimes when the game decides to do the whole JOIN US voice line. You tend to ignore it as it's just flavor thing.
That there was a skeleton.
They also respawn, but there a weird trick to them. By spamming the one liner button, you can sometimes cause them not to spawn, or if they do sometimes the AI will bug out. This is a bug I can confirm. it wont work 100% of the time, but it does help when maze is literally just hallways that they can get you stuck in.
For your extended LET'S GO, YO, COME GET SOME. Needs.
The lawn mower has a draw cord this will let us open the door.
Sometimes you can get a one liner you heard before, followed by a new one.
I hate when they trap you like this.
If you look closely the skeleton has minor bug out for a frame. Again weird shit I have not seen before, or noticed till relooking at the recording.
Sometimes this song is a real mood when playing these old games.
I skipped this moving by last time but right here.
It's hidden item version of red mushroom. Unlike food ones you have to craft this into gas to get rid of it.
And unlike the food ones, this one does shine.
Over to the side of the house which I passed on showing before.
I have no idea why the deadties open the door when we start the generator. Maybe they just hate the idea of solving puzzles.
This hits me from this range.
I wont show off any more finishers unless it's a new line, even then I could forget.
But make sure you stock up on Large HP kits the best you can.
With the door open deadites spawn here. I don't know if this guy respawns as I ignore him and run.
The hellbillies also dropped a save item outside the door when they opened it. I'll pick it up when we leave.
Just getting inside we randomly find our boomstick.
Sadly we don't have ammo for it yet. You can find some scattered in the over world, and enemies can have a chance to drop some now.
There also a note on the table.
It says pages, but we only get one from here.
This blue light a hint. You can stand on this table in the corner.
Passport not included with our crowbar.
She seems trust worthy. Not at all evil. Let's help her out.
Like the boomstick we just kind of find this. The game can be nice sometimes.
We can now make small gas cans.
We just have to use the converter or the item with each other.
Ta da. AS soon as we exit the menu.
Did you catch that.
For one frame, the deadite on our left is underground T posing.
And this is the key granny gave us.
Turns out the hellbillies are into soylent green.
Somewhere around that table is another hidden food item. I didn't pick it up again, this time because when I record I do this while I am super tired.
Just like right now as I throw together this update.
Just a random audio cue sound. These like the JOIN US line. Happen at random, and get annyoing after a while. You can also hear a pig oink.
here one of the pigs. There are 4 total in this game. They push overs you can gun down.
2 in this room.
We came here for that big shiny object.
With this and the crank, we can use them on this to drain the blood.
This is what it says if we explain it before putting parts on it.
Why was that a cut scene?
Anyway with the blood magically drained in seconds.
God fucking damn it the third pig spawned right next to the ladder in here.
We get a good look at the pig model down here.
There the amulet on the right.
On the way back to granny I noticed a weird bug that lasted for one frame.
I put a red outline around it like a clickbait youtuber because this might be hard to noticed otherwise.
This is one frame later. Not sure if this is a bug in the game, or a PCem related bug.
We also find the last of the 4 pigs in the room now.
Another good shot of the front of the model this time.
It's time to go save poor 100% not evil deadite granny.
Oh look she is a EVIL DEADITE. Who could have seen this twist coming?
She is also a spider.
Funny thing is, I didn't intend to use the speedrun strat that gets her stuck. It happen by pure accident. Otherwise she just walks from one side of the room to the other, and you have to stay up her ass to do damage.
Also as long you hit her before she hits you, she does no damage to you. That first hit she did get was a cheap shot.
I just like to also spin after beating bosses. Just how I am.
Why the fuck did she have this?
I'll look at the necronomicon page next update.
On my way out of the house this happened.
Fucking cheap shot bullshit.
On my way to go save and quit I decided to nab that large gas can in the corner and got trapped by these two stooges, the darker the red the stronger the deadite btw.
Thank god they go away sometimes. But this did happen.
You can tell the moment, when I broke out of my sleepy daze and stopped myself from chasing after the two as they hump the corner.
Back here we can enter the old shed.
Find this super Resident evil looking item box.
We can put items in it , and use our save items to save the game here.
That's it for this update. Next update should be shorter and be quicker to put out.