Magic The Gathering

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Granted, I think the original JumpStart set is far better for this than the new one - the new one has too many commander card designs, same as 2022, that are just like... they're complicated for no particularly good reason, really. But that's the case for everything these days. Foundations was desperately needed after a long, long year of horrendously unintuitive mechanics.

Absolutely 100% agree. Though MaRo has said more than once dumbing the game down too much ended up getting people not interested in it at all because it seemed too simple. I guess this time they're trying to let it have some complexity but... yeah it's a difficult needle to thread.

For example, this is the combo my buddy just used to turn things around.
1731206281142.png 1731206335941.png
(copy the conscripts, steal a blocker from me)

By far the biggest confusion is when you gain "temporary" control of a creature (like with conscripts) do you get their ETB effects or not. I had to explain that they were changing controllers, not actually "entering." (also the details of attacking and timing)

BTW, I'm not a fan of shortening ETB to "Enters" - if they wanted to shorten it they should have just changed it to "arrives."
 
Jump Start Foundations
It wasn't a draft at all that I was invited to play- it was this! I had a GREAT time!

I absolutely adored Brigone and the heroic mechanic. Everyone had and played Brigone at some point. I also loved Oxoz, who makes Jumblebones, combined with Falkenrath Noble. It punished my opponent for chumpblocking, and I just kept attacking with Oxoz and Jumblebones over and over since they can't block- either way my opponent had to actually do something about it, it kept the combat from getting stale. The instants really supported the Heroic mechanic well, too, and it felt like "this is how magic should be" to me.

"I attack with my thing, but a-ha, since I have this mana, I can cast this spell to make it stronger: that's exactly what I needed!"

I've had some really stupid commander turns where I was goaded and my cards all have training and mentor and my opponents have ward pay 9 life on their creatures and planeswalkers with protection from everything and menace and fear and my spells all have convoke and conive and shit in my graveyard have flashback costs, and I've got something fortold and something suspended, and two cards I can play from different states of exile until end of turn, and I go "ummm I guess I'll fullswing at... you?" and everyone groans because that person has 4 untapped islands which obviously means they're going to play a counterspell that's going to make the game last another hour somehow, and I was actually supposed to send my flyers at one person, and attack someone else with my other stuff, so that blahblahblahblah. This wasn't like that.
 
I got to give a shout out to Arni metalbrow. I put him in Kaalia because she was underperforming. They still kill Kaalia on sight( like they should) but for some reason have been leaving him alone. I just kind of summon her now to eat control cards when I think my opponent is holding and leave two open for Arni. Don't know why it works every time, but it's been nice winning with the old girl again.
 
Necrodominance is a really, really weird card.

The fact that it reduces hand size makes it somewhat less powerful than OG necro..but it's interaction with Sheoldred is pretty fucking nuts.
I had been brewing with it when I was last on arena (over a month ago) and it was nothing but gas. The handsize really isn’t a hinderance in my eyes because it forces you to make hard choices on what to keep. My game plan was to kill with sheoldred most of the time, but I was playing that amass enchantment as well as Corrupt as my main kills, and it stomped in best of one. I honestly like it more than necropotance in a lot of cases.
 
I had been brewing with it when I was last on arena (over a month ago) and it was nothing but gas. The handsize really isn’t a hinderance in my eyes because it forces you to make hard choices on what to keep. My game plan was to kill with sheoldred most of the time, but I was playing that amass enchantment as well as Corrupt as my main kills, and it stomped in best of one. I honestly like it more than necropotance in a lot of cases.
The handsize limitation is kind of supposed to make it easier for you to lock yourself with it, Sheoldred lets the card just be dirty as hell because each card you draw nets you a life instead of losing a life so you will never actually run out of resources no matter how ham you go with the drawing.
 
I'm still relatively new to the game, and definitely new to drafting, but I did 2 prerelease events for Bloomburrow and had fun, even if I didn't do great. Going to go do one tomorrow, and probably will pick up a Jumpstart pack and collector booster too, maybe. Definitely want to do a Jumpstart event, though. Sounds easier for someone who isn't great at deckbuilding yet...

I hope I get a bunch of bunnies, cats, and dogs. Yes, I'm usually in Green/White...
Though ngl if I get some cool cards, I do want to play more red, red/white, and black/red.
 
Been playing the shit out of this Dreadnought list in Legacy lately. This is probably my favorite deck of all time. I remember being a little kid and seeing Phyrexian Dreadnought for the first time and just thinking it was the coolest card ever. it just screamed "BREAK ME!!!" and I knew some day they would print a card that would allow him to be good.

What a wonderful list.

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Finally got my old school Legacy Burn list finished too
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along with Legacy and Modern Slivers for casual (I'm aware neither list is "optimized", they are built more for fun...I love The First Sliver and really don't like Unsettled Mariner...). This was one of the archetypes I played the most in the school cafeteria way back in the day, when Extended was the hip format and Countersliver owned. It's not as competitive these days, but I still love it.
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modern ver (shh I like the ramp slivers and big guys dont make fun of my build:()
slivr.png
 
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sorry for double post...I have been doing some more testing with my favorite Modern deck Death's Shadow and well I have a growing feeling that the new Foundations Kaito is about to start seeing some play:
dshd.png


At first I thought he kind of sucked. I'm not a huge planeswalker fan myself, never really have been except for when Liliana was playable, and the 3-drop slot in the Shadow list is really pushing it within the current meta. So I was very apprehensive about trying it out in my Grixis list at first until I noticed that it slots perfectly into the Dimir list. My favorite build is the Grix version but I went ahead and put two of them in this one and wow is he ever a beautiful piece of tempo. Ensuring Frogs get through for a draw 2 discard 1, ensuring Death's Shadow hits, which is part of the reason Detective's Phoenix is all but required in the deck these days because of the evasion and recursion he provides, etc etc.

A lot of people will probably say you can get away with just running 1, but there are so many instances where drawing this dude basically won me the game. He is advantage, a prime target, and a threat all by himself, he gets critters in clean while drawing you cards and filling up the graveyard. I was actually shocked at just how good he slots into the Dimir Shadow list, and after many Foundations disappointments since release with some of my brews using the new cards just not being quite as consistent as I had hoped, this new Kaito has made me extremely happy.

Eventually put him in Grixis and he works great there, too. after the showing in Dimir I went ahead and tried it and he really pulls his weight. Just need to keep testing to make sure it is consistently good enough to replace something like another piece of removal, counter, or a potentially quicker wincon. I sometimes run 2x Murktide in my Shadow lists, and that may prove to be a better overall choice. We shall see but I'm very impressed for now.

I'd recommend picking up a few copies while they are cheap, the full-art foil version looks the best in my opinion and is currently the cheapest version at only 2 whole tix. I suspect these may go up in value.

P.S.,
I have a new Kiora/Tamiyo/Emry/Mox Amber/Arena of Glory "Legends" brew on the tip of my freaking brain but can't seem to figure out how to make it really come together without ultimately building towards a lame One Ring deck. I really don't want to make it a Saga deck even though it will almost certainly end up as one, especially with Emry in the mix. The line is Turn1 Land, Tamiyo, Mox Amber; turn 2 Kiora the Rising Tide which draws you the extra 2 and transforms the Tamiyo after you make your clue. The advantage is just absolutely insane. The Kaito would probably go into this well, too because he activates Amber. Threshhold for Kiora can be achieved extremely quickly with fetch lands and Bauble, which this deck already basically begs for.

I know there is a busted brew in there, somewhere. Just look at these four cards side by side and tell me there isn't something sinister on the horizon:

tamiyo-inquisitive-student.jpgmox-amber-retro-frame-the-brothers-war-retro-artifacts.jpg591331_in_1000x1000.jpgBRC_Emry,_Lurker_of_the_Loch_Reg.jpg
...maybe throw in Oculus and do the Collected Company thing? fuck, idk yet.
 
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I miss this game. I still have all my old cards from high school in the 90's. Lots of good 3rd Edition, but also have all my Ice Age from the booster box I got at release as well as many Fallen Empires and others that I traded. Ice Age was the last release I played because it just started getting stupid after that.
 
@Cats for the Legends Deck idea you have in spoilers,

have you considered Inti.

Inti.png

It turns Kiora into a Draw 2, Impulse 2, Discard 2 and if you are using Moxes and Baubles you will have several 0 drop artifacts to dump onto the field with the ability, throw in Ragavan and some bolts for even more pressure and you could have a pretty fast aggro deck that has a great deal of card velocity.
 
Re: Emry I know it has (had? It apparently fell off with MH3) a place in Kethis combo in historic but I'd be more interested in building around with Dragon's Rage Channeler over Tamiyo who doesn't seem like a good fit since it's just a value card that Kiora can flip. My particular autism would probably convince me to go grixis to be able to throw Kroxa in there but your autism may vary.

Alternately, for the coco idea go green and either black or red to fill it out and grab Obosh because it's what you're building into anyway. Tamiyo makes a smidge more sense in that deck because she can recur a coco (although directly irrelevant to the Obosh plan I guess). Edit: Misremembered Obosh as caring about permanent costs instead of spells
 
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@Cats for the Legends Deck idea you have in spoilers,

have you considered Inti.

View attachment 6652514

It turns Kiora into a Draw 2, Impulse 2, Discard 2 and if you are using Moxes and Baubles you will have several 0 drop artifacts to dump onto the field with the ability, throw in Ragavan and some bolts for even more pressure and you could have a pretty fast aggro deck that has a great deal of card velocity.

Yes! I did come across him last night and thought he definitely belonged. I only recently (2 months ago) came back to MTG so I am still not 100% familiar with all the cards that were released after 2022 which is when I quit last time.

Re: Emry I know it has (had? It apparently fell off with MH3) a place in Kethis combo in historic but I'd be more interested in building around with Dragon's Rage Channeler over Tamiyo who doesn't seem like a good fit since it's just a value card that Kiora can flip. My particular autism would probably convince me to go grixis to be able to throw Kroxa in there but your autism may vary.

Alternately, for the coco idea go green and either black or red to fill it out and grab Obosh because it's what you're building into anyway. Tamiyo makes a smidge more sense in that deck because she can recur a coco (although directly irrelevant to the Obosh plan I guess). Edit: Misremembered Obosh as caring about permanent costs instead of spells

Yeah, a delirium build seems viable enough that I have already seen one pretty popular MTG streamer use the Kiora in FOMO already. The issue I think is that I'm sure there are better cards than her for her slot in that particular deck.

The current legends I am looking for for the "Legends" list are Ragavan, new Kaito for utility and tempo/amber, that Inti mentioned in the quote above yours, Ashiok for the SB (dream render, the good graveyard hate one), and a couple others. However, the more I think about it the more I think I just want to try her out in a Tamiyo based Affinity deck before continuing on with the intensive brewing. The haste boots can take up the place of the Arena of Glory. I picked Emry initially because of mox amber and her "mill 4" to get Threshhold for Kiora, and she is a 4-of in the Tamiyo affinity lists already, which also already runs Mox Amber. Seems like a much better fit...which is the conclusion I came to basically right away before doing all this work...brewing is frustrating sometimes
 
I would say @Cats Urza's Saga is probably something you do want to put in the deck, with a single Shadowspear.

I kind of think that Shadowspear might be one of the most underrated 1 Drop artifacts in the entire game, like lining your drops up so that you get Threshold off Saga while it gets a spear, then attacking with Kiora to get an 8/8..basically means they need to have an immediate answer in the next turn or they get to tangle with a 9/9 Lifelink.
 
Yeah like I said in the last post it will probably just devolve back into a Saga/Affinity deck, the original idea I had and was trying to avoid...oh well! That happens a lot to me when brewing...I will see the likely scenario, not really like it, try for hours to make it work another way, and just come back to the original assesment. or have a new Pioneer deck at the end of the day, because that's what most of my modern brews turn into anyway lmfao (I dont play pioneer just joking about how some "almost good enough" modern cards are much better in that format)
 
Well I wouldn't call it an affinity deck, it is a very Aggro deck, and I actually think Urza's saga doesn't get enough credit in terms of how Aggressive it can be.
 
So double post because I found something really funny.

I was trawling the MTG wiki and was going through some old lore bits, I arrived at the Mirari page and I had forgotten something.

When Karn melted Memmarch down..he didn't actually destroy the Mirari, he gave it to Geth, Slobad and Glissa.

The Phyrexians had one of the most powerful artifacts in existence and it was never brought up once.
 
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