- Joined
- Jul 30, 2017
Granted, I think the original JumpStart set is far better for this than the new one - the new one has too many commander card designs, same as 2022, that are just like... they're complicated for no particularly good reason, really. But that's the case for everything these days. Foundations was desperately needed after a long, long year of horrendously unintuitive mechanics.
Absolutely 100% agree. Though MaRo has said more than once dumbing the game down too much ended up getting people not interested in it at all because it seemed too simple. I guess this time they're trying to let it have some complexity but... yeah it's a difficult needle to thread.
For example, this is the combo my buddy just used to turn things around.
(copy the conscripts, steal a blocker from me)
By far the biggest confusion is when you gain "temporary" control of a creature (like with conscripts) do you get their ETB effects or not. I had to explain that they were changing controllers, not actually "entering." (also the details of attacking and timing)
BTW, I'm not a fan of shortening ETB to "Enters" - if they wanted to shorten it they should have just changed it to "arrives."



