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Ok, the set is fully spoiled now. Sorry for doublepost, but I have a small rant.

As you might know, kithkin is the most underdeveloped tribe out of all Lorwyn ones. Treefolk can be from many places and therefore turn up in any set with magic and trees. Kithkin so far appeared in Lorwyn and that's it. There's also three from some other place mentioned in Time Spiral. For all we know, next time we would see more kithkin could be in another twenty years. I understand that this is only a problem for me and like ten other people who like kithkin, but these motherfuckers didn't print a tribal-oriented kithkin legendary. It has to be bant, it has to have "when kithkin under you control X, Y", that's all. Is it too much to ask? Can give anthem effect, can draw cards, can be more creative, like any amount of attacking kithkin can benefit from exalted. A perfect place for such a legendary would've been a commander precon, like the one they usually make. It could include some basic EDH-viable stuff that tribe made to be monowhite aggro for standart lacks. "Nay" say Wizards, "elementals need another five color legendary". Okay, what about at least printing such a legendary(which at least a double-digit amount of people wanted for 15 years) in the main set at mythic? "Nay" say Wizards, "fuck you". And I really hate it. MaRo you fucking nigger. I'm racist now. He made me racist over a stupid cardboard rectangle that doesn't even exist.
You're one of those weirdos who rolled a Lalafell in Final Fantasy 14, aren't you?
 
Ok, the set is fully spoiled now. Sorry for doublepost, but I have a small rant.

As you might know, kithkin is the most underdeveloped tribe out of all Lorwyn ones. Treefolk can be from many places and therefore turn up in any set with magic and trees. Kithkin so far appeared in Lorwyn and that's it. There's also three from some other place mentioned in Time Spiral. For all we know, next time we would see more kithkin could be in another twenty years. I understand that this is only a problem for me and like ten other people who like kithkin, but these motherfuckers didn't print a tribal-oriented kithkin legendary. It has to be bant, it has to have "when kithkin under you control X, Y", that's all. Is it too much to ask? Can give anthem effect, can draw cards, can be more creative, like any amount of attacking kithkin can benefit from exalted. A perfect place for such a legendary would've been a commander precon, like the one they usually make. It could include some basic EDH-viable stuff that tribe made to be monowhite aggro for standart lacks. "Nay" say Wizards, "elementals need another five color legendary". Okay, what about at least printing such a legendary(which at least a double-digit amount of people wanted for 15 years) in the main set at mythic? "Nay" say Wizards, "fuck you". And I really hate it. MaRo you fucking nigger. I'm racist now. He made me racist over a stupid cardboard rectangle that doesn't even exist.
Your only hope was the commander deck, since Kithkin ditched blue. Does it make much sense, having them turn green to be xenophobic? Not really, but things are different now. With Oona gone, are they going to show Fae transforming? Not really besides Oko, who's not the right Fae colors considering the current color scheme. Did you like that elves were the one faction that turned from assholes to saviors? That doesn't seem to be the case anymore. Probably just nitpicks and I understand that things obviously had to change with the story, but it feels like it the plane got less interesting. Doesn't help there's some weird art quirks like goblins looking like Slippery Bogle now. I'm sure the set is fine to play, but its disappointing to me. At least its not a hat set I guess.

At least you can probably expect that some of the Lorwyn creatures will go to Strixhaven like an exchange program. I'm sure that's what everyone wanted.
 
Does it make much sense, having them turn green to be xenophobic?
You'd be surprised, but it actually does. In the broader concept of their set design. It's that broader set design that doesn't make sence. Most tribes now use their previous daytime colors to represent their day and night forms. Why? Fuck you, that's why. Or they hate tribal sets now. But faeries fit perfectly into that, because everybody rocks their original colors now. Except humanoid elementals. They thought making Ashlings arms blue was peak comedy. But I've already wrote about that.
All that aside, they definetly could've sacrificed a mythic slot. Wouldn't be the first time they put random bullshit in there.
 
Its weird because they normally included a counter, but I guess they weren't a fan of "counters that technically do nothing." Probably also figure that their main audience is MtGA where its not a problem.
Arena is a major culprit, but WotC also doesn't like to mix counters for fear of creating more memory issues (since most people just use dice) than just not having them. Up until Duskmourn, WotC had gone 22 years without releasing a Standard set that included both +1/+1 counters and -1/-1 counters.

Your only hope was the commander deck, since Kithkin ditched blue. Does it make much sense, having them turn green to be xenophobic? Not really, but things are different now. With Oona gone, are they going to show Fae transforming? Not really besides Oko, who's not the right Fae colors considering the current color scheme. Did you like that elves were the one faction that turned from assholes to saviors? That doesn't seem to be the case anymore. Probably just nitpicks and I understand that things obviously had to change with the story, but it feels like it the plane got less interesting. Doesn't help there's some weird art quirks like goblins looking like Slippery Bogle now. I'm sure the set is fine to play, but its disappointing to me. At least its not a hat set I guess.
They got a very impressive roster of artists for the set and I think that's the only thing saving the set's visuals. The art direction would've created more misses than hits if not for them giving a lot of leeway to a very strong stable, with names ranging from classics like Drew Tucker and Pete Venters to newer hits like Annie Stegg and Tran Nguyen. Lorwyn as a world has been watered down in a big way, owing to what I am sure is marketing's mandates—nothing too edgy, too cool, too weird, etc. I'm still tentatively looking forward to the set though, I want more elves and elementals.
 
So in "WotC is very good at their jobs" news Ashling is already up to 2 errata, one because she should have said your elemental spells have to be permanents because evoking elemental instants/sorceries is just cheating them for 4 and the second is changing "have evoke" to "gain evoke" because RAW if the Ashling left the battlefield in response to the evoke-cast the spell would have still resolved just without the evoke-sacrifice trigger because it was a continuous effect.
 
So in "WotC is very good at their jobs" news Ashling is already up to 2 errata, one because she should have said your elemental spells have to be permanents because evoking elemental instants/sorceries is just cheating them for 4 and the second is changing "have evoke" to "gain evoke" because RAW if the Ashling left the battlefield in response to the evoke-cast the spell would have still resolved just without the evoke-sacrifice trigger because it was a continuous effect.
Oh right changeling tribal spells are Elemental aren't they.

Is there one of those that is more than 4 cmc?
 
Oh right changeling tribal spells are Elemental aren't they.

Is there one of those that is more than 4 cmc?
No shapeshifters; one old elemental spell that's toothless common draft removal, and new ashling's command both at 5cmc. I assume it was changed because it's weird and unintuitive rather then for balance.
 
No shapeshifters; one old elemental spell that's toothless common draft removal, and new ashling's command both at 5cmc. I assume it was changed because it's weird and unintuitive rather then for balance.
I mean its probably best just because "we printed a Time walk with elemental typing" is a thing WOTC could do.
 
Academics
Please Respond

Do Bant and Selesnya have wincon in commander aside from the usual suspect like craterhoof behemoth?
 
Saffi Eriksdotter is Selesnya and is a creature-based combo deck.

Bant can win by milling, taking infinite turns, or any other bullshit blue can do. You have green too, just draw all the cards and make all the mana, what more do you need?
 
Galea is pretty scary if you get protection on it soon enough. While both color have a lot of masturbatory commanders they both do frequently aim to win the game with combat damage and sometimes it's very tall instead of very wide
 
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Academics
Please Respond

Do Bant and Selesnya have wincon in commander aside from the usual suspect like craterhoof behemoth?
You can build a fun perpetual motion machine out of fathom mage, horizon chimera, sun bond, and Jace wielder of mysteries\Lab maniac to go off in one go. But that is a four piece combo soooooo…
 
I haven't played a Final Fantasy newer than the sixth one.
Best one.

anyway, given that Kithkin are supposed to have a hive mind like deal, I think it would have been interesting had they gotten a legendary with text like, "your spells gain convoke-kithkin."

Why? Fuck you, that's why.
Oh that was in MaRo's latest.


For the half-Lorwyn, half-Shadowmoor approach, we had five ally-color archetypes that were flavored as Lorwyn and five enemy-color archetypes that were flavored as Shadowmoor. Conceptually, this sounded great. That is, until we tried to execute it. The first challenge involved the typal themes. We wanted to stay true to Lorwyn. Okay, Merfolk were white and blue, Faeries were blue and black, Goblins were black and red, and Kithkin were green and white. Those were all good. What about red and green? It had to be Elementals. The flamekin, specifically, were only in red, but the other colors had their own Elementals. But that left out Elves, which are a pretty popular creature type. Elves were green and white in Shadowmoor, but the Lorwyn ones were famously black and green.
[snip]
we didn't have to tie the ally colors to Lorwyn and the enemy colors to Shadowmoor. That allowed us to better reflect the creature themes we wanted:

  • White-blue: Merfolk
  • Black-red: Goblins
  • Green-white: Kithkin
  • Blue-red: Elementals
  • Black-green: Elves
This allowed us to get the Elves and portray them in the two colors people associate with them in Lorwyn. The Elementals also felt more at home in blue and red, as those are the two colors that normally represent the four elements. As you will see soon, Faeries is still available as a theme but less focused as a typal archetype.
 
Looked up the new Lorwyn set, some of the art is supremely ass. All the showcase cards are in that fucking grotesque corporate memphis artstyle with bean mouths on top of it. It's like WOTC saw the pigs eat slop rant and tripled down on it, same energy as the gay beholder.

What sucks is all the art from the Auntie Ool commander deck and reprints are sick and the only cards I'd want, but I know playing targeted -1/-1 counters are just going to be mechanically miserable 15 minute turns of handing out dice, bickering and politics to resolve to the point I just don't want to bother. I replayed Toxrill last month and all the fucking crying and moaning from grown ass men worse than my toddler does gets really old really fast.

1 of, what, 2 in-universe sets for the entire year? They made it mediocre because UB needs to seem good by comparison, but they've got to the edge of the abyss with acceptable powercreep before people check out and the game dies like yugioh did. I can't even hope it flops, because they want it to, but I'm not giving them a dime for this shit.

Half of the "why we did it this way" article amounted to "uhhhh we didn't expect Tarkir Dragonstorm and Kamigawa to do so well, so we're just copying what made them successful and we're trying to mush 2 unfocused sets into one colors matter block. What's color identity by the way?"
 
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the game dies like yugioh did.
Screenshot 2026-01-12 095953.png


Screenshot 2026-01-12 100004.png

>Yugioh Dead
>Still pulls better numbers.
 
Heck after they did the "Friends Forever" bullshit, they should have just done two new keywords. i.e. one set of creatures has "Needs Companion" and the other set of creatures has "Doctor's companions"
I'm VINDICATED.


With the release of a recent Secret Lair drop, we debuted legendary creatures with a new template for partner abilities. Since these abilities have the same function as friends forever, we've issued errata to the seven legendary creature cards from the Secret Lair x Stranger Things drop that use friends forever and their SLX counterparts. This errata changes that ability to "Partner—Friends forever."​

Also:

We've added the Sorcerer creature type to nearly two dozen creatures from Magic's history. None of these creatures lost any types they previously had.​

And yes, if you look at the list, they are ALL creatures with "sorcerer" in the title.

So why the hell isn't dogged detective a detective yet???
 
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