For the half-Lorwyn, half-Shadowmoor approach, we had five ally-color archetypes that were flavored as Lorwyn and five enemy-color archetypes that were flavored as Shadowmoor. Conceptually, this sounded great. That is, until we tried to execute it. The first challenge involved the typal themes. We wanted to stay true to Lorwyn. Okay, Merfolk were white and blue, Faeries were blue and black, Goblins were black and red, and Kithkin were green and white. Those were all good. What about red and green? It had to be Elementals. The flamekin, specifically, were only in red, but the other colors had their own Elementals. But that left out Elves, which are a pretty popular creature type. Elves were green and white in
Shadowmoor, but the
Lorwyn ones were famously black and green.
[snip]
we didn't have to tie the ally colors to Lorwyn and the enemy colors to Shadowmoor. That allowed us to better reflect the creature themes we wanted:
- White-blue: Merfolk
- Black-red: Goblins
- Green-white: Kithkin
- Blue-red: Elementals
- Black-green: Elves
This allowed us to get the Elves and portray them in the two colors people associate with them in Lorwyn. The Elementals also felt more at home in blue and red, as those are the two colors that normally represent the four elements. As you will see soon, Faeries is still available as a theme but less focused as a typal archetype.