Magic The Gathering

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Guys, check this out
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They made a card that makes redditors feel smarter. Also a lot of shit got spoiled. Strixhaven commanders, some Marvel shit.
 
That's...alot of mana.
Not if your second color is green. 16 mana is enough to mill anybody. 14 would likely work too. Blue sun definetly has uses, but this one would be a better way to kill without infinite mana. Also has better mana/card ratio if you want to draw yourself.
 
Guys, check this out
View attachment 8482559
They made a card that makes redditors feel smarter. Also a lot of shit got spoiled. Strixhaven commanders, some Marvel shit.
I'm usually playing a Yurlok reanimator with an Out of the Tombs, Gitrog Monster, Syr Konrad and wheels in there. Please try to deck me, it'd be great.

Really though, it's just going to be used with 20 toed toad, thoracle, or lab maniac. Mill decks are rare as is, and this one's mana expensive.
 
Dude, the only use case for that is to put enough mana to deck somebody completly. If you have to draw more cards than you have - you die at your next priority.
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I regularly deck myself completely. I've also got cards like Necropotence to prevent drawing and enchantment/board protection in there. I've got sac outlets so the graveyard never goes empty. The commander just lets me play at a 2 mana advantage every turn once he's out.

It's mostly been my answer to all the people playing ozai holding up 6 mana a turn and playing mindskinner because some podcaster told them to around half a year ago.
 
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Another question for everyone; are there any MTG sets/settings/etc. that I should try to avoid? I know the various IP crossover sets aren't worth it - ironic, given that I first learned about MTG back in 2010 with an AdventureQuest crossover they did - but are there other sets worth skipping for excessive fagginess, for example? I know already there's a lot of freakshit in MTG (it's WOTC, after all), but what should I be on the lookout for?
 
Another question for everyone; are there any MTG sets/settings/etc. that I should try to avoid? I know the various IP crossover sets aren't worth it - ironic, given that I first learned about MTG back in 2010 with an AdventureQuest crossover they did - but are there other sets worth skipping for excessive fagginess, for example? I know already there's a lot of freakshit in MTG (it's WOTC, after all), but what should I be on the lookout for?
Someone in this thread recommended Jumpstart and it's super confusing because for a while every single Magic set would have Jumpstart boosters even though Jumpstart is supposed to be its' own thing. The ones that have their own set are univerally considered to be a terrible product... aside for one set where this is an exception. To make things less confusing: you want the pack to say "Jumpstart", "Jumpstart 2022" or "Foundations Jumpstart" and you should ignore all other Jumpstart products.
I also wouldn't recommend Unfinity, as it is supposed to be a joke set (one of a few that were released through MtG's lifespan) and it won't be a good experience for a beginner.
 
Another question for everyone; are there any MTG sets/settings/etc. that I should try to avoid? I know the various IP crossover sets aren't worth it - ironic, given that I first learned about MTG back in 2010 with an AdventureQuest crossover they did - but are there other sets worth skipping for excessive fagginess, for example? I know already there's a lot of freakshit in MTG (it's WOTC, after all), but what should I be on the lookout for?
Just buy singles, find cards you like and play commander with them with 3 buddies.

All of the rest of the shit is for dumb faggots like me who keep trying to play 60 card competitive formats on modo
 
This doesn't necessarily protect you. Even supposing X=6, you need to have 64 creatures in your graveyard if it's aimed at you while you're empty-decked to survive, which is not a plausible ratio. It can save you in partial cases, where you draw 40 cards and then try to reanimate 24 more, say, but broadly it'll work as a kill-spell at 14/16 mana most of the time. Because these are replacement effects, you cannot sacrifice between the draws because you never get priority ("instead").

The reality is that the card is pretty good because it has a buyout of cycling for 2 mana. To cycle Blue Sun's or Stroke of Genius, you need 4 mana. It's not great to have to cycle it, sure, but it's just going to rot in your opening hand for most of the game otherwise. It'll be a house in limited. Cycles for two, bad divination for four, refuels you for six, totally refills your hand for eight, and kills your opponent beyond that. That is an insane amount of modality, and there's virtually no situation where it's bad.
 
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